Hotel Mario: Difference between revisions

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After defeating Roy, the Mario Brothers condemn the hotel. The princess is standing on a [[Warp Pipe]], but she is sucked down into it. Mario wonders where she is, but Luigi points out the cave in the distance. This cave turns out to be the [[Larry's Chillton Hotel|Chillton Hotel]]. It is dark inside, and they do not have a light. Nevertheless, they journey inside.
After defeating Roy, the Mario Brothers condemn the hotel. The princess is standing on a [[Warp Pipe]], but she is sucked down into it. Mario wonders where she is, but Luigi points out the cave in the distance. This cave turns out to be the [[Larry's Chillton Hotel|Chillton Hotel]]. It is dark inside, and they do not have a light. Nevertheless, they journey inside.


After [[Larry Koopa|Larry]] is conquered, the cave explodes, with the princess flying out of it. Mario and Luigi prepare to catch her, but find that she is not falling. Mario realizes that she is in the clouds, and the [[Lemmy's High-ate Regency Hotel|High-ate Regency Hotel]] is revealed. Luigi kicks a nearby [[Exclamation Mark Block]], which causes a [[vine]] to sprout out of it and into the sky above. In the hotel, there is a cloud which diverts Mario. He finds a room where he turns on a fan which blows the cloud away. Once [[Lemmy Koopa|Lemmy]] is defeated, Mario, Luigi, and the princess escape. Lemmy also tries to flee, but a massive fan blows both him and the hotel away before he can reach them. However, the princess suddenly magically vanishes. Back on the ground, Mario and Luigi take sight of another one of the Koopalings' hotels, this time the [[Ludwig's Thump Castle Hotel|Thump Castle Hotel]]. Just as they are about to enter, the entrance disappears, but reappears near instantly after. In the hotel, there are vanishing doors. Mario finds a room with a liquid that stops the doors from vanishing.
After [[Larry Koopa|Larry]] is conquered, the cave explodes, with the princess flying out of it. Mario and Luigi prepare to catch her, but find that she is not falling. Mario realizes that she is in the clouds, and the [[Lemmy's High-ate Regency Hotel|High-ate Regency Hotel]] is revealed. Luigi kicks a nearby [[! Block]], which causes a [[vine]] to sprout out of it and into the sky above. In the hotel, there is a cloud which diverts Mario. He finds a room where he turns on a fan which blows the cloud away. Once [[Lemmy Koopa|Lemmy]] is defeated, Mario, Luigi, and the princess escape. Lemmy also tries to flee, but a massive fan blows both him and the hotel away before he can reach them. However, the princess suddenly magically vanishes. Back on the ground, Mario and Luigi take sight of another one of the Koopalings' hotels, this time the [[Ludwig's Thump Castle Hotel|Thump Castle Hotel]]. Just as they are about to enter, the entrance disappears, but reappears near instantly after. In the hotel, there are vanishing doors. Mario finds a room with a liquid that stops the doors from vanishing.


[[File:HM Ending.png|thumb|Mario, Luigi, and Princess Toadstool at the end of the game.]]
[[File:HM Ending.png|thumb|Mario, Luigi, and Princess Toadstool at the end of the game.]]
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{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
|-
|-
! width="1" |Enemy
! width="1"|Enemy
!About
!About
|-
|-
|align="center" |[[File:HM Banzai Bill.png]]<br>[[Banzai Bill]]
|align="center"|[[File:HM Banzai Bill.png]]<br>[[Banzai Bill]]
|align="left" |Banzai Bills fire at diagonal intervals towards Mario. They sometimes spawn after a Flying Goomba is defeated.
|align="left"|Banzai Bills fire at diagonal intervals towards Mario. They sometimes spawn after a Flying Goomba is defeated.
|-
|-
|align="center" |[[File:HM Bellhop Goomba.png]]<br>[[Bellhop Goomba]]
|align="center"|[[File:HM Bellhop Goomba.png]]<br>[[Bellhop Goomba]]
|align="left" |Bellhop Goombas are uniform-wearing Goombas that can turn around at will, unlike their counterparts. They can be defeated by jumping or throwing fireballs.
