Clock Out: Difference between revisions

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(Rewrote a lot of it, as usual, these Special Move pages are sucketh.)
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'''Clock Out''' is a Special Move that can be used in ''[[Paper Mario: The Thousand-Year Door]]''. It can [[immobilize]] [[Mario]]'s party, the audience, or the enemy's party for 1 to 3 turns (depending on timing and success of Action Commands) and uses 2 Star Points. Against most bosses, the success rate is very low. If used on the audience, SP recovery will stop, as the audience cannot throw stars while immobilized =. The move is very similar to [[Time Out]] from [[Paper Mario]].
'''Clock Out''' is a Special Move that can be used in ''[[Paper Mario: The Thousand-Year Door]]''. It can [[immobilize]] [[Mario]]'s party, the audience, or the enemy's party for 1 to 3 turns (depending on timing and success of Action Commands) and uses 2 Star Points. Against most bosses, the success rate is very low. If used on the audience, SP recovery will stop, as the audience cannot throw stars while immobilized. The move is very similar to [[Time Out]] from [[Paper Mario]].


To use this move, Mario must have the [[Emerald Star]], obtained at the end of Chapter 2. When used, a huge bomb will fall from the ceiling along with three random buttons (A,B, or X) under Mario's party, the audience, or the enemy's party. The bomb explodes in about 10 seconds. Press the button under the desired target to pass it. Buttons will change rapidly and the target will throw it back to Mario after a few seconds. Whosoever hands the bomb explodes in, they will be immobilized. There is also a green gauge under the bomb. When full while exploding the bomb will immobilize for 3 turns, instead of just 2 or 1 (if the Action Command is poorly executed). This gauge can be filled by repeatedly pressing A, B, or X.
To use this move, Mario must have the [[Emerald Star]], obtained at the end of Chapter 2. When used, a huge bomb will fall from the ceiling along with three random buttons (A,B, or X) under Mario's party, the audience, or the enemy's party. The bomb explodes in about 10 seconds. Press the button under the desired target to pass it. Buttons will change rapidly and the target will throw it back to Mario after a few seconds. Whosoever hands the bomb explodes in, they will be immobilized. There is also a green gauge under the bomb. When full while exploding the bomb will immobilize for 3 turns, instead of just 2 or 1 (if the Action Command is poorly executed). This gauge can be filled by repeatedly pressing A, B, or X.

Revision as of 17:32, June 20, 2008

Clock Out is a Special Move that can be used in Paper Mario: The Thousand-Year Door. It can immobilize Mario's party, the audience, or the enemy's party for 1 to 3 turns (depending on timing and success of Action Commands) and uses 2 Star Points. Against most bosses, the success rate is very low. If used on the audience, SP recovery will stop, as the audience cannot throw stars while immobilized. The move is very similar to Time Out from Paper Mario.

To use this move, Mario must have the Emerald Star, obtained at the end of Chapter 2. When used, a huge bomb will fall from the ceiling along with three random buttons (A,B, or X) under Mario's party, the audience, or the enemy's party. The bomb explodes in about 10 seconds. Press the button under the desired target to pass it. Buttons will change rapidly and the target will throw it back to Mario after a few seconds. Whosoever hands the bomb explodes in, they will be immobilized. There is also a green gauge under the bomb. When full while exploding the bomb will immobilize for 3 turns, instead of just 2 or 1 (if the Action Command is poorly executed). This gauge can be filled by repeatedly pressing A, B, or X.

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