DS Yoshi Falls: Difference between revisions

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==Layout==
==Layout==
[[Image:2009-TournamentJuly2.jpg|thumb|Bouncy [[Mushroom]]s from [[Mushroom Gorge]] were added as a shortcut in the second July 2009 [[List of Competitions in Mario Kart Wii|tournament]].]]
[[Image:2009-TournamentJuly2.jpg|thumb|Bouncy [[Mushroom]]s from [[Mushroom Gorge]] were added as a shortcut in the second July 2009 [[List of Competitions in Mario Kart Wii|tournament]].]]
Racers start far the edge of the cliff protected by a bar. As they go onwards, they can take either of the upper half of the track or the lower half, taking advantage to run faster but also being vulnerable to fall off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy [[Item Box]]es. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it results easy to fall to the lake by taking this way. Certain item as a [[Star]] would serve to pass the obstacle and gain more time. Briefly, past the second bridge, characters can run over useful Dash Panels in the upper half, while the lower half has none of these speed boosters, albeit some Item Boxes appear down the third bridge, unlike the upper stretch which does not have. Once passed the bridge and the Dash Panels, the track ends in the checked line.
Racers start far the edge of the cliff protected by a bar. As they go onwards, they can take either of the upper half of the track or the lower half, taking advantage to run faster but also being vulnerable to fall off or being pushed off by the rapids crossing the path. The upper level, however, has a bridge to cross safely over the waters, and handy [[Item Box]]es. Racers then must take the second bridge, also containing Item Boxes. The stream of the second rapid down the bridge is more powerful, so it results easy to fall to the lake by taking this way. Certain item as a [[Star]] would serve to pass the obstacle and gain more time. Briefly, past the second bridge, characters can run over useful Dash Panels in the upper half, while the lower half has none of these speed boosters, albeit some Item Boxes appear down the third bridge, unlike the upper stretch which does not have. Once passed the bridge and the Dash Panels, the track ends in the finish line, which starts another lap of the course.


==Gallery==
==Gallery==
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