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{{quote2|Krook rockets his hooked hands at anything that comes near.|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 30}} | {{quote2|Krook rockets his hooked hands at anything that comes near.|''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 30}} | ||
'''Krooks''' | '''Krooks''' are [[Kremling]]s encountered in several levels of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. Krooks wear large red, button-up trench coats, and possess [[hook]]s for hands. Krook's name is a pun on the word "crook", as well as a portmanteau of "[[Kremling]]" or "[[Kritter]]" and "hook"; this naming convention may also stem from "by hook or crook", an expression meaning "by any means necessary." Krooks resemble a normal Kritter, but they are more scaly, have bigger feet, and rounder eyes without the cats-eye slits that Kritters have. Krooks attack by throwing a hook at [[Diddy Kong]] and [[Dixie Kong]]. If the hook does not hit a [[Kong]], it will boomerang back to the Krook that threw it. Krooks can be defeated from either being [[jump]]ed on or from having a projectile thrown at it, such as a [[barrel]] or a [[crate]]. Most Krooks usually remain in one spot, though there are a few that move in a set path. Krooks usually appear in cave-themed and castle-themed levels. Additionally, in the ending's cast roll, a Krook is classified as part of the [[Kremling Kuthroats]]. | ||
==Profiles== | |||
*'''''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet:''' ''Krook rockets his hooked hands at anything that comes near.''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet. [[Media:DKC2 Manual 30-31.jpg|Page 30]].</ref> | |||
*'''''Donkey Kong Country 2'' (Game Boy Advance) instruction booklet:''' ''Krook hurls his horrible hooked hands at anything that comes too close!''<ref>''Donkey Kong Country 2'' GBA instruction booklet. Page 23.</ref> | |||
== | |||
== Gallery == | == Gallery == |
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