|align="left"|Bellhop Goombas are uniform-wearing Goombas that can turn around at will, unlike their counterparts. They can be defeated by jumping or throwing fireballs.
|-
|-
|align="center" |[[File:HM Big Boo.png]]<br>[[Big Boo]]
|align="center"|[[File:HM Big Boo.png]]<br>[[Big Boo]]
|align="left" |Big Boos are large Boo Buddies that move toward Mario or Luigi when they turn their backs, but cover their eyes when looked at.
|align="left"|Big Boos are large Boo Buddies that move toward Mario or Luigi when they turn their backs, but cover their eyes when looked at.
|-
|-
|align="center" |[[File:HM Boo.png]]<br>[[Boo|Boo Buddy]]
|align="center"|[[File:HM Boo.png]]<br>[[Boo|Boo Buddy]]
|align="left" |Boo Buddies are ghosts that are normally translucent and move around aimlessly, but become opaque and move toward Mario or Luigi when they spot them.
|align="left"|Boo Buddies are ghosts that are normally translucent and move around aimlessly, but become opaque and move toward Mario or Luigi when they spot them.
|-
|-
|align="center" |[[File:HM Buzzy Beetle.png]]<br>[[Buzzy Beetle]]
|align="center"|[[File:HM Buzzy Beetle.png]]<br>[[Buzzy Beetle]]
|align="left" |Buzzy Beetles are enemies that behave like Goombas, except they wander towards Mario when he takes an elevator to their floor. They can be defeated by jumping or throwing fireballs.
|align="left"|Buzzy Beetles are enemies that behave like Goombas, except they wander towards Mario when he takes an elevator to their floor. They can be defeated by jumping or throwing fireballs.
|-
|-
|align="center" |[[File:HM Flying Goomba.png]]<br>[[Paragoomba|Flying Goomba]]
|align="center"|[[File:HM Flying Goomba.png]]<br>[[Paragoomba|Flying Goomba]]
|align="left" |Flying Goombas fly around aimlessly, and can be defeated by jumping or throwing fireballs. They can sometimes summon Banzai Bills when they are defeated.
|align="left"|Flying Goombas fly around aimlessly, and can be defeated by jumping or throwing fireballs. They can sometimes summon Banzai Bills when they are defeated.
|-
|-
|align="center" |[[File:HM Flying Koopa.png]]<br>[[Koopa Paratroopa|Flying Koopa]]
|align="center"|[[File:HM Flying Koopa.png]]<br>[[Koopa Paratroopa|Flying Koopa]]
|align="left" |Flying Koopas fly around aimlessly, and can be defeated by jumping or throwing fireballs.
|align="left"|Flying Koopas fly around aimlessly, and can be defeated by jumping or throwing fireballs.
|-
|-
|align="center" |[[File:HM Goomba.png]]<br>[[Goomba]]
|align="center"|[[File:HM Goomba.png]]<br>[[Goomba]]
|align="left" |Goombas wander around aimlessly and bump into walls, and can be defeated by jumping or throwing fireballs.
|align="left"|Goombas wander around aimlessly and bump into walls, and can be defeated by jumping or throwing fireballs.
|-
|-
|align="center" |[[File:HM Green Koopa.png]][[File:HM Red Koopa.png]]<br>[[Koopa Troopa|Koopa]]
|align="center"|[[File:HM Green Koopa.png]][[File:HM Red Koopa.png]]<br>[[Koopa Troopa|Koopa]]
|align="left" |Koopas wander around aimlessly, much like Goombas, and easily reopen closed doors. They can be defeated by jumping or throwing fireballs.
|align="left"|Koopas wander around aimlessly, much like Goombas, and easily reopen closed doors. They can be defeated by jumping or throwing fireballs.
|-
|-
|align="center" |[[File:HM Mecha Koopa.png]]<br>[[Mechakoopa|Mecha Koopa]]
|align="center"|[[File:HM Mecha Koopa.png]]<br>[[Mechakoopa|Mecha Koopa]]
|align="left" |Mecha Koopas wander around aimlessly, much like Goombas. They are resistant to stomps, but can be taken out with fireballs.
