Fungi Forest: Difference between revisions

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'''Fungi Forest''' is the fifth level of ''[[Donkey Kong 64]]''. It becomes accessible after the [[Gloomy Galleon]] [[Boss Key]] is returned to [[K. Lumsy|K. Lumsy's]] prison and at least fifty [[Golden Banana]]s are obtained. It is, as the name states, full of mushrooms. The stage centers around a giant Cuckoo Clock. The Cuckoo Clock has the ability to change day into night and vice-versa. Many areas are only accessible during certain times of the day. Enemies are also affected by time. They often become more hostile when the sun goes down. This level also introduces blue [[Kong Switch]]es, though a blue one does appear in the lobby of Gloomy Galleon. They can only be activated once the [[Kong]]s get the Super [[Simian Slam]] potion from [[Cranky Kong]]. Although this is the second level that [[Candy's Music Shop]] does not appear in (the first being [[Jungle Japes]]), her headphones can be found at various locations in this level. [[Dogadon]] is fought in a rematch by [[Chunky Kong]] here.
'''Fungi Forest''' is the fifth level of ''[[Donkey Kong 64]]''. It becomes accessible after the [[Gloomy Galleon]] [[Boss Key]] is returned to [[K. Lumsy|K. Lumsy's]] prison and at least fifty [[Golden Banana]]s are obtained. It is, as the name states, full of mushrooms. The stage centers around a giant Cuckoo Clock. The Cuckoo Clock has the ability to change day into night and vice-versa. Many areas are only accessible during certain times of the day. Enemies are also affected by time. They often become more hostile when the sun goes down. This level also introduces blue [[Kong Switch]]es, though a blue one does appear in the lobby of Gloomy Galleon. They can only be activated once the [[Kong]]s get the Super [[Simian Slam]] potion from [[Cranky Kong]]. Although this is the second level that [[Candy's Music Shop]] does not appear in (the first being [[Jungle Japes]]), her headphones can be found at various locations in this level. [[Dogadon]] is fought in a rematch by [[Chunky Kong]] here.
==Areas==
==Areas==
===Starting area===
===Starting area===
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**At night-time, the player must go into the mill's attic, and kill the Bats for the Golden Banana.
**At night-time, the player must go into the mill's attic, and kill the Bats for the Golden Banana.
**At the top platform of the Giant Mushroom, Lanky can hit a switch, enter the newly-opened door, kill the two Zingers, and bounce on the mushrooms to win a Golden Banana.
**At the top platform of the Giant Mushroom, Lanky can hit a switch, enter the newly-opened door, kill the two Zingers, and bounce on the mushrooms to win a Golden Banana.
**The player must press the same switch, and go through the other open door. They must travel  into it, and then Super [[Simian Slam]] the mushrooms in order according to the chart, then play a round of [[Krazy Kong Klamor]] for Lanky's third Banana.
**The player must press the same switch, and go through the other open door. They must travel  into it, and then Super [[Simian Slam]] the mushrooms in order according to the chart, then play a round of [[Krazy Kong Klamour]] for Lanky's third Banana.
**Lanky, at daytime, can race the Rabbit near the carrot home buried in the ground by blowing his Trombone Tremor on the pad. Beating him gives the player three Blue Coins. Orangsprint must be learned in Crystal Caves, and then he must be raced again for a Golden Banana.
**Lanky, at daytime, can race the Rabbit near the carrot home buried in the ground by blowing his Trombone Tremor on the pad. Beating him gives the player three Blue Coins. Orangsprint must be learned in Crystal Caves, and then he must be raced again for a Golden Banana.
**Lanky's Kasplat is under the big tree near Bananaport 4, which is also where the Rabbit is raced.
**Lanky's Kasplat is under the big tree near Bananaport 4, which is also where the Rabbit is raced.
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