Spike Strike: Difference between revisions

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The number of items varies depending on how many players are present, but during the very first round, there will always be enough hammers for everyone (with only one being golden).  As Spike's health drops, however, the amount of hammers to choose from will start to decrease, ensuring that at least one player will lose a point per round.  In a two-player game, there will always be enough hammers for both players during the first half of the minigame.
The number of items varies depending on how many players are present, but during the very first round, there will always be enough hammers for everyone (with only one being golden).  As Spike's health drops, however, the amount of hammers to choose from will start to decrease, ensuring that at least one player will lose a point per round.  In a two-player game, there will always be enough hammers for both players during the first half of the minigame.


When Spike's health reaches its midway point, the rising lava will force the players to move closer to Spike, giving them less time to choose an item.  Additionally, the amount of hammers to choose from will decrease even further, being reduced to only one hammer in a two-player game, and two hammers in a four-player game.  In a three-player game, only one hammer is present when Spike has less than a quarter of its health left.
When Spike's health reaches its midway point, the rising lava will force the players to move closer to Spike, giving them less time to choose an item.  Additionally, the amount of hammers to choose from will decrease even further, being reduced to only one hammer in a two-player game, and two hammers in a four-player game.  In a three-player game, only one hammer is present when Spike has less than a quarter of his health left.


As usual, players who deliver the finishing blow to the boss will receive three points, and the player with the most points after the battle wins.
As usual, players who deliver the finishing blow to the boss will receive three points, and the player with the most points after the battle wins.

Revision as of 20:53, August 1, 2018

This article is about the minigame in Mario Party 9. For one of Luigi's precision weapons in Mario + Rabbids Kingdom Battle, see List of weapons in Mario + Rabbids Kingdom Battle § Spike Strike. For Spike's Special Shot in Mario Tennis Aces, see Special Shot § Spike Strike.

Template:Minigame-infobox Spike Strike is a boss minigame in Mario Party 9.

Introduction

The players are on a lava flow, standing near the bottom of a stone platform with two to four ramp-like slopes. A couple of seconds later, Spike drops on the round top of the platform and spits out a Spiked Ball at the top of each slope.

Gameplay

The players have a short time to pick one of the objects shown on the screen to defend themselves from Spike's spiked balls. If players choose a hammer, they will bat the spiked ball back at Spike. A regular hammer earns the player one point, but a golden hammer deals more damage to Spike and gives the player three points. If the players end up picking a branch or do not choose anything within the allotted time, the spiked ball will flatten their characters, costing them a point.

The number of items varies depending on how many players are present, but during the very first round, there will always be enough hammers for everyone (with only one being golden). As Spike's health drops, however, the amount of hammers to choose from will start to decrease, ensuring that at least one player will lose a point per round. In a two-player game, there will always be enough hammers for both players during the first half of the minigame.

When Spike's health reaches its midway point, the rising lava will force the players to move closer to Spike, giving them less time to choose an item. Additionally, the amount of hammers to choose from will decrease even further, being reduced to only one hammer in a two-player game, and two hammers in a four-player game. In a three-player game, only one hammer is present when Spike has less than a quarter of his health left.

As usual, players who deliver the finishing blow to the boss will receive three points, and the player with the most points after the battle wins.

Ending

The Spike falls on his back and explodes, revealing Mini Stars.

In-game text

  • Rules"Grab a hammer as fast as you can to knock the rolling Spiked Balls back at Spike! Gold hammers are worth 3 points, Iron hammers are worth 1, and branches aren't worth anything!"
  • Controls"Hold the Wii Remote vertically. Quickly point at a hammer, and press A Button to choose it. Be careful you don't choose a branch by mistake!"

Gallery

Names in other languages

Language Name Meaning
Japanese ガボンの早押しハンマーバトル
Gabon no Hayaoshi Hanmā Batoru
Spike's Quick-Press Hammer Battle

Chinese 加邦鐵鎚反應戰
Jiābāng tiě chuí fǎnyìng zhàn
Spike's Hammer Reaction Battle

German Spikes Hammerjammer
Spike's Hammer Lament
Spanish (NOA) Martillos para Escupico
Hammers for Spike
Spanish (NOE) ¡Pincha a Spike!
Spike Spike!

Template:MP9 Minigames