Diddy Kong Pilot (2001): Difference between revisions

→‎Differences between builds: Unsourced (and dogfight icon is hard to tell), and don't copy sentences word-for-word
(→‎Differences between builds: Unsourced (and dogfight icon is hard to tell), and don't copy sentences word-for-word)
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====Menu====
====Menu====
*The title logo is smaller and has a slightly different font. The wings in the logo are also more pointed instead of round.
*The title logo is smaller and has a slightly different font, and its wings are slightly more pointed.
*Diddy's plane is positioned for its propellers to face the screen.
*Diddy's plane is pointed directly towards the screen.
*A tilt option was present in the Debug menu.
*A tilt option was present in the Debug menu.
*Dog Fights had a different menu.
*Dog Fights had a different menu.
*An animated icon of battles had linked four red [[Game Boy Advance]] consoles.
*An animated icon of a dogfight had [[Mario]] and [[Princess Peach]] instead of [[King K. Rool|K. Rool]] and [[Candy Kong]] respectively.
*An animated icon of a clock race had black dial instead of DK on the center, while [[Diddy Kong]]'s head instead of basic crown and bow on the top.


===E3 2001 build===
===E3 2001 build===
====General====
====General====
*Redneck Kong was a playable character.
*Redneck Kong was a playable character.
*The "Racing" mode called as "Tournament".<ref name="np"/>
*The "Racing" mode was called "Tournament".<ref name="np"/>


====Characters and background====
====Characters and background====
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====Menu====
====Menu====
*The font is firm and has a black outline.
*The text has a black outline.
*The item box had a different shape and contents, being rectangular-shaped instead of square.
*The item box had a different shape and contents, being rectangular-shaped instead of square.