Donkey Kong Country: Difference between revisions

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The player controls Donkey Kong and Diddy Kong (each with their own strengths and abilities) as they travel throughout a variety of linear levels in different environments. Gameplay features include the ability to ride [[Animal Friends|a variety of other animal characters]] after freeing them, the ability to pick up and throw [[barrel]]s to defeat enemies and uncover hidden passages, and puzzles involving navigating gauntlets of moving suspended barrels. ''Donkey Kong Country'' also encourages players to find all [[bonus room]]s hidden in the game's levels to get 101% [[completion]], a feature its sequels would greatly expand upon.  
The player controls Donkey Kong and Diddy Kong (each with their own strengths and abilities) as they travel throughout a variety of linear levels in different environments. Gameplay features include the ability to ride [[Animal Friends|a variety of other animal characters]] after freeing them, the ability to pick up and throw [[barrel]]s to defeat enemies and uncover hidden passages, and puzzles involving navigating gauntlets of moving suspended barrels. ''Donkey Kong Country'' also encourages players to find all [[bonus room]]s hidden in the game's levels to get 101% [[completion]], a feature its sequels would greatly expand upon.  


The game reintroduced the ''[[Donkey Kong (franchise)|Donkey Kong]]'' series (alongside the [[Donkey Kong (Game Boy)|1994 Game Boy game]] released a few months prior) after a nearly decade-long hiatus, and in doing also introduced Donkey Kong's modern design, his supporting cast and enemies, setting, musical motifs, and the gameplay mechanics that most of the following ''Donkey Kong'' games as well as Donkey Kong's appearances in spinoff games in the [[Super Mario (franchise)|''Super Mario'' franchise]] that titles would build upon. The game's success spawned multiple sequels and spin-offs, a [[Donkey Kong Country (television series)|40-episode 3D animated series]], a [[Donkey Kong Country (novel)|chapter book adaptation]], manga adaptations in both [[Super Mario (Kodansha manga)|Kodansha's ''Super Mario'' manga]] and ''[[Super Mario-kun]]'', and other merchandise. ''Donkey Kong Country'' was notable because of its pre-rendered sprites that were converted from 3D CGI models on {{wp|Silicon Graphics}} workstations<ref>''Donkey Kong Country'' instruction booklet, page 32</ref>, inspiring future video games to do the same. ''Donkey Kong Country'' was followed by two sequels: ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' in 1995 and 1996.
The game reintroduced the [[Donkey Kong (franchise)|''Donkey Kong'' franchise]] (alongside the [[Donkey Kong (Game Boy)|1994 Game Boy game]] released a few months prior) after a nearly decade-long hiatus and, in doing, also introduced Donkey Kong's modern design, his supporting cast and enemies, setting, musical motifs, and the gameplay mechanics that most of the following ''Donkey Kong'' games as well as Donkey Kong's appearances in spin-off games in the [[Super Mario (franchise)|''Super Mario'' franchise]] that titles would build upon. The game's success spawned multiple sequels and spin-offs, a [[Donkey Kong Country (television series)|40-episode 3D animated series]], a [[Donkey Kong Country (novel)|chapter book adaptation]], manga adaptations in both [[Super Mario (Kodansha manga)|Kodansha's ''Super Mario'' manga]] and ''[[Super Mario-kun]]'', and other merchandise. ''Donkey Kong Country'' was notable because of its pre-rendered sprites that were converted from 3D CGI models on {{wp|Silicon Graphics}} workstations<ref>''Donkey Kong Country'' instruction booklet, page 32</ref>, inspiring future video games to do the same. The first main game installment in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], the title was followed by two sequels: ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', released in 1995; and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', released in 1996. A reboot, ''[[Donkey Kong Country Returns]]'', was released in 2010 for the [[Wii]] and was followed in 2014 by a direct sequel for the [[Wii U]], ''[[Donkey Kong Country: Tropical Freeze]]''.


