List of Super Mario 64 DS glitches: Difference between revisions

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===Bad Timing===
===Bad Timing===
The player must have rescued at least Mario for this glitch to work. As Yoshi, enter any of Whomp's Fortress, Cool, Cool Mountain, or Lethal Lava Land for the first time. Select one of the caps (any one will work) and enter the level that way. When Yoshi finally enters the level, the message box will appear, and the cap will spin around as if Yoshi was putting it on, but Yoshi does not move or change. After the message block is closed, Yoshi will act as if he was putting the cap on, but the cap is already on Yoshi. Dying and re-entering the level repeats the effect, as long as the player does not get any Power Stars in the level.
The player must have rescued at least Mario for this glitch to work. As Yoshi, enter any of Whomp's Fortress, Cool, Cool Mountain, or Lethal Lava Land for the first time. Select one of the caps (any one will work) and enter the level that way. When Yoshi finally enters the level, the message box will appear, and the cap will spin around as if Yoshi was putting it on, but Yoshi does not move or change. After the message block is closed, Yoshi will act as if he was putting the cap on, but the cap is already on Yoshi. Dying and re-entering the level repeats the effect, as long as the player does not get any Power Stars in the level.
===Inside the Block===
In Cheif Chille Challenge, the player should make it to the end near the star marker. Then, heading toward the exit, they should come on a block that moves up and down, and a block that moves foward and back. There is a small space between the first block and the wall that the second block moves in. If the player slides foward into the space as the block is headed toward them, they may pass through it.




[[Category:Glitches]]
[[Category:Glitches]]
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