Spinwheel: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Created Page: "Spinwheel" on 4 Jan. 2015)
 
No edit summary
Line 7: Line 7:
}}
}}


'''Spinwheels''' are items that first appeared in ''[[Captain Toad: Treasure Tracker]]''. They appear in certain levels, such as [[Spinwheel Library]] and [[Spinwheel Bullet Bill Base]]. To use the Spinwheels, the player must first stand on them, which will cause a large wheel to appear on the Wii U Gamepad. This will allow the player to use the Spinwheel and rotate the object that the wheel is connected to. The object that the wheel rotates varies from a small portion of the level to a large section of the level. Not all Spinwheels are required, though, such as the one in [[Shy Guy Heights]].
'''Spinwheels''' are items that first appeared in ''[[Captain Toad: Treasure Tracker]]''. They appear in certain levels, such as [[Spinwheel Library]] and [[Spinwheel Bullet Bill Base]]. To use the Spinwheels, the player must first stand on them, which will cause a large wheel to appear on the Wii U Gamepad. This will allow the player to use the Spinwheel and rotate the object that the wheel is connected to. The object that the wheel rotates varies from a small portion of the level to a large section of the level. The portions of the level affected by the spinwheel will always readjust itself to make sure the ends are connected to platforms. Not all Spinwheels are required, though, such as the one in [[Shy Guy Heights]].

Revision as of 19:17, January 4, 2015

Template:Item-infobox

Spinwheels are items that first appeared in Captain Toad: Treasure Tracker. They appear in certain levels, such as Spinwheel Library and Spinwheel Bullet Bill Base. To use the Spinwheels, the player must first stand on them, which will cause a large wheel to appear on the Wii U Gamepad. This will allow the player to use the Spinwheel and rotate the object that the wheel is connected to. The object that the wheel rotates varies from a small portion of the level to a large section of the level. The portions of the level affected by the spinwheel will always readjust itself to make sure the ends are connected to platforms. Not all Spinwheels are required, though, such as the one in Shy Guy Heights.