Sky High Caper: Difference between revisions

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{{levelbox
{{level infobox
|image=[[File:Sky High Caper.png]]
|image=[[File:Sky High Caper.png]]
|code=3-5
|code=3-5
|game=''[[Donkey Kong Land]]
|game=''[[Donkey Kong Land]]
|song=Sky
|track=Sky
|after=[[Landslide Leap|>>]]
|after=[[Landslide Leap|>>]]
|before=[[Spiky Tyre Trail|<<]]
|before=[[Spiky Tyre Trail|<<]]
}}
}}
'''Sky High Caper'''<ref>''Donkey Kong Land'' instruction booklet, page 18.</ref> is the twenty-first level of ''[[Donkey Kong Land]]'' and the fifth level of [[Monkey Mountains & Chimpanzee Clouds]].
'''Sky High Caper'''<ref>''Donkey Kong Land'' instruction booklet, page 18.</ref> is the twenty-first level of ''[[Donkey Kong Land]]'' and the fifth level of [[Monkey Mountains & Chimpanzee Clouds]]. Sky High Caper takes place in the clouds, where [[Donkey Kong]] and [[Diddy Kong]] must ride on small platforms. The platforms do not follow a set path, and the [[Kong]]s can get the platform to change direction by jumping on it. If a platform hits a wall, it begins to turn counter-clockwise. The platforms change in a specific direction depending on which way it previously moved in. The Kongs encounter many [[Zinger]]s and [[Hogwash the Flying Pig|Hogwash]]es as they ride along the platforms. Some [[Gnawty|Gnawties]] and [[Kritter]]s are encountered on the cloud platforms between the platform sections.
 
==Summary==
Sky High Caper is the second cloud-themed level and the longest level of the game. Through most of the level, [[Donkey Kong]] and [[Diddy Kong]] must ride on small platforms within narrow paths up in the sky. The platforms do not follow a set path, and the Kongs can get the platform to change direction by jumping on it. If a platform hits a wall, it starts turning counter-clockwise. The platforms change in a specific direction depending on which way it previously moved in. The Kongs encounter many [[Zinger]]s and [[Hogwash the Flying Pig|Hogwash]]es as they ride along the platforms. Some [[Gnawty|Gnawties]] and [[Kritter]]s are encountered on the cloud platforms between the platform sections.


==Layout==
==Layout==
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==Enemies==
==Enemies==
*[[Chomps Jr.]]: 2 (in bonus room)
The following enemies appear in the following quantities:
*[[Fangfish]]: 2 (in bonus room)
 
*[[Chomps]]: 2 (in bonus room)
*[[Gloop]]: 2 (in bonus room)
*[[Kritter]]: 4
*[[Kritter]]: 4
*[[Gnawty]]: 2
*[[Gnawty]]: 2
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==Items and objects==
==Items and objects==
The following items and objects appear in the following quantities:
*[[DK Barrel]]s: 6
*[[DK Barrel]]s: 6
*[[Kong Token]]s: 5
*[[Kong Token]]s: 5
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==Bonus Area==
==Bonus Area==
{|class="wikitable"
[[File:Sky High Caper Bonus Area.png|thumb|The Bonus Area of Sky High Caper]]
!Image
Sky High Caper has only one [[Bonus room|Bonus Area]]:
!Description
 
|-
*While the Kongs go down a path on the third platform, they can find three bananas floating off the path. The Kongs must jump to the bananas to enter a [[Blast Barrel]] that blasts them to a Bonus Area. The area takes place in underwater ruins, where the Kongs can swim around some Gloops and Chomps. and collect some bananas and a few Kong Tokens. The Kongs can exit from the right.
|[[File:Sky High Caper Bonus Area.png]]
|While the Kongs go down a path on the third platform, they can find three bananas floating off the path. The Kongs must jump to the bananas to enter a [[Blast Barrel]] that blasts them to a [[Bonus Area]]. The area takes place in underwater ruins, where the Kongs can swim around some Fangfishes and Chomps Jrs. and collect some bananas and a few Kong Tokens. The Kongs can exit from the right.
|}


==Gallery==
==Gallery==
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|JapM=Air Maze
|JapM=Air Maze
|Spa=Laberinto aéreo
|Spa=Laberinto aéreo
|SpaM=Aerial labyrinth}}
|SpaM=Aerial labyrinth
|Ita=Il cielo<ref>''[[Donkey Kong Land]]'' Italian booklet, pag. 18</ref>
|ItaM=The sky
}}


==References==
==References==
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{{DKL}}
{{DKL}}
[[Category:Sky Locations]]
[[Category:Sky areas]]
[[Category:Donkey Kong Land Levels]]
[[Category:Donkey Kong Land levels]]
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