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|appears_in=''[[WarioWare: Smooth Moves]] | |appears_in=''[[WarioWare: Smooth Moves]] | ||
|type= | |type= | ||
|intro=''Let go!'' | |intro=''Let go!'' / ''Drop it!'' (PAL version) | ||
|info=''"Don't be scared; all YOU gotta do is let go!" | |info=''"Don't be scared; all YOU gotta do is let go!" | ||
|form="The Remote Control" | |form="The Remote Control" | ||
}} | }} | ||
'''Bungii!''' is a [[microgame]] in ''[[WarioWare: Smooth Moves]]''. It is the only microgame in the ''[[WarioWare (series)|WarioWare]]'' series that is not associated with a specific character. Its name is a portmanteau of "bungee" and "[[Wii]]". | '''Bungii!''' is a [[microgame]] in ''[[WarioWare: Smooth Moves]]''. It is the only microgame in the ''[[WarioWare (series)|WarioWare]]'' series (excluding [[List of WarioWare: D.I.Y. downloadable microgames|downloadable]] microgames from ''[[WarioWare: D.I.Y.]]'' and ''[[WarioWare: D.I.Y. Showcase]]'') that is not associated with a specific character, a trait it shared with [[Tread Carefully (microgame)|Tread Carefully]] until its reappearance in ''[[WarioWare Gold]]''. Its name is a portmanteau of "bungee" and "[[Wii]]". | ||
During stages, it always appears after playing [[BYOM]] or [[All Wound Up]]—regardless of whether it appeared before or not—as its purpose is to untangle the player's wrist strap after winding it up in one of those microgames. In the [[Temple of Form]], this microgame appears as a "bonus stage" after playing through all three levels of the two aforementioned microgames. Bungii! can also be played separately in the Remote Control section. | During stages, it always appears after playing [[BYOM]] or [[All Wound Up]]—regardless of whether it appeared before or not—as its purpose is to untangle the player's wrist strap after winding it up in one of those microgames. In the [[Temple of Form]], this microgame appears as a "bonus stage" after playing through all three levels of the two aforementioned microgames. Bungii! can also be played separately in the Remote Control section. | ||
==Gameplay== | ==Gameplay== | ||
The player must simply let go of the [[Wii#Wii Remote|Wii Remote]] and let it fall. The Wii Remote looks like a lady | The player must simply let go of the [[Wii#Wii Remote|Wii Remote]] and let it fall. The in-game Wii Remote looks like a lady. | ||
There are no differences in gameplay between difficulty levels. | There are no differences in gameplay between difficulty levels. | ||
*'''1st level difficulty:''' The Wii Remote is dropped from the {{wp|Leaning Tower of Pisa}}, which has a short bungee jump distance, by the player's Mii. | *'''1st level difficulty:''' The Wii Remote is dropped from the {{wp|Leaning Tower of Pisa}}, which has a short bungee jump distance, by the player's [[Mii]]. | ||
*'''2nd level difficulty:''' The Wii Remote is dropped from a rainbow, which has a higher bungee jump distance. | *'''2nd level difficulty:''' The Wii Remote is dropped from a rainbow, which has a higher bungee jump distance. | ||
*'''3rd level difficulty:''' The Wii Remote is dropped from an astronaut's hand in outer space, which has a very high bungee jump distance. | *'''3rd level difficulty:''' The Wii Remote is dropped from an astronaut's hand in outer space, which has a very high bungee jump distance. |