Follow Along: Difference between revisions

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|controls ={{button|ds|Stylus}} – Tap square
|controls ={{button|ds|Stylus}} – Tap square
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'''Follow Along''' is one of [[Orbulon]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]''  
'''Follow Along''' is one of [[Orbulon]]'s [[microgame]]s in ''[[WarioWare: D.I.Y.]]''  


==Gameplay==
==Gameplay==
The point of the game is tap the five squares in order. The game will start off with the player being shown five numbered squares in random places. After that, the player will need to tap the squares in the order they were seen. However, if the player is stuck, he or she can always tap the hint button to display the next number that needs to be tapped. If the player taps all the numbers in order before time runs out, the game is won. However, if the player goes out of order or time runs out, the game is lost.  
The point of the game is tap the five squares in order. The game starts off with the player being shown five numbered squares in random places. After that, the player needs to tap the squares in the order they were seen. However, if the player is stuck, they can always tap the hint button to display the next number that needs to be tapped. If the player taps all the numbers in order before time runs out, the game is won. However, if the player goes out of order or time runs out, the game is lost.  


==Names in other languages==
==Names in other languages==
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|JapM=From ''kioku'', "memory", and ''kuizu'', "quiz"}}
|JapM=From ''kioku'', "memory", and ''kuizu'', "quiz"}}
{{WWDIY Microgames}}
{{WWDIY Microgames}}
[[Category:Microgames]]
[[Category:Unlockables]]
[[Category:WarioWare: D.I.Y. Microgames]]
[[Category:WarioWare: D.I.Y. Microgames]]

Revision as of 09:30, July 18, 2018

Template:Minigame-infobox Follow Along is one of Orbulon's microgames in WarioWare: D.I.Y.

Gameplay

The point of the game is tap the five squares in order. The game starts off with the player being shown five numbered squares in random places. After that, the player needs to tap the squares in the order they were seen. However, if the player is stuck, they can always tap the hint button to display the next number that needs to be tapped. If the player taps all the numbers in order before time runs out, the game is won. However, if the player goes out of order or time runs out, the game is lost.

Names in other languages

Language Name Meaning
Japanese きおくいず
Kiokuizu
From kioku, "memory", and kuizu, "quiz"

Template:WWDIY Microgames