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[[ | [[File:Reveal Lucky Fruit.png|thumb|The Reveal Lucky Fruit screen]] | ||
A '''Lucky Fruit''' is a game mechanic in ''[[Yoshi's Story]]''. Before each playthrough in Story Mode and Trial Mode, a roulette wheel with the four regular [[fruit]]s ([[apple]]s, [[banana]]s, [[watermelon]]s, and [[grape]]s) appears onscreen. Pressing {{button|n64|a}} or {{button|n64|start}} slows down the roulette wheel until it stops on a fruit. The selected fruit becomes the Lucky Fruit, which serves as the [[Baby Yoshi]]'s "yummiest" fruit until the game is completed. The Lucky Fruit rewards the Yoshi with eight [[♥]]s (versus three for the [[Favorite Fruit]] and 100 for [[melon]]s) and recovers all of the petals on the Yoshi's [[Health Meter#Yoshi's Story|Smile Meter]], even if the selected Yoshi color does not like the fruit. | |||
In each [[level]], there are twelve of the selected Lucky Fruit to find, while there are six of each of the other three "ordinary" fruits. When a Yoshi does a [[Ground Pound|ground pound]] in [[Super Happy]] mode, any [[Shy Guy]] onscreen is turned into the Lucky Fruit. | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ラッキーフルーツ | |||
|JapR=Rakkī Furūtsu | |||
|JapM=Lucky Fruit | |||
|ChiS=幸运水果 | |||
|ChiSR=Xìngyùn Shuǐguǒ | |||
|ChiSM=Lucky Fruit | |||
|Ita=Frutta Fortunata<ref name=ITA>''[[Yoshi's Story]]'' European manual, pag. 122</ref> | |||
|ItaM=Lucky Fruit | |||
|Ita2=Frutta fortunata<ref name=ITA/>/Frutto fortunato<ref>''[[Yoshi's Story]]'' European manual, pag. 128</ref> | |||
|Ita2M=Lucky fruit | |||
}} | |||
==References== | |||
<references/> | |||
{{Yoshi's Story}} | {{Yoshi's Story}} | ||
[[Category:Game mechanics]] | |||
[[Category: Terms]] | [[Category:Terms]] | ||
[[Category: | [[Category:Fruit]] | ||
[[Category: | [[Category:Yoshi's Story]] |
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