Muncher: Difference between revisions

→‎Super Mario Bros. 3: That's a well-known limitation of the system. It's why item farming in the Mega Man games causes things to turn invisible, which is made more common with its signature layered sprites.
(Could use a source for the SMB3 part, saying they were absent from the first NSMB can already be inferred)
(→‎Super Mario Bros. 3: That's a well-known limitation of the system. It's why item farming in the Mega Man games causes things to turn invisible, which is made more common with its signature layered sprites.)
Line 25: Line 25:


[[File:SMB3 Blue Muncher.png|thumb|200px|A blue Muncher]]
[[File:SMB3 Blue Muncher.png|thumb|200px|A blue Muncher]]
In this game, Munchers are damage-causing foreground tiles rather than sprites. In their official art, they are black with orange leaves, but in the game itself, they can come in other colors depending on the level, sometimes having blue leaves, due to the inconsistencies between the limited four palettes available for foreground tiles on the [[Nintendo Entertainment System|NES]] in different levels. In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', they have green leaves with heads that are either dull orange or indigo depending on the location.
In this game, Munchers are damage-causing foreground tiles rather than sprites, due to 8 sprites per scanline limit in [[NES]]. In their official art, they are black with orange leaves, but in the game itself, they can come in other colors depending on the level, sometimes having blue leaves, due to the inconsistencies between the limited four palettes available for foreground tiles on the [[Nintendo Entertainment System|NES]] in different levels. In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', they have green leaves with heads that are either dull orange or indigo depending on the location.


Munchers that pop out of [[small pipe]]s also appear in the [[World 7-Piranha Plant 1|Piranha]] [[World 7-Piranha Plant 2|Plant stages]] of [[Pipe Land]]. Additionally, in any version of the game, Munchers remain animated even when the game is paused, as they are tiles on the foreground layer comparable to [[Jelectro]]s.
Munchers that pop out of [[small pipe]]s also appear in the [[World 7-Piranha Plant 1|Piranha]] [[World 7-Piranha Plant 2|Plant stages]] of [[Pipe Land]]. Additionally, in any version of the game, Munchers remain animated even when the game is paused, as they are tiles on the foreground layer comparable to [[Jelectro]]s.