Geared for Landing: Difference between revisions

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*'''2nd level difficulty:''' Chance of a fake plane.
*'''2nd level difficulty:''' Chance of a fake plane.
*'''3rd level difficulty:''' Chance of a fake plane and now the player will have to do the opposite.
*'''3rd level difficulty:''' Chance of a fake plane and now the player will have to do the opposite.
==Names in other languages==
{{foreign names
|Jap=はぐるまゲート
|JapR=Haguruma Gēto
|JapM=Gear Gate
}}


{{Young Cricket and Master Mantis's Microgames}}
{{Young Cricket and Master Mantis's Microgames}}
{{WWSM Microgames}}
{{WWSM Microgames}}
[[Category:WarioWare: Smooth Moves Microgames‎]]
[[Category:WarioWare: Smooth Moves Microgames‎]]

Revision as of 18:01, December 24, 2020

Template:Minigame-infobox Geared for Landing is one of Young Cricket’s Microgames in WarioWare: Smooth Moves.

Gameplay

The player must open the gates for the plane(s) to get through. To do this, the player should rotate the Wii Remote clockwise to open the top gate and counterclockwise to open the bottom gate. Sometimes this will reverse. Also, in the later levels a plane may emerge and then turn back.

  • 1st level difficulty: One plane.
  • 2nd level difficulty: Chance of a fake plane.
  • 3rd level difficulty: Chance of a fake plane and now the player will have to do the opposite.

Names in other languages

Language Name Meaning
Japanese はぐるまゲート
Haguruma Gēto
Gear Gate

Template:Young Cricket and Master Mantis's Microgames Template:WWSM Microgames