The game was [[Donkey Kong Country (Game Boy Color)|remade]] for the [[Game Boy Color]] in 2000 and was also [[Donkey Kong Country (Game Boy Advance)|remade again]] for the [[Game Boy Advance]] in 2003. Both [[Reissue#Remakes|remake]]s feature some extra Bonus Games and the ability to save in the overworld. ''Donkey Kong Country'' was ported to the [[Wii]]'s [[Virtual Console]] in 2006/2007. On November 25, 2012, for reasons unknown, ''Donkey Kong Country'' and its sequels were delisted from the Wii Virtual Console,<ref>[http://gimmegimmegames.com/2012/11/nintendo-removing-all-donkey-kong-country-games-from-virtual-console/ Nintendo removing all ''Donkey Kong Country'' games from Virtual Console - Gimme Gimme Games]</ref> but on October 30, 2014, the games were relisted in Europe and Australia. Around the same time, the games were released on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Europe and Australia, in Japan on November 26, 2014, and in the United States and Canada on February 26, 2015. For handhelds, ''Donkey Kong Country'' was ported exclusively to the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in March 2016. It is one of the 21 games included on the [[Classics#Super NES Classic Edition|Super NES Classic Edition]] and was made available on [[Super Nintendo Entertainment System - Nintendo Switch Online]] for the [[Nintendo Switch]] on July 15, 2020.
The game was [[Donkey Kong Country (Game Boy Color)|remade]] for the [[Game Boy Color]] in 2000 and was also [[Donkey Kong Country (Game Boy Advance)|remade again]] for the [[Game Boy Advance]] in 2003. Both [[Reissue#Remakes|remake]]s feature some extra Bonus Games and the ability to save in the overworld. ''Donkey Kong Country'' was ported to the [[Wii]]'s [[Virtual Console]] in 2006/2007. On November 25, 2012, ''Donkey Kong Country'' and its sequels were delisted from the Wii Virtual Console, likely due to {{wp|Xbox Game Studios|Microsoft}}'s desire to renegotiate licensing agreements with Nintendo before re-releasing it,<ref>[http://gimmegimmegames.com/2012/11/nintendo-removing-all-donkey-kong-country-games-from-virtual-console/ Nintendo removing all ''Donkey Kong Country'' games from Virtual Console - Gimme Gimme Games]</ref> but on October 30, 2014, the games were relisted in Europe and Australia. Around the same time, the games were released on the [[Wii U]]'s [[Virtual Console#Wii U|Virtual Console]] in Europe and Australia, in Japan on November 26, 2014, and in the United States and Canada on February 26, 2015. For handhelds, ''Donkey Kong Country'' was ported exclusively to the [[Nintendo 3DS#New Nintendo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in March 2016. It is one of the 21 games included on the [[Classics#Super NES Classic Edition|Super NES Classic Edition]] and was made available on [[Super Nintendo Entertainment System - Nintendo Switch Online]] for the [[Nintendo Switch]] on July 15, 2020.


In 1995, a specialized competition variant named ''[[Donkey Kong Country Competition Cartridge]]'' was manufactured for use in various video game tournaments held throughout 1995. After that, the few existing cartridges were sold in a [[Nintendo Power]] subscriber catalogue, and the carts have since become a collector's item.
In 1995, a specialized competition variant named ''[[Donkey Kong Country Competition Cartridge]]'' was manufactured for use in various video game tournaments held throughout 1995. After that, the few existing cartridges were sold in a [[Nintendo Power]] subscriber catalogue, and the carts have since become a collector's item.
==Story==
==Story==
{{quote|I'll hunt them down through every part of my island, until I have every banana from my hoard back!!|Donkey Kong}}
{{quote|I'll hunt them down through every part of my island, until I have every banana from my hoard back!!|Donkey Kong}}
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===Modes===
===Modes===
When selecting a new file, the player can choose either single player or multiplayer; once the player selects a mode, they cannot change it unless they delete it and start a new one. In multiplayer, the first player controls Donkey Kong while the second player controls Diddy Kong. In multiplayer, if either Kong is hit, the other player must press a button to take over with their Kong. The game keeps a score for both players, to keep track of how many levels they have completed.
When selecting a new file, the player can choose either single player or multiplayer; once the player selects a mode, they cannot change it unless they delete it and start a new one. In multiplayer, the first player controls Donkey Kong while the second player controls Diddy Kong. In multiplayer, if either Kong is hit, the other player must press a button to take over with their Kong. The game keeps a score for both players, to keep track of how many levels they have completed.
