Kloak: Difference between revisions

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__NOTOC__
{{species infobox
{{species infobox
|image=[[File:Kloak.png|200px]]<br>Artwork of a Kloak
|image=[[File:Kloak.png|200px]]<br>Artwork of a Kloak
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'''Kloaks''' are undead [[Kremling]]s serving as part of the [[Kremling Krew]]. Kloaks only appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and are one of the few enemies from the game to not return in ''[[Donkey Kong Land 2]]''. They are floating green, buttoned waistcoats with skull buttons, a yellow undershirt, red cuffs, and a pair of glowing, red eyes beneath their red collar. Their coats are similar to the ones worn by [[Krook]]s. Kloaks attack by throwing objects at [[Diddy Kong]] and [[Dixie Kong]], such as [[Crate]]s and [[Barrel]]s, or enemies like [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]] and [[Zinger]]s. However, some Kloaks may throw a useful item, like a [[Treasure Chest]] or [[Banana]]s. These enemies let out a menacing laugh as they pick out something to throw. Each Kloak throws a certain number of objects, and some Kloaks only throw one thing. After throwing something, the Kloak floats away, although some first swoop at the [[Kong]]s before leaving. A Kloak can be defeated from either having a projectile thrown at it, such as a [[Treasure Chest]], being [[jump]]ed on, a [[Team-up]] throw, or from an [[Animal Friend]]. Kloaks have the same defeated voice clip as [[Klinger]]s and [[Krook]]s.
'''Kloaks''' are undead [[Kremling]]s serving as part of the [[Kremling Krew]]. Kloaks only appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and are one of the few enemies from the game to not return in ''[[Donkey Kong Land 2]]''. They are floating green, buttoned waistcoats with skull buttons, a yellow undershirt, red cuffs, and a pair of glowing, red eyes beneath their red collar. Their coats are similar to the ones worn by [[Krook]]s. Kloaks attack by throwing objects at [[Diddy Kong]] and [[Dixie Kong]], such as [[Crate]]s and [[Barrel]]s, or enemies like [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]] and [[Zinger]]s. However, some Kloaks may throw a useful item, like a [[Treasure Chest]] or [[Banana]]s. These enemies let out a menacing laugh as they pick out something to throw. Each Kloak throws a certain number of objects, and some Kloaks only throw one thing. After throwing something, the Kloak floats away, although some first swoop at the [[Kong]]s before leaving. A Kloak can be defeated from either having a projectile thrown at it, such as a [[Treasure Chest]], being [[jump]]ed on, a [[Team-up]] throw, or from an [[Animal Friend]]. Kloaks have the same defeated voice clip as [[Klinger]]s and [[Krook]]s.


Kloaks appear in four levels. They first appear in [[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]] and return in [[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]], [[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]], and lastly [[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]. In Barrel Bayou, there is a Kloak who throws down a Treasure Chest containing a [[kannonball]], which can only be opened by hitting the Kloak with the Chest. Aside from levels, a Kloak also appears in the end credits, where it is categorized as part of the "[[Kremling Kuthroats]]" class, which indicates they are [[Kremling]]s.
Kloaks appear in four levels. They first appear in [[Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)|Barrel Bayou]] and return in [[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]], [[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]], and lastly [[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]. In Barrel Bayou, there is a Kloak who throws down a Treasure Chest containing a [[Cannonball|kannonball]], which can only be opened by hitting the Kloak with the Chest. Aside from levels, a Kloak also appears in the end credits, where it is categorized as part of the "[[Kremling Kuthroats]]" class, which indicates they are [[Kremling]]s.
{{br|left}}
{{br|left}}
In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], there is also a Kloak in the [[Funky's Flights (Bonus Game)|Funky's Flights]] mission [[Cool Sounds]], where it guards [[Funky Kong]]'s lost ghetto blaster deep in an ice cave. This Kloak attacks by throwing [[barrel]]s, and unlike other enemies, defeating it requires several shots from the [[Gyrocopter]], instead of just one. Kloaks were also given a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'', and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.
In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], there is also a Kloak in the [[Funky's Flights (Bonus Game)|Funky's Flights]] mission [[Cool Sounds]], where it guards [[Funky Kong]]'s lost ghetto blaster deep in an ice cave. This Kloak attacks by throwing [[barrel]]s, and unlike other enemies, defeating it requires several shots from the [[Gyrocopter]], instead of just one. Kloaks were also given a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'', and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.
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*<u>'''Computer and Video Games vol. 170'''</u> (page 70): "''Spooky Kremling who makes unexpected appearances, then chucks something unpleasant your way.''"
*<u>'''Computer and Video Games vol. 170'''</u> (page 70): "''Spooky Kremling who makes unexpected appearances, then chucks something unpleasant your way.''"
*<u>'''GBA instruction booklet'''</u> (page 23): "''These ghostly Kremling spirits haunt many locations on Crocodile Isle.''"
*<u>'''GBA instruction booklet'''</u> (page 23): "''These ghostly Kremling spirits haunt many locations on Crocodile Isle.''"
==Levels==
*[[Barrel Bayou]]
*[[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]]
*[[Ghostly Grove (Donkey Kong Country 2: Diddy's Kong Quest)|Ghostly Grove]]
*[[Screech's Sprint (Donkey Kong Country 2: Diddy's Kong Quest)|Screech's Sprint]]


==Gallery==
==Gallery==
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|JapR=Kurōku
|JapR=Kurōku
|JapM=Kloak
|JapM=Kloak
|Fre=Kape
|FreM=-
|Ita=Spetrun
|Ita=Spetrun
|ItaM=Probably a dialect form for "spettro" (spectre/ghost)
|ItaM=Probably a dialect form for "spettro" (spectre/ghost)
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|SpaM=-
|SpaM=-
}}
}}
==Trivia==
*As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>Ghoulyboy (August 10, 2018). [https://twitter.com/Ghoulyboy/status/1027946702270021638 Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem']. ''Twitter''. Retrieved August 10, 2018.</ref>
*The Game Boy Advance version gave Kloak a different laugh, which is a stock sound effect from the Cartoon Trax Volume 1 sound effects library by The Hollywood Edge. The same laugh has also been used by [[Rare Ltd.]] in other ''Donkey Kong'' games, such as [[King K. Rool]] in ''[[Donkey Kong 64]]'', and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.


==References==
==References==