Cape Mario: Difference between revisions

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{{form-infobox
{{about|the form Mario takes after collecting a [[Cape Feather]]|[[Baby Mario]]'s invincibility form that has a similar appearance and is also named "Caped Mario"|[[Superstar Mario]]}}
{{form infobox
|image=[[File:SMW_CapeMario.png|200px]]
|image=[[File:SMW_CapeMario.png|200px]]
|item=[[Cape Feather]]
|item=[[Cape Feather]]
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]])
|latest_appearance=''[[Mario Kart Tour]]'' (cameo) ([[List of games by date#2020|2020]])
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
|powers=Glide, Fly, Spin, Ground Smash
|powers=Glide, [[fly]], spin, Ground Smash
|character=[[Mario]], [[Luigi]], [[Princess Peach]] (''[[Super Mario Adventures]]''), [[Bowser]] (''[[Super Mario-kun]]''), [[Toad]], [[Toadette]]
|applies_to=[[Mario]], [[Luigi]], [[Toad]], [[Toadette]], [[Princess Peach|Peach]] (''[[Super Mario Adventures]]''), [[Bowser]] (''[[Super Mario-kun]]'')
}}
}}
'''Cape Mario''', originally known as '''Caped Mario''',<ref>''Super Mario World'' English instruction booklet, pg. 4, 7, 11, 15-17, 23.</ref> is a form of [[Mario]] and [[Luigi]] that first appeared in ''[[Super Mario World]]''.
'''Cape Mario''', originally known as '''Caped Mario''',<ref>''Super Mario World'' English instruction booklet, page 11.</ref><ref>''Super Mario World: Super Mario Advance 2'' English instruction booklet, page 22.</ref> is a form of [[Mario]] and [[Luigi]] that first appeared in ''[[Super Mario World]]''.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
[[File:Twin Bridges.png|thumb|left|200px|The result of using a Feather]]
[[File:Twin Bridges.png|thumb|left|200px|The result of using a Cape Feather]]
In ''Super Mario World'', the cape form's abilities are much like [[Raccoon Mario]] before it, which in fact was [[List of Super Mario World pre-release and unused content|originally]] going to be in the game. It can be obtained by getting a [[Cape Feather]]. The '''Cape''' (or '''Magic Cape'''<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World'' Characters Tab.</ref>) allows Mario to fly indefinitely through levels and attack enemies by spinning it around (using {{button|snes|X}} or {{button|snes|Y}}).
In ''Super Mario World'', the cape form's abilities are much like [[Raccoon Mario]] before it, which in fact was [[List of Super Mario World pre-release and unused content|originally]] going to be in the game. The cape form can be obtained by getting a [[Cape Feather]]. The '''Cape''' (or '''Magic Cape''')<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World'' Characters Tab.</ref> allows Mario (or Luigi) to [[fly]] indefinitely through levels and attack enemies by spinning it around (using {{button|snes|X}} or {{button|snes|Y}}).


If the player holds down either {{button|snes|A}} or {{button|snes|B}} while falling with Caped Mario, the player can float down slowly. Also, if Mario [[dash|runs]] at maximum speed and then presses and holds {{button|snes|A}} to [[Spin Jump|spin-jump]], Mario will [[jump]] very high, as if he was flying.
If the player holds down either {{button|snes|A}} or {{button|snes|B}} while falling with Caped Mario, the player can float down slowly. Also, if Mario [[dash|run]]s at maximum speed and then the player presses and holds {{button|snes|A}} to [[Spin Jump|cape-spin]], Mario [[jump]]s very high, as if he were flying.