{|class="wikitable dktable-brown"
{|class="wikitable dk"
|-
|-
!Icon
!Icon
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===The Kongs===
===The Kongs===
There are a few Kongs who help Donkey Kong and Diddy Kong along their journey, and they each appear in one of the [[#Supporting location|supporting locations]].
There are a few Kongs who help Donkey Kong and Diddy Kong along their journey, and they each appear in one of the [[#Supporting location|supporting locations]].
{|class="dktable-brown" style="width:100%;text-align:center"
{|class="wikitable dk" style="width:100%;text-align:center"
!colspan=3 style="background:saddlebrown;color:white"|Playable
!colspan=3 style="background:saddlebrown;color:white"|Playable
|-
|-
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===The Good Guys===
===The Good Guys===
Aside from the supporting Kongs, Donkey Kong and Diddy Kong are also assisted by [[Animal Friends]] during the game. Each Animal Friend is imprisoned within an [[animal crate]] depicting a silhouette of their face. The Animal Friends only appear in certain levels, and the Kongs cannot take them to other levels. Every Animal Friend has their own unique abilities.
Aside from the supporting Kongs, Donkey Kong and Diddy Kong are also assisted by [[Animal Friends]] during the game. Each Animal Friend is imprisoned within an [[animal crate]] depicting a silhouette of their face. The Animal Friends only appear in certain levels, and the Kongs cannot take them to other levels. Every Animal Friend has their own unique abilities.
{|class="dktable-brown"width=100%
{{content appearances|dk=y|wikitable=y|
!width=12%|Image
|image1=[[File:Rambi DKC sprite.png]]
!width=10%|Name
|name1=[[Rambi]]
!Description
|description1=Rambi is first found halfway through the first level. He can defeat most enemies by running into them, as well as break entrances to hidden [[bonus room]]s.
!width=7%|First level appearance
|firstlevel1=[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
!width=7%|Last level appearance
|lastlevel1=[[Manic Mincers]]
|-
|image2=[[File:Enguarde DKC sprite.png]]
|style="text-align:center"|[[File:Rambi DKC sprite.png]]
|name2=[[Enguarde]]
|style="text-align:center"|[[Rambi]]
|description2=Enguarde appears in most of the underwater levels. With his sharp bill, Enguarde can defeat most aquatic enemies in his path.
|Rambi is first found halfway through the first level. He can defeat most enemies by running into them, as well as break entrances to hidden [[bonus room]]s.
|firstlevel2=[[Coral Capers]]
|align="center"|[[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]]
|lastlevel2=[[Poison Pond]]
|align="center"|[[Manic Mincers]]
|image3=[[File:Winky DKC sprite.png]]
|-
|name3=[[Winky]]
|style="text-align:center"|[[File:Enguarde DKC sprite.png]]
|description3=Winky has a high jumping ability that allows him to reach higher areas, namely bonus rooms. Winky can defeat most enemies by jumping on them, including [[Zinger]]s.
|style="text-align:center"|[[Enguarde]]
|firstlevel3=[[Winky's Walkway]]
|Enguarde appears in most of the underwater levels. With his sharp bill, Enguarde can defeat most aquatic enemies in his path.
|lastlevel3=[[Rope Bridge Rumble]]
|align="center"|[[Coral Capers]]
|image4=[[File:Expresso DKC sprite.png]]
|align="center"|[[Poison Pond]]
|name4=[[Expresso]]
|-
|description4=Expresso has the ability to run fast and to glide across the air, although he cannot attack enemies. Due to his long legs, Expresso is unaffected by Klaptraps moving under his legs.
|style="text-align:center"|[[File:Winky DKC sprite.png]]
|firstlevel4=[[Temple Tempest]]
|style="text-align:center"|[[Winky]]
|lastlevel4=[[Misty Mine]]
|Winky has a high jumping ability that allows him to reach higher areas, namely bonus rooms. Winky can defeat most enemies by jumping on them, including [[Zinger]]s.
|image5=[[File:Squawks DKC sprite.png]]
|align="center"|[[Winky's Walkway]]
|name5=[[Squawks]]
|align="center"|[[Rope Bridge Rumble]]
|description5=Squawks only appears in the level Torchlight Trouble, where he holds a lamp to light the path forward for the Kongs. Squawks is the only Animal Friend that the Kongs cannot ride and the only one without an animal token. Squawks cannot be defeated by any enemy.
