Jump Helmet: Difference between revisions

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'''Jump Helmet''' is an [[Special Attack (Mario & Luigi: Bowser's Inside Story)|Attack Piece]] that appears in ''[[Mario & Luigi: Bowser's Inside Story]]''.
'''Jump Helmet''' is an [[Special Attack (Mario & Luigi: Bowser's Inside Story)|Attack Piece]] that appears in ''[[Mario & Luigi: Bowser's Inside Story]]''.


When using this item, Luigi puts on his head a gold shell with a trampoline on it. Mario jumps on the springboard, and the player must control Luigi with the D-Pad to allow Mario to land on the trampoline each time he comes back down. If the player presses "A" at this moment it will let Mario fly higher. After the brothers get close enough to the enemies, Mario lands on the selected baddie ("A" button command). The attack will be stronger depending on how many times Mario successfully landed on trampoline (with the "A" command), as well as how well Luigi lined up with his brother each time. The best result has Mario jumping higher than the screen for the final jump, while somersaulting for every jump. It might have replaced [[Trampoline]]s from ''[[Mario & Luigi: Partners in Time]]''. It cost six SP to use this attack. In order to use it, the Player must collect all 10 [[Flab Zone]] [[Attack Pieces]].
When using this item, Luigi puts on his head a gold shell with a trampoline on it. Mario jumps on the springboard, and the player must control Luigi with the D-Pad to allow Mario to land on the trampoline each time he comes back down. If the player presses "A" at this moment it will let Mario fly higher. After the brothers get close enough to the enemies, Mario lands on the selected baddie ("A" button command). The attack will be stronger depending on how many times Mario successfully landed on trampoline (with the "A" command), as well as how well Luigi lined up with his brother each time. The best result has Mario jumping higher than the screen for the final jump, while somersaulting for every jump. It might have replaced [[Trampoline]]s from ''[[Mario & Luigi: Partners in Time]]''. It cost six SP to use this attack. In order to use it, the Player must collect all 10 [[Flab Zone]] [[Attack Pieces]]. In the Challenge Node, The player can use the Jump Helmet. Mario jumps high if the player presses the A button while Mario lands on the back of the helmet, but Mario jumps high if he lands on the helmet's front and the A button is pressed.


==Names in Other Languages==
==Names in Other Languages==

Revision as of 13:36, August 13, 2010

A demonstration of the Jump Helmet.

Jump Helmet is an Attack Piece that appears in Mario & Luigi: Bowser's Inside Story.

When using this item, Luigi puts on his head a gold shell with a trampoline on it. Mario jumps on the springboard, and the player must control Luigi with the D-Pad to allow Mario to land on the trampoline each time he comes back down. If the player presses "A" at this moment it will let Mario fly higher. After the brothers get close enough to the enemies, Mario lands on the selected baddie ("A" button command). The attack will be stronger depending on how many times Mario successfully landed on trampoline (with the "A" command), as well as how well Luigi lined up with his brother each time. The best result has Mario jumping higher than the screen for the final jump, while somersaulting for every jump. It might have replaced Trampolines from Mario & Luigi: Partners in Time. It cost six SP to use this attack. In order to use it, the Player must collect all 10 Flab Zone Attack Pieces. In the Challenge Node, The player can use the Jump Helmet. Mario jumps high if the player presses the A button while Mario lands on the back of the helmet, but Mario jumps high if he lands on the helmet's front and the A button is pressed.

Names in Other Languages

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