Double Jump (airborne): Difference between revisions

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[[File:SMR - Daisy Double Jump.png|thumb|140px|Princess Daisy performing a double jump in ''Super Mario Run'', as seen in the "Tips and Tricks" screen.]]
[[File:SMR - Daisy Double Jump.png|thumb|140px|Princess Daisy performing a double jump in ''Super Mario Run'', as seen on the "Tips and Tricks" screen]]
The '''Double Jump''' (also known as the '''Midair Jump''') is a move that appears in [[Genre#Platform|platforming]] video games. It allows for a character to [[jump]] while being in midair, which is a state that characters are usually unable to jump from. Generally, the move is used by pressing the jump button when the player's character is not touching the ground. Despite what the name implies, a character does not need to jump off of the ground in order to Double Jump afterward; players are allowed to walk directly off of a [[platform]] and then Double Jump. Under most circumstances, only a single Double Jump can be performed between leaving the ground and landing on the ground, but there are some exceptions to this rule.
The '''Double Jump''' (also known as the '''Midair Jump''') is a move that appears in [[Genre#Platform games|platform games]]. It allows for a character to [[jump]] while being in midair, which is a state that characters are usually unable to jump from. Generally, the move is used by pressing the jump button when the player's character is not touching the ground. Despite what the name implies, a character does not need to jump off the ground in order to double-jump afterward; players are allowed to walk directly off a [[platform]] and then double-jump. Under most circumstances, only a single Double Jump can be performed between leaving the ground and landing on the ground, but there are some exceptions to this rule.


Double Jumps do not appear commonly in the [[Mario (franchise)|''Mario'' franchise]]. However, certain techniques, such as the [[Flutter Jump]] and [[Spin]], are comparable to the Double Jump, since they allow a character to rise higher into the air while already airborne.  
Though Double Jumps are uncommon in the [[Super Mario (franchise)|''Super Mario'' franchise]], certain techniques are comparable to it, such as the [[Flutter Jump]] and [[spin]], because they allow a character to rise higher into the air while already airborne.  


In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], the Midair Jump is a basic move that all characters can use. This move can be performed by pressing a jump button or tilting the {{button|Stick}} upward when a character is in midair, which will make the character jump again, though most of them can only do so once before landing. This move can serve many helpful purposes in a match, such as reaching high platforms and recovering from being knocked off of the stage. Some characters' midair jumps can go higher than other characters', certain characters like [[Ness]] or [[Mewtwo]] have floaty midair jumps that cause them to ascend more slowly, and certain other characters, namely [[Kirby]], [[Jigglypuff]], [[King Dedede]] and winged characters, can even perform multiple midair jumps without touching the ground. Certain items can change the effect of a midair jump. For example, a [[Bunny Hood]] increases the height gained from both a normal jump and a midair jump, and the [[Screw Attack]] item, when equipped, turns any character's normal and midair jumps (first midair jump only for those with more than one) into a spinning attack that deals damage to the opponent. When a character is carrying a heavy item, such as a [[Crate]] or a [[Barrel]], or using certain weapon items, such as a [[Hammer]], they will be unable to perform a midair jump.
==History==
===''Super Smash Bros.'' series===
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], the Midair Jump is a basic move that all characters can use. This move can be performed by pressing a jump button or tilting {{button|Stick}} upward when a character is in midair, which makes the character jump again, though most of them can do so only once before landing. This move can serve many helpful purposes in a match, such as reaching high platforms and recovering from being knocked off the stage. Some characters' Midair Jumps can go higher than other characters', certain characters such as [[List of fighters debuting in Super Smash Bros.#Ness|Ness]] and [[List of fighters debuting in Super Smash Bros. Melee#Mewtwo|Mewtwo]] have floaty Midair Jumps that cause them to ascend more slowly, and certain other characters, namely [[List of fighters debuting in Super Smash Bros.#Kirby|Kirby]], [[List of fighters debuting in Super Smash Bros.#Jigglypuff|Jigglypuff]], [[List of fighters debuting in Super Smash Bros. Brawl#King Dedede|King Dedede]], and winged characters, can even perform multiple Midair Jumps without touching the ground. Certain items can change the effect of a Midair Jump. For example, a [[List of Super Smash Bros. series items#Bunny Hood|Bunny Hood]] increases the height gained from both a normal jump and a Midair Jump, and the [[Screw Attack]] item, when equipped, turns any character's normal jumps and Midair Jumps (first Midair Jump only for those with more than one) into a spinning attack that deals damage to the opponent. When a character is carrying a heavy item, such as a [[Crate]] or a [[Barrel]], or using certain weapon items, such as a [[Hammer]], they are unable to perform a Midair Jump.


