Ness: Difference between revisions

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→‎Super Smash Bros.: Adding why specifically he was fought in Dream Land.
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[[File:NessSmash.PNG|thumb|left|Ness in ''Super Smash Bros.'']]
[[File:NessSmash.PNG|thumb|left|Ness in ''Super Smash Bros.'']]
{{main-external|SmashWiki|Ness (SSB)}}
{{main-external|SmashWiki|Ness (SSB)}}
Ness's first [[Mario (franchise)|''Mario'' franchise]]-related appearance is in ''[[Super Smash Bros.]]'', where he must be unlocked to become playable and is the sole rep of his series. To unlock him, the player has to beat 1-P Mode on Normal or higher difficulty with three or less lives, without continuing, as any character. The player then must defeat Ness in [[Dream Land (Super Smash Bros.)|Dream Land]] in order to unlock him. Due to being an unlockable character, Ness himself does not appear in the game's 1P mode.
Ness's first [[Mario (franchise)|''Mario'' franchise]]-related appearance is in ''[[Super Smash Bros.]]'', where he must be unlocked to become playable and is the sole rep of his series. To unlock him, the player has to beat 1-P Mode on Normal or higher difficulty with three or less lives, without continuing, as any character. The player then must defeat Ness in [[Dream Land (Super Smash Bros.)|Dream Land]] (an indirect allusion to Magicant from his home game) in order to unlock him. Due to being an unlockable character, Ness himself does not appear in the game's 1P mode.


Ness uses either his PK moves for his attacks or more physical-based ones. All of Ness's regular attacks involve physical moves, such as a punch kick combo with his jab or his headbutt as his upper aerial move. In addition, Ness uses a [[wikibound:Yo-yo|yo-yo]] for his up and down smash attacks and a [[wikibound:Baseball bat|baseball bat]] for his side smash attack, both of which are equipment in ''EarthBound''. Additionally, the baseball bat can reflect projectiles. Ness throws his opponents using his psychic powers. When Ness jumps, he also uses his psychic powers to propel him through the air. Due to Ness's size, he has below-average weight, meaning that he is more easily knocked off the stage, but can escape combos more easily. If players press the taunt button, Ness looks at the screen, bows, and says "Okay!" Ness's stage entrance animation has him flying to the stage with [[wikibound:Teleport|PSI Teleport]]. Ness shares many animations with [[Mario]] in ''Super Smash Bros.'', such as his hurt, item swinging, walking, both pratfalled and face-planted prone animations, etc. In fact, his [[Fighting Polygons|Fighting Polygon]] variant has a very similar appearance to Mario, with the most distinction between them being his smaller, lower nose and his jumps.
Ness uses either his PK moves for his attacks or more physical-based ones. All of Ness's regular attacks involve physical moves, such as a punch kick combo with his jab or his headbutt as his upper aerial move. In addition, Ness uses a [[wikibound:Yo-yo|yo-yo]] for his up and down smash attacks and a [[wikibound:Baseball bat|baseball bat]] for his side smash attack, both of which are equipment in ''EarthBound''. Additionally, the baseball bat can reflect projectiles. Ness throws his opponents using his psychic powers. When Ness jumps, he also uses his psychic powers to propel him through the air. Due to Ness's size, he has below-average weight, meaning that he is more easily knocked off the stage, but can escape combos more easily. If players press the taunt button, Ness looks at the screen, bows, and says "Okay!" Ness's stage entrance animation has him flying to the stage with [[wikibound:Teleport|PSI Teleport]]. Ness shares many animations with [[Mario]] in ''Super Smash Bros.'', such as his hurt, item swinging, walking, both pratfalled and face-planted prone animations, etc. In fact, his [[Fighting Polygons|Fighting Polygon]] variant has a very similar appearance to Mario, with the most distinction between them being his smaller, lower nose and his jumps.