Flight is done by running until Mario spreads out his arms, then jumping while holding {{button|snes|Y}}; the initial height depends on how long {{button|snes|B}} was held. Pressing forward on {{button|snes|Pad}} mid-flight makes Mario descend and speed up, while pressing backward makes him ascend; greater descents generally lead to higher ascents. Mario can also bounce off stompable enemies mid-flight. If the player rams the ground during flight, it will cause a quake that instantly defeats all onscreen enemies on the ground. If Caped Mario touches an enemy while flying, he will automatically spin-jump in midair and fall, instead of taking damage. By releasing {{button|snes|Y}} and holding {{button|snes|B}}, Mario can stop flying and glide down slowly. After the cape has attached to Mario's shoes and inflated, Mario can turn around by spinning mid-flight by pressing {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. If Mario climbs a climbable object while flying, he will retain the properties of flight.<ref>[https://www.suppermariobroth.com/post/633609656174067712 Supper Mario Broth]</ref>
Flight is done by running until Mario spreads out his arms, then jumping while holding {{button|snes|Y}}; the initial height depends on how long {{button|snes|B}} was held. Pressing forward on {{button|snes|Pad}} mid-flight makes Mario descend and speed up, while pressing backward makes him ascend; greater descents generally lead to higher ascents. Mario can also bounce off stomp-able enemies mid-flight. If the player does a '''fast dive'''<ref name=manual>''Super Mario World'' English instruction booklet, page 16</ref> during flight and slams the ground, it causes a ground shake that instantly defeats all onscreen enemies. If Caped Mario glides more gently towards the ground, he can perform a '''Body Press'''<ref name=manual/> (also called the '''Sliding Cape Attack''').<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref> If Caped Mario touches an enemy while flying, he automatically cape-spins in midair and falls, instead of taking damage. By releasing {{button|snes|Y}} and holding {{button|snes|B}}, Mario can stop flying and glide down slowly. After the Cape has attached to Mario's shoes and inflated, he can turn around by spinning mid-flight when the player presses {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. If Mario climbs a climbable object while flying, he retains the properties of flight.<ref>[https://www.suppermariobroth.com/post/633609656174067712 Supper Mario Broth]</ref>
   
   
In [[Super Mario World: Super Mario Advance 2|the GBA version]], Mario cannot turn around mid-flight at all, because there is only one run button. Also, Luigi flies higher and more slowly than Mario.
In the [[Super Mario World: Super Mario Advance 2|GBA version]], Mario can no longer turn around mid-flight, as there is only one run button. Also, Luigi flies higher and more slowly than Mario.
{{br|left}}
{{br|left}}


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{{br}}
{{br}}


====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
Cape Mario returns in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. It appears only in the ''Super Mario World'' style, where it functions as it did in that game. However, Mario can no longer turn around while flying. Also, knocking on a [[Warp Door]] in the ''Super Mario World'' style may cause [[Weird Mushroom (item)|Weird Mario]] to appear in this form, in one of two possible poses.
Cape Mario returns in ''[[Super Mario Maker]]'' and its [[Nintendo 3DS]] port, ''[[Super Mario Maker for Nintendo 3DS]]'', under its current name. It appears only in the ''Super Mario World'' style, where it functions as it did in ''Super Mario World: Super Mario Advance 2''. Also, knocking on a [[Warp Door]] in the ''Super Mario World'' style may cause [[Weird Mushroom (item)|Weird Mario]] to appear in this form, in one of two possible poses.
 
====''Super Mario Maker 2''====
Cape Mario returns in ''[[Super Mario Maker 2]]'', behaving as it did in its predecessor. Here, Luigi, [[Toad]], and [[Toadette]] can also transform into their Cape forms.


===''Super Mario World'' television series===
===''Super Mario World'' television series===
The Caped form appears in the [[Super Mario World (television series)|''Super Mario World'' animated series]], appearing in several episodes, such as "[[The Wheel Thing]]," "[[Send in the Clown]]," "[[King Scoopa Koopa]]," "[[The Night Before Cave Christmas]]," and "[[Rock TV]]." Mario is the only character in the show to be seen in this form.
The Caped form appears in the [[Super Mario World (television series)|''Super Mario World'' animated series]], appearing in several episodes, such as "[[The Wheel Thing]]," "[[Send in the Clown]]," "[[King Scoopa Koopa]]," "[[The Night Before Cave Christmas]]," and "[[Rock TV]]." Mario is the only character in the show to transform into this form.