|align="left"|Mecha Koopas wander around aimlessly, much like Goombas. They are resistant to stomps, but can be taken out with fireballs.
|-
|-
|align="center" |[[File:HM Mini Ninja.png]]<br>[[Ninji|Mini Ninja]]
|align="center"|[[File:HM Mini Ninja.png]]<br>[[Ninji|Mini Ninja]]
|align="left" |Mini Ninjas slowly jump around aimlessly. They can be defeated by jumping.
|align="left"|Mini Ninjas slowly jump around aimlessly. They can be defeated by jumping.
|-
|-
|align="center" |[[File:HM Monty Mole.png]]<br>[[Monty Mole]]
|align="center"|[[File:HM Monty Mole.png]]<br>[[Monty Mole]]
|align="left" |Monty Moles emerge from the ground and chase after Mario in relation to his horizontal position. They can be defeated by jumping or throwing fireballs.
|align="left"|Monty Moles emerge from the ground and chase after Mario in relation to his horizontal position. They can be defeated by jumping or throwing fireballs.
|-
|-
|align="center" |[[File:HM Parabomb.png]]<br>[[Parabomb]]
|align="center"|[[File:HM Parabomb.png]]<br>[[Parabomb]]
|align="left" |Parabombs float down to a random floor and become regular [[Bob-omb]]s, exploding after a given amount of time or if Mario stomps on them.
|align="left"|Parabombs float down to a random floor and become regular [[Bob-omb]]s, exploding after a given amount of time or if Mario stomps on them.
|-
|-
|align="center" |[[File:HM Pat the Bat.png]]<br>[[Pat the Bat]]
|align="center"|[[File:HM Pat the Bat.png]]<br>[[Pat the Bat]]
|align="left" |Pat the Bats fly in a vertical zigzag pattern, easily opening closed doors. They can be defeated by jumping or throwing fireballs.
|align="left"|Pat the Bats fly in a vertical zigzag pattern, easily opening closed doors. They can be defeated by jumping or throwing fireballs.
|-
|-
|align="center" |[[File:HM Penny.png]]<br>[[Penny (enemy)|Penny]]
|align="center"|[[File:HM Penny.png]]<br>[[Penny (enemy)|Penny]]
|align="left" |Pennies move fast along a corridor, replacing the coins found normally exiting from the doors in Wendy's Blitz Snarlton Hotel. Though they can be defeated by jumping, the only way they can really be permanently stopped is if Mario smashes a piggy bank in one of the rooms.
|align="left"|Pennies move fast along a corridor, replacing the coins found normally exiting from the doors in Wendy's Blitz Snarlton Hotel. Though they can be defeated by jumping, the only way they can really be permanently stopped is if Mario smashes a piggy bank in one of the rooms.
|-
|-
|align="center" |[[File:HM Rhinestone Goomba.png]]<br>[[Rhinestone Goomba]]
|align="center"|[[File:HM Rhinestone Goomba.png]]<br>[[Rhinestone Goomba]]
|align="left" |Rhinestone Goombas are {{wp|Elvis Presley}} impersonators that move faster than their counterparts and occasionally jumping. They can be defeated by jumping or throwing fireballs.
|align="left"|Rhinestone Goombas are {{wp|Elvis Presley}} impersonators that move faster than their counterparts and occasionally jumping. They can be defeated by jumping or throwing fireballs.
|-
|-
|align="center" |[[File:HM Skeleton Koopa.png]]<br>[[Dry Bones|Skeleton Koopa]]
|align="center"|[[File:HM Skeleton Koopa.png]]<br>[[Dry Bones|Skeleton Koopa]]
|align="left" |Skeleton Koopas are undead Koopas that can only be stunned when stomped on, but can be defeated with fireballs.
|align="left"|Skeleton Koopas are undead Koopas that can only be stunned when stomped on, but can be defeated with fireballs.
|-
|-
|align="center" |[[File:HM Spiny.png]]<br>[[Spiny]]
|align="center"|[[File:HM Spiny.png]]<br>[[Spiny]]
|align="left" |Spinies damage Mario if he attempts to stomp on them, but they can be defeated with fireballs.
|align="left"|Spinies damage Mario if he attempts to stomp on them, but they can be defeated with fireballs.
