Mushroomy Kingdom: Difference between revisions

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[[File:Mushroomy Kingdom Omega.jpg|200px|thumb|Omega Form from  ''[[Super Smash Bros. for Nintendo 3DS]]'']]
[[File:Mushroomy Kingdom Omega.jpg|200px|thumb|Omega Form from  ''[[Super Smash Bros. for Nintendo 3DS]]'']]
[[File:Mushroomy Kingdom SSBU.jpg|200px|thumb|The stage in ''Super Smash Bros. Ultimate'']]
[[File:Mushroomy Kingdom SSBU.jpg|200px|thumb|The stage in ''Super Smash Bros. Ultimate'']]
'''Mushroomy Kingdom''' is a stage that appears in ''[[Super Smash Bros. Brawl]]'' and returns in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on  ''[[Super Mario Bros.]]'', but with a more barren and realistic look, rather than the typical 8-bit graphics used in [[Mushroom Kingdom (Super Smash Bros.)|previous Mushroom]] [[Mushroom Kingdom (Super Smash Bros. Melee)|Kingdom stages]]. The stage layouts are exact replicas of [[World 1-1 (Super Mario Bros.)|Worlds 1-1]] and [[World 1-2 (Super Mario Bros.)|1-2]] from ''Super Mario Bros.'', with the stage gently scrolling by. Enemies are not present, and the famous pipe that can be entered in at the beginning of the level is not accessible to fighters. Players have to keep moving with the stage, as well as KO their opponents. There are many blocks, pits and walls to act as obstacles along the way. Other than this, there is no real danger, as the stage scrolls by slowly. Though there are two levels to fight on, the same conditions apply, as only the stage appears differently.
'''Mushroomy Kingdom''' is a stage that appears in ''[[Super Smash Bros. Brawl]]'' and returns in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. Ultimate]]''. It is based on  ''[[Super Mario Bros.]]'', but with a more barren and realistic look, rather than the typical 8-bit graphics used in [[Mushroom Kingdom (Super Smash Bros.)|previous Mushroom]] [[Mushroom Kingdom (Super Smash Bros. Melee)|Kingdom stages]]. The stage layouts are almost exact replicas of [[World 1-1 (Super Mario Bros.)|Worlds 1-1]] and [[World 1-2 (Super Mario Bros.)|1-2]] from ''Super Mario Bros.'', with the stage gently scrolling by. Due to this, players have to keep moving with the stage, as well as KO their opponents. There are many blocks, pits and walls to act as obstacles along the way. Other than this, there is no real danger, as the stage scrolls by slowly. Though there are two levels to fight on, the same conditions apply, as only the stage appears differently.


Several small changes were made to facilitate ''Super Smash Bros.'' gameplay: the [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Coin]]s, and World 1-2's [[Warp Zone]] were removed; the [[Warp Pipe]]s that led to bonus rooms and the [[Goal Pole|flagpole]] of World 1-2 were also made inaccessible. Blocks that held Coins and [[power-up]]s were changed to release items in the stage, and [[Coin Block]]s now offer up to three items. In World 1-1, the [[Hidden Block]] was lowered by a block, the flagpole and fortress are in the background, and the block the flagpole stood on was removed. In World 1-2, the [[Brick Block]]s on the ground after the pipes and at the end of the level were changed to ground blocks in the stage.
Several small changes were made to facilitate ''Super Smash Bros.'' gameplay: the [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s, [[Coin]]s, and World 1-2's [[Warp Zone]] were removed; the [[Warp Pipe]]s that led to bonus rooms and the [[Goal Pole|flagpole]] of World 1-2 were also made inaccessible. Blocks that held Coins and [[power-up]]s were changed to release items in the stage, and [[Coin Block]]s now offer up to three items. In World 1-1, the [[Hidden Block]] was lowered by a block, the flagpole and fortress are in the background, and the block the flagpole stood on was removed. In World 1-2, the [[Brick Block]]s on the ground after the pipes and at the end of the level were changed to ground blocks in the stage.
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