Dizzy Dancing: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
They have to grab the music note hovering over the center of the record. Due to the players' dizziness, the controls are altered, and players have to figure out how each direction on the controller translates to the screen. The first player to grab the musical note wins. This game can be bought for 150 [[coin]]s. | They have to grab the music note hovering over the center of the record. Due to the players' dizziness, the controls are altered, and players have to figure out how each direction on the controller translates to the screen. The first player to grab the musical note wins. This game can be bought for 150 [[coin]]s. | ||
==Ending== | |||
The winner will do a victory dance while the other players slump in disappointment. | |||
==In-Game Text== | |||
*'''Rules from ''Mario Party 2'':''' ''"The record spins and spins, and so does your head! Be the first of the dizzy dancers to grab the floating musical note."'' | |||
*'''Advice from ''Mario Party 2'':''' ''"Figuring out which direction to tilt your {{button|n64|Stick}} in to make you walk is the key."'' | |||
{{BoxTop}} | {{BoxTop}} | ||
Revision as of 20:28, May 6, 2013
Template:Minigame-infobox Dizzy Dancing is a 4-player minigame found in Mario Party 2. Its name is a pun on the movie Dirty Dancing. The Mario Party 6 Bowser Minigame Dizzy Rotisserie is very similar to this minigame.
Introduction
Before the minigame starts, the record on which the players are standing starts spinning, thus knocking all the players into their corners. Players are now dizzy.
Gameplay
They have to grab the music note hovering over the center of the record. Due to the players' dizziness, the controls are altered, and players have to figure out how each direction on the controller translates to the screen. The first player to grab the musical note wins. This game can be bought for 150 coins.
Ending
The winner will do a victory dance while the other players slump in disappointment.
In-Game Text
- Rules from Mario Party 2: "The record spins and spins, and so does your head! Be the first of the dizzy dancers to grab the floating musical note."
- Advice from Mario Party 2: "Figuring out which direction to tilt your in to make you walk is the key."