In ''[[Super Mario Run]]'', [[Princess Daisy]] is capable of double jumping.  
===''Super Mario'' series===
In ''[[Super Mario Run]]'', [[Princess Daisy|Daisy]] is capable of double-jumping.  


In ''[[Super Mario Odyssey]]'', if [[Mario]] [[capture]]s a [[Hammer Bro|Hammer]] or [[Fire Bro]], he is able to perform this move by moving the {{button|ns|leftstick}} (as those enemies jump instead of walking) and pressing {{button|ns|B}} while he is in midair.
In ''[[Super Mario Odyssey]]'', if [[Mario]] [[capture]]s a [[Hammer Bro]] or [[Fire Bro]], he is able to perform this move when the player moves {{button|switch|leftstick}} (as those enemies jump instead of walking) and presses {{button|switch|B}} while he is in midair.


In ''[[New Super Mario Bros. U Deluxe]]'', [[Toadette]] is able to double jump in midair while in her [[Peachette]] form, this time by pressing {{button|ns|R}} in midair or shaking the controller, similar to [[Flying Squirrel Mario]].
In ''[[New Super Mario Bros. U Deluxe]]'', [[Toadette]] is able to double-jump in midair while in her [[Peachette]] form, this time when the player presses {{button|switch|R}} in midair or shakes the controller, similar to [[Flying Squirrel Mario]].


In ''[[Super Mario Bros. Wonder]]'', all playable characters can double-jump by equipping the Boosting Spin Jump [[Badge (Super Mario Bros. Wonder)|badge]], which modifies the [[Midair Spin]] to function as one.
===''Donkey Kong Country: Tropical Freeze'' (Nintendo Switch)===
In the [[Nintendo Switch]] version of ''[[Donkey Kong Country: Tropical Freeze]]'', [[Funky Kong]] is able to perform double jumps with his surfboard.
In the [[Nintendo Switch]] version of ''[[Donkey Kong Country: Tropical Freeze]]'', [[Funky Kong]] is able to perform double jumps with his surfboard.


==Gallery==
==Gallery==
<gallery widths=200px>
<gallery widths=200px>
SSBB Midairjump.png|Mario performing a Double Jump in ''Super Smash Bros. Brawl''.
SSBB Midairjump.png|Mario performing a Double Jump in ''[[Super Smash Bros. Brawl]]''
Daisy - Super Mario Run.jpg|Daisy doing a Double Jump in ''Super Mario Run''.
Daisy - Super Mario Run.jpg|Daisy doing a Double Jump in ''Super Mario Run''
</gallery>
</gallery>
==See also==
*[[Propeller Mario]]
*[[Propeller Box]]
*[[Helicopter Spin]]
*[[Cap Jump]]


==Names in other languages==
==Names in other languages==
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|Spa=Salto Doble<br>Salto Aéreo
|Spa=Salto Doble<br>Salto Aéreo
|SpaM=Double Jump<br>Air Jump
|SpaM=Double Jump<br>Air Jump
|Fra=Double saut
|Fre=Double saut
|FraM=Double jump
|FreM=Double jump
|Dut=Dubbelsprong
|Dut=Dubbelsprong
|DutM=Double jump
|DutM=Double jump
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==References==
==References==
<references/>
<references/>
==See also==
*[[Flutter Jump]]
*[[Spin]]
*[[Propeller Mario]]
*[[Propeller Box]]
*[[Flying Squirrel Mario]]
*[[Helicopter Spin]]
*[[Cap Jump]]


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