Checkpoint Ring: Difference between revisions

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[[File:MiddleRing SMA3.png|frame|right|A [[Red Yoshi]] next to a Checkpoint Ring in ''Yoshi's Island: Super Mario Advance 3'']]
[[File:MiddleRing SMA3.png|frame|right|A [[Red Yoshi]] next to a Checkpoint Ring in ''Yoshi's Island: Super Mario Advance 3'']]
A '''Checkpoint Ring'''<ref>Nintendo3DSuk. (March 11, 2014). [http://www.youtube.com/watch?v=BHms7CddrdM Yoshi's New Island - Launch Trailer (Nintendo 3DS)]. ''YouTube''. Retrieved May 6, 2015.</ref><ref>''Yoshi's New Island'' digital instruction manual, Page 9 / 17 Playing the Game</ref> (originally known as a '''Middle Ring'''<ref>''Super Mario World 2: Yoshi's Island'' English instruction booklet, pg. 12</ref><ref>''Yoshi's Island DS'' instruction booklet, pg. 15</ref>) is a ring of light in ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. It appears partway through most stages and serves as a [[checkpoint]]. If a [[Yoshi (species)|Yoshi]] loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring will increase Yoshi's [[Countdown Timer|Star Power]] by ten and turn all on-screen enemies into stars.
A '''Checkpoint Ring'''<ref>Nintendo3DSuk. (March 11, 2014). [http://www.youtube.com/watch?v=BHms7CddrdM Yoshi's New Island - Launch Trailer (Nintendo 3DS)]. ''YouTube''. Retrieved May 6, 2015.</ref><ref>''Yoshi's New Island'' digital instruction manual, Page 9 / 17 Playing the Game</ref> (originally known as a '''Middle Ring'''<ref>''Super Mario World 2: Yoshi's Island'' English instruction booklet, pg. 12</ref><ref>''Yoshi's Island DS'' instruction booklet, pg. 15</ref>, also parsed '''Middle-Ring''') is a ring of light in ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. It appears partway through most stages and serves as a [[checkpoint]]. If a [[Yoshi (species)|Yoshi]] loses a life after passing through one, he can restart at the point of the Checkpoint Ring. Also, passing through a Checkpoint Ring will increase Yoshi's [[Countdown Timer|Star Power]] by ten and turn all on-screen enemies into stars.


If Yoshi loses a life after reaching a Checkpoint Ring in the ''Yoshi's Island'' games up until ''Yoshi's Island DS'', the player keeps the star count (including the extra 10 from reaching the ring) and eggs that they had when they touched it. However, in ''Yoshi's New Island'', the player's star and egg counts reset to 10 and zero, respectively, if Yoshi loses a life and restarts from a Checkpoint Ring.
If Yoshi loses a life after reaching a Checkpoint Ring in the ''Yoshi's Island'' games up until ''Yoshi's Island DS'', the player keeps the star count (including the extra 10 from reaching the ring) and eggs that they had when they touched it. However, in ''Yoshi's New Island'', the player's star and egg counts reset to 10 and zero, respectively, if Yoshi loses a life and restarts from a Checkpoint Ring.