===''Super Mario Adventures''===
===''Super Mario Adventures''===
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===''Super Mario-kun''===
===''Super Mario-kun''===
[[Bowser]] briefly uses the Caped form in volume 4 of ''[[Super Mario-kun]]''. Bowser steals and uses Mario's Cape Feather from the [[Item Storage]], transforming him into Mantle Koopa (マソトクッパ). Bowser attempts to fly and attack Mario, but he fails and crushes him.
[[Bowser]] briefly uses the Caped form in volume 4 of ''[[Super Mario-kun]]''. Bowser steals and uses Mario's Cape Feather from the [[item storage|Item Stock]], transforming him into Mantle Koopa (マソトクッパ). Bowser attempts to fly and attack Mario, but he fails and crushes him.
 
===''Super Mario World 2: Yoshi's Island''===
{{main|Superstar Mario}}
Superstar Mario, [[Baby Mario]]'s transformation from ''[[Super Mario World 2: Yoshi's Island]]'', looks very similar to Cape Mario.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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Mario is able to use the cape power-up in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] with his Cape special move, which reflects projectiles and reverses the direction his opponents face. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', it can be customized to have an electric effect, or to create a gust of wind.
Mario is able to use the cape power-up in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] with his Cape special move, which reflects projectiles and reverses the direction his opponents face. In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', it can be customized to have an electric effect, or to create a gust of wind.


===[[WarioWare (series)|''WarioWare'' series]]===
===''WarioWare'' series===
====''WarioWare: D.I.Y. Showcase''====
Cape Mario appears in two [[microgame]]s of the [[WarioWare (series)|''WarioWare'' series]]: ''[[WarioWare: D.I.Y. Showcase]]''{{'}}s [[Super Koopa (microgame)|Super Koopa]] and ''[[WarioWare Gold]]''{{'}}s [[Super Mario World (WarioWare Gold)|Super Mario World]], both of which involve the goal of having to collect coins.
Caped Mario appears in ''[[WarioWare: D.I.Y. Showcase]]'' in the [[microgame]] [[Super Koopa (microgame)|Super Koopa]], where he must collect [[coin]]s while dodging [[Super Koopa]]s.
 
====''WarioWare Gold''====
Cape Mario also appears in the ''[[WarioWare Gold]]'' microgame [[Super Mario World (microgame)|Super Mario World]], where, once again, he has to collect coins, except that this time there are no Super Koopas.


===''Super Mario Party''===
===''Super Mario Party''===
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===''Mario Kart Tour''===
===''Mario Kart Tour''===
In ''[[Mario Kart Tour]]'', Cape Mario makes a cameo appearance on the [[Cape Mario Hanafuda]], which uses the Cape Mario artwork from [[Mario Hanafuda]].
In ''[[Mario Kart Tour]]'', Cape Mario makes a cameo appearance on the [[Cape Mario Hanafuda]], which uses the Cape Mario artwork from [[Mario Hanafuda]].
===''The Super Mario Bros. Movie''===
[[File:TSMBM Cape Mario Bros.jpg|thumb|Mario and Luigi against a green-screened backdrop of the Manhattan skyline, claiming they are here to save [[Brooklyn]]]]
In ''[[The Super Mario Bros. Movie]]'', briefly during the  [[Super Mario Bros. Plumbing]] commercial, Mario and Luigi wear capes while lying prone on top of stools to mimic flying.
{{br}}
{{br}}