|-
|-
|align="center" |[[File:HM Wiggler.png]]<br>[[Wiggler]]
|align="center"|[[File:HM Wiggler.png]]<br>[[Wiggler]]
|align="left" |Wigglers usually exit out of already-closed doors, and turn around at will. Mario must attack a Wiggler's head to make the front segment form a new head, then repeat this process until there are no remaining segments. They can be defeated with fireballs.
|align="left"|Wigglers usually exit out of already-closed doors, and turn around at will. Mario must attack a Wiggler's head to make the front segment form a new head, then repeat this process until there are no remaining segments. They can be defeated with fireballs.
|-
|-
|align="center" |[[File:HM Z Koopa.png]]<br>[[Z Koopa]]
|align="center"|[[File:HM Z Koopa.png]]<br>[[Z Koopa]]
|align="left" |Z Koopas are stronger variants of Flying Koopas that occasionally travel from one horizontal edge to another in a zigzag fashion. They can be defeated by jumping or throwing fireballs.
|align="left"|Z Koopas are stronger variants of Flying Koopas that occasionally travel from one horizontal edge to another in a zigzag fashion. They can be defeated by jumping or throwing fireballs.
|}
|}


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{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
|-
|-
! width=10% |Boss
!width=10%|Boss
!About
!About
|-
|-
|align="center" |[[File:HMMortonKoopaJr.Sprite.png]]<br>[[Morton Koopa Jr.]]
|align="center"|[[File:HMMortonKoopaJr.Sprite.png]]<br>[[Morton Koopa Jr.]]
|align="left" |Morton chases Mario while occasionally opening doors.
|align="left"|Morton chases Mario while occasionally opening doors.
|-
|-
|align="center" |[[File:HM Roy.png]]<br>[[Roy Koopa]]
|align="center"|[[File:HM Roy.png]]<br>[[Roy Koopa]]
|align="left" |Roy's battle takes place when the power in the hotel is going out. He is capable of climbing on the walls and attempts to drop down onto Mario.
|align="left"|Roy's battle takes place when the power in the hotel is going out. He is capable of climbing on the walls and attempts to drop down onto Mario.
|-
|-
|align="center" |[[File:HM Larry.png]]<br>[[Larry Koopa]]
|align="center"|[[File:HM Larry.png]]<br>[[Larry Koopa]]
|align="left" |Larry continuously rolls bombs around like bowling balls. After defeating him, he respawns on the floor Mario is currently on.
|align="left"|Larry continuously rolls bombs around like bowling balls. After defeating him, he respawns on the floor Mario is currently on.
|-
|-
|align="center" |[[File:HM Lemmy.png]]<br>[[Lemmy Koopa]]
|align="center"|[[File:HM Lemmy.png]]<br>[[Lemmy Koopa]]
|align="left" |Lemmy flies around the stage and uses paper airplanes to try to attack Mario. Unlike the other Koopalings, he comes back by flying from the bottom of the screen.
|align="left"|Lemmy flies around the stage and uses paper airplanes to try to attack Mario. Unlike the other Koopalings, he comes back by flying from the bottom of the screen.
|-
|-
|align="center" |[[File:HM Ludwig.png]]<br>[[Ludwig von Koopa]]
|align="center"|[[File:HM Ludwig.png]]<br>[[Ludwig von Koopa]]
|align="left" |Ludwig shoots bolts of lightning diagonally at Mario and can teleport to other areas in the stages.
|align="left"|Ludwig shoots bolts of lightning diagonally at Mario and can teleport to other areas in the stages.
|-
|-
|align="center" |[[File:HM Wendy.png]]<br>[[Wendy O. Koopa]]
|align="center"|[[File:HM Wendy.png]]<br>[[Wendy O. Koopa]]
|align="left" |Wendy summons levitating kisses and flying hearts to attack Mario, the latter of which take longer to vanish. After hitting her once, she quickly chases Mario if they are on the same floor.
|align="left"|Wendy summons levitating kisses and flying hearts to attack Mario, the latter of which take longer to vanish. After hitting her once, she quickly chases Mario if they are on the same floor.