|-
|firstlevel5=[[Torchlight Trouble]]
|style="text-align:center"|[[File:Expresso DKC sprite.png]]
|lastlevel5=-
|style="text-align:center"|[[Expresso]]
}}
|Expresso has the ability to run fast and to glide across the air, although he cannot attack enemies. Due to his long legs, Expresso is unaffected by Klaptraps moving under his legs.
|align="center"|[[Temple Tempest]]
|align="center"|[[Misty Mine]]
|-
|style="text-align:center"|[[File:Squawks DKC sprite.png]]
|style="text-align:center"|[[Squawks]]
|Squawks only appears in the level Torchlight Trouble, where he holds a lamp to light the path forward for the Kongs. Squawks is the only Animal Friend that the Kongs cannot ride and the only one without an animal token. Squawks cannot be defeated by any enemy.
|colspan=2, align="center"|[[Torchlight Trouble]]
|}


===Enemies===
===Enemies===
Various types of enemies appear throughout the levels, attempting to get into Donkey Kong and Diddy Kong's way. The [[Kremling]]s are the main enemies of the game.
Various types of enemies appear throughout the levels, attempting to get into Donkey Kong and Diddy Kong's way. The [[Kremling]]s are the main enemies of the game.
{|class="dktable-brown"width=100%
{|class="wikitable dk"width=100%
!colspan=5 style="background:saddlebrown;color:white"align=center|'''The Bad Guys'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''The Bad Guys'''
|-
|-
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===The Bosses===
===The Bosses===
At the end of every world, the Kongs must fight a boss, each guarding a portion of the stolen bananas. Most of the bosses are a larger version of an enemy.
At the end of every world, the Kongs must fight a boss, each guarding a portion of the stolen bananas. Most of the bosses are a larger version of an enemy.
{|class="dktable-brown"width=100%
{|class="wikitable dk"width=100%
!width=12%|Image
!width=12%|Image
!width=10%|Name
!width=10%|Name
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==Items==
==Items==
{|class="dktable-brown"width=100%
{|class="wikitable dk"width=100%
|-
|-
!width=12%|Image
!width=12%|Image
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==Objects==
==Objects==
===Mechanisms===
===Mechanisms===
{|class="dktable-brown"width=100%
{|class="wikitable dk"width=100%
|-
|-
!width=15%|Image
!width=15%|Image
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===Barrels===
===Barrels===
Barrels are the most common object in the game. There are many different types of barrels in the game, each with its own purpose and use.
Barrels are the most common object in the game. There are many different types of barrels in the game, each with its own purpose and use.
{|class="dktable-brown"width=100%
{|class="wikitable dk"width=100%
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Throwable barrels'''
!colspan=5 style="background:saddlebrown;color:white"align=center|'''Throwable barrels'''
|-style="background:#bb8855;"
|-style="background:#bb8855;"
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==Supporting locations==
==Supporting locations==
During their adventure, Donkey Kong and Diddy Kong are assisted by three other members of the Kong Family who operate their own location in every world.
During their adventure, Donkey Kong and Diddy Kong are assisted by three other members of the Kong Family who operate their own location in every world.
{|class="dktable-brown"
{|class="wikitable dk"
!Name
!Name
!Description
!Description
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Most levels have [[bonus room]]s in them, two or three on average. They allow the Kongs to collect items and prizes. While it is optional for the Kongs to enter the bonus rooms, entering every bonus room is required for 101% [[Completion|completion]]. Unlike the ''Super Mario'' series, the Kongs are not required to traverse a whole level to reach the end boss.
Most levels have [[bonus room]]s in them, two or three on average. They allow the Kongs to collect items and prizes. While it is optional for the Kongs to enter the bonus rooms, entering every bonus room is required for 101% [[Completion|completion]]. Unlike the ''Super Mario'' series, the Kongs are not required to traverse a whole level to reach the end boss.
{|border="1"cellspacing=0 cellpadding=2 class="dktable-brown"align="center"style="background:whitesmoke"width=99%
{|border="1"cellspacing=0 cellpadding=2 class="wikitable dk"align="center"style="background:whitesmoke"width=99%
!colspan=5 style="background:saddlebrown;color:white"align=center|<big>Levels</big>
!colspan=5 style="background:saddlebrown;color:white"align=center|<big>Levels</big>
|-
|-