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|JapR=Manto Mario
|JapR=Manto Mario
|JapM=Mantle Mario
|JapM=Mantle Mario
|SpaA=Mario con capa
|ChiS=斗篷马力欧
|SpaAM=Mario with cape
|ChiSR=Dǒupeng Mǎlì'ōu
|SpaE=Mario con Capa
|ChiSM=Mantle Mario
|SpaEM=Mario with Cape
|ChiT=斗篷瑪利歐
|Fra=Mario cape<br>Mario-cape (''Super Mario Maker'')
|ChiTR=Dǒupeng Mǎlì'ōu
|FraM=Cape Mario<br>Cape-Mario
|ChiTM=Mantle Mario
|Dut=Cape-Mario
|Dut=Cape-Mario
|DutM=Cape Mario
|DutM=Cape Mario
|Fre=Mario cape<br>Mario-cape <small>(''Super Mario Maker'')</small>
|FreM=Cape Mario
|Ger=Cape-Mario
|Ger=Cape-Mario
|GerM=Cape Mario
|GerM=Cape Mario
|Ita=Mario con la cappa
|Ita=Mario con la cappa
|ItaM=Mario with the cape
|ItaM=Mario with the cape
|Por=Mario com Capa
|PorA=Mario com Capa<ref>{{cite|url=https://web.archive.org/web/20210719091730/https://datassette.nyc3.cdn.digitaloceanspaces.com/manuais/super_mario_world_br.pdf|title=''Super Mario World'' Brazilian instruction booklet|format=PDF|page=11}}</ref>
|PorM=Mario with Cape
|PorAM=Mario with Cape
|Rus=Марио с Плащами<br>''Mario s Plashami''<br>Марио в плаще<br>''Mario v plashche''
|PorE=Mario Capa
|RusM=Mario with Cape<br><br>Mario in cape
|PorEM=Cape Mario
|ChiS=斗篷马力欧
|Rus=Марио с Плащами
|ChiSR=Dǒupeng Mǎlì'ōu
|RusR=Mario s Plashami
|ChiSM=Mantle Mario
|RusM=Mario with Cape
|ChiT=斗篷瑪利歐
|Rus2=Марио в плаще
|ChiTR=Dǒupeng Mǎlì'ōu
|Rus2R=Mario v plashche
|ChiTM=Mantle Mario
|Rus2M=Mario in cape
|SpaA=Mario con capa
|SpaAM=Mario with cape
|SpaE=Mario con Capa
|SpaEM=Mario with Cape
}}
}}


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*In the ''[[The Super Mario Bros. Super Show!]]'' episode "[[The Mark of Zero]]," Mario and Luigi glide with their capes when dressed as [[Zero]] and Zero Plus One, respectively, similar to their later caped forms.
*In the ''[[The Super Mario Bros. Super Show!]]'' episode "[[The Mark of Zero]]," Mario and Luigi glide with their capes when dressed as [[Zero]] and Zero Plus One, respectively, similar to their later caped forms.
*According to an interview with [[Koichi Hayashida]], Cape Mario was considered for ''[[Super Mario 3D Land]]'', but [[Tanooki Mario]] was eventually chosen.<ref>Buffa, Chris (March 12, 2012). [http://www.modojo.com/features/super_mario_3d_land_interview_tanooki_suit_beat_cape_mario/ Super Mario 3D Land Interview: Tanooki Suit Beat Cape Mario]. ''Modojo''. Retrieved ''April 9, 2015''.</ref>
*According to an interview with [[Koichi Hayashida]], Cape Mario was considered for ''[[Super Mario 3D Land]]'', but [[Tanooki Mario]] was eventually chosen.<ref>Buffa, Chris (March 12, 2012). [http://www.modojo.com/features/super_mario_3d_land_interview_tanooki_suit_beat_cape_mario/ Super Mario 3D Land Interview: Tanooki Suit Beat Cape Mario]. ''Modojo''. Retrieved ''April 9, 2015''.</ref>
*[[Superstar Mario]], [[Baby Mario]]'s transformation from ''[[Super Mario World 2: Yoshi's Island]]'', looks very similar to Cape Mario.


==References==
==References==
<references/>
<references/>
{{Mario's Transformations}}
 
{{Mario forms}}
{{SMW}}
{{SMW}}
{{SMB3}}
{{SMB3}}
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[[Category:Super Mario Advance 4: Super Mario Bros. 3]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3]]
[[Category:Super Mario Adventures]]
[[Category:Super Mario Adventures]]
[[Category:Super Mario-Kun]]
[[Category:Super Mario-kun]]
[[Category:Super Mario Maker forms]]
[[Category:Super Mario Maker forms]]
[[Category:Super Mario Maker 2 forms]]
[[Category:Super Mario Maker 2 forms]]
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