|-
|-
|align="center" |[[File:HM Iggy2.png]]<br>[[Iggy Koopa]]
|align="center"|[[File:HM Iggy2.png]]<br>[[Iggy Koopa]]
|align="left" |Iggy wears a Bowser mask and can summon a single vertical bolt of lightning at a time to attack Mario. He can also jump between floors after he gives off a roar.
|align="left"|Iggy wears a Bowser mask and can summon a single vertical bolt of lightning at a time to attack Mario. He can also jump between floors after he gives off a roar.
|-
|-
|align="center" |[[File:HM Bowser sprite.png]]<br>[[Bowser]]
|align="center"|[[File:HM Bowser sprite.png]]<br>[[Bowser]]
|align="left" |Bowser can have several bolts of lightning rain down at once which sometimes leave fires, jump from floor to floor, and breathe fire diagonally, which leaves fireballs that fall down and leave fire on the ground. He is taller than one floor, so Mario needs to be on the floor above him to defeat him through jumping. After defeating him, he comes back by landing on the top floor.
|align="left"|Bowser can have several bolts of lightning rain down at once which sometimes leave fires, jump from floor to floor, and breathe fire diagonally, which leaves fireballs that fall down and leave fire on the ground. He is taller than one floor, so Mario needs to be on the floor above him to defeat him through jumping. After defeating him, he comes back by landing on the top floor.
|}
|}


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===[[Mario]]===
===[[Mario]]===
*''"Nice of [[Princess Peach|the princess]] to invite us over for a picnic, eh Luigi?"''
*"''Nice of [[Princess Peach|the princess]] to invite us over for a picnic, eh Luigi?''"
*''"Aha! Here's the problem: too many toasters! You know what they say: All toasters toast toast!"''
*"''Aha! Here's the problem: too many toasters! You know what they say: All toasters toast toast!''"
*''"It's hard to see through those clouds. I hope we can get rid of 'em! Get the hint?"''
*"''It's hard to see through those clouds. I hope we can get rid of 'em! Get the hint?''"
*''"Be careful! When you pinch [[Wendy O. Koopa|Wendy's]] pennies, they pinch back!"''
*"''Be careful! When you pinch [[Wendy O. Koopa|Wendy]]'s [[Penny (enemy)|Pennies]], they pinch back!''"
*''"So this is where Wendy hid the real coins!"''
*"''So this is where Wendy hid the real coins!''"


===[[Luigi]]===
===[[Luigi]]===
*''"I hope she made lotsa' spaghetti!"
*"''I hope she made lotsa' spaghetti!''"
*''"And YOU gotta help us!"
*"''And YOU gotta help us!''"
*''"Looks are deceiving, when [[Koopa (species)|Koopas]] are involved!"''
*"''Looks are deceiving, when [[Koopa (species)|Koopa]]s are involved!''"
*''"How are we gonna find the princess with the power going out?"''
*"''How are we gonna find the princess with the power going out?''"
*''"That's that creepy [[Bowser]]'s laugh!"''
*"''That's that creepy [[Bowser]]'s laugh!''"
*''"Maybe a [[Koopa (species)|Koopa]] will lend us his, if we persuade him!"''
*"''Maybe a [[Koopa (species)|Koopa]] will lend us his, if we persuade him!''"


==Reception==
==Reception==
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Despite the game's negative reception, ''Hotel Mario'' has amassed a cult following over time for the alleged "so bad it's good" nature of its animation and voice acting; many Internet memes, specifically [[List of Mario references on the Internet#YouTube Poop|YouTube Poops]], were created because of the poor quality. [[Marc Graue]], the voice actor for Mario, Luigi, and Bowser, has been known to actively encourage and participate in the game's ironic fandom, even reprising these roles for a parody dub.<ref>"[http://cdii.blogspot.ca/2008/07/marc-graue-voice-over-of-mario-in-hotel.html Marc Graue: the voice-over of Mario in Hotel Mario]". Interactive Dreams. July 31, 2008. Retrieved February 3, 2018.</ref>
Despite the game's negative reception, ''Hotel Mario'' has amassed a cult following over time for the alleged "so bad it's good" nature of its animation and voice acting; many Internet memes, specifically [[List of Mario references on the Internet#YouTube Poop|YouTube Poops]], were created because of the poor quality. [[Marc Graue]], the voice actor for Mario, Luigi, and Bowser, has been known to actively encourage and participate in the game's ironic fandom, even reprising these roles for a parody dub.<ref>"[http://cdii.blogspot.ca/2008/07/marc-graue-voice-over-of-mario-in-hotel.html Marc Graue: the voice-over of Mario in Hotel Mario]". Interactive Dreams. July 31, 2008. Retrieved February 3, 2018.</ref>


{| class="wikitable review_template" style="border:2px solid black;width:100%;font-size:100%;text-align:center;margin:5px;" cellpadding="4"
{|class="wikitable review_template" style="border:2px solid black;width:100%;font-size:100%;text-align:center;margin:5px;" cellpadding="4"
!colspan="4" style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4" style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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|Eric Nakamura, ''[https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_66_July_1994#page/n77/mode/2up Video Games: The Ultimate Gaming Magazine]''
|Eric Nakamura, ''[https://archive.org/stream/Video_Games_The_Ultimate_Gaming_Magazine_Issue_66_July_1994#page/n77/mode/2up Video Games: The Ultimate Gaming Magazine]''
|7/10
|7/10
|''"Hotel Mario is one tough game to play and beat. You might never solve it. This game is one to check out if you like the action/strategy genre. It's one of the toughest Mario games."'' [Issue 66 (July 1994), p. 79]
|"''Hotel Mario is one tough game to play and beat. You might never solve it. This game is one to check out if you like the action/strategy genre. It's one of the toughest Mario games.''" [Issue 66 (July 1994), p. 79]
|-
|-
|Phillips CD-i
|Phillips CD-i
|"Review Crew", ''[https://retrocdn.net/index.php?title=File:EGM_US_059.pdf&page=40 Electronic Gaming Monthly]''
|"Review Crew", ''[https://retrocdn.net/index.php?title=File:EGM_US_059.pdf&page=40 Electronic Gaming Monthly]''
|6.6/10 (average)
|6.6/10 (average)
|''"The game sounds simple enough: go through several levels while banishing Koopa Troopas and other enemies. However, this is quite addictive stuff and it is strongly recommended you use the joypad for max. enjoyment."'' [Issue 95 (June 1994), p. 40]
|"''The game sounds simple enough: go through several levels while banishing Koopa Troopas and other enemies. However, this is quite addictive stuff and it is strongly recommended you use the joypad for max. enjoyment.''" [Issue 95 (June 1994), p. 40]
|-
|-
|rowspan=4|Phillips CD-i
|rowspan=4|Phillips CD-i
|rowspan=4|Lawrence of Arcadia, ''[https://retrocdn.net/index.php?title=File%3AGamePro_US_062.pdf&page=108 GamePro]''
|rowspan=4|Lawrence of Arcadia, ''[https://retrocdn.net/index.php?title=File%3AGamePro_US_062.pdf&page=108 GamePro]''
|Graphics: 3.5/5
|Graphics: 3.5/5
|rowspan=4|''"The game is fun, but you'll soon be bored. Younger kids will need some adult guidance to overcome the tough challenges. Mario maniacs might want to check out this Mushroom Kingdom, even if they just end up watching the cartoons."'' [Issue 62 (September 1994), p. 108]
|rowspan=4|"''The game is fun, but you'll soon be bored. Younger kids will need some adult guidance to overcome the tough challenges. Mario maniacs might want to check out this Mushroom Kingdom, even if they just end up watching the cartoons.''" [Issue 62 (September 1994), p. 108]
|-
|-
|Sound: 4/5
|Sound: 4/5
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==Gallery==
==Gallery==
{{main-gallery}}
{{main-gallery}}
<gallery>
<gallery>
Mario&Luigi Hotel Mario.png|[[Mario]] and [[Luigi]]
Mario&Luigi Hotel Mario.png|[[Mario]] and [[Luigi]]
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{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
<references/>
<references/>
{{HM}}
{{HM}}
{{MarioGames}}
{{MarioGames}}
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