Bowser Memory ML: Difference between revisions

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{{bisenemy
{{quote|REPEL VIRUS!|Bowser Memory ML|Mario & Luigi: Bowser's Inside Story}}
|title='''''[[Mario & Luigi: Bowser's Inside Story|Bowser's Inside Story]]'' Enemy'''
{{character infobox
|image=[[Image:BMML Sprite.jpg]]
|image=[[File:MLBISBJJBowserMemoryMOverworld.png]] [[File:MLBISBJJBowserMemoryLOverworld.png]]
|location=[[Memory Banks]]
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|hp=M-730, L-845
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
|power=M-74, L-62
|defense=M-53, L-60
|speed=M-51, L-31
|experience=1,500
|coins=350
|items=[[Star Candy]], [[Max Syrup]]
|related=None
}}
}}
[[Image:blockmarios.jpg|thumb|left|[[Mario]] and [[Luigi]] fighting '''Bowser Memory ML'''.]]
'''Bowser Memory ML'''{{ref needed}} is a boss in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its [[Nintendo 3DS]] remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', encountered in the [[Memory Banks]] of [[Bowser's body]]. The boss is an embodiment of [[Bowser]]'s memories of [[Mario]] and [[Luigi]], appearing as digital, pixelated copies of the brothers, known as '''Bowser Memory M''' and '''Bowser Memory L''' respectively. Their attacks and behavior reflect those of their counterparts and are references to the original ''[[Super Mario Bros.]]'' Bowser Memory M is much stronger than Bowser Memory L, but Bowser Memory L has more [[Heart Point|HP]] and assists Memory M using healing items.
'''Bowser Memory ML''' is a [[boss]] in ''[[Mario & Luigi: Bowser's Inside Story]],'' encountered in the [[Memory Banks]] of [[Bowser's body]]. It is an embodiment of [[Bowser]]'s memories of [[Mario]] and [[Luigi]], appearing as digital, pixelated copies of the brothers, '''Bowser Memory M''' and '''Bowser Memory L''', respectively. Their attacks and behavior reflect those of their counterparts and are references to the original ''[[Super Mario Bros.]]''


Bowser Memory ML appears when Mario, Luigi, and [[Starlow]] visit the Memory Banks in order to recover the combination to the safe containing a [[Star Cure]], after Bowser finds out he has forgotten it. It perceives the foreign trio as viruses and therefore threats to the Memory Banks, and promptly attacks the brothers.  
Bowser Memory ML appears when Mario, Luigi, and [[Starlow]] visit the Memory Banks in order to recover the combination to the safe containing a [[Star Cure]], after Bowser finds out he has forgotten it. The [[guardian]] of the Memory Banks scans the trio and mistakenly thinks they are viruses and therefore threats to the Memory Banks, splitting into Bowser Memory M and Bowser Memory L to repel them.
 
After being defeated, the guardian takes on a new form based on [[Princess Peach]]; it says that it has switched to a temporary observation protocol based on Bowser's most carefully preserved memory.
 
Like the game's other bosses, a stronger version of Bowser Memory ML, [[Bowser Memory MLX]], can be fought in [[The Gauntlet]].
==Battle==
[[File:Memory ML.png|thumb|[[Mario]] and [[Luigi]] fighting Bowser Memory ML]]
Both Memories fight alongside each other; however, both of them need to be defeated in order to win the battle.


===Bowser Memory M===
===Bowser Memory M===
Bowser Memory M has two attacks: [[Super Mushroom]] and [[Starman]]. When using the Super Mushroom, Bowser Memory M will grow and strike a series of red or green [[Brick Block]]s above him. When the block is struck, the resulting debris will fall on the bro the color pertains to. The debris can be defended against by using the brothers' [[Hammer]]s. Bowser Memory M will then shrink back to normal after being bitten by a [[Koopa Troopa]] Memory.  
{{multiframe
|[[File:Bowser Memory M.png]] [[File:MLBISBJJBowserMemoryM.png]]
|align=left
}}
Bowser Memory M has two attacks which involve a digital [[Super Mushroom]] ([[Mega Mushroom]] in the remake) and a [[Super Star]]. When using either Mushroom, he will grow to a few times his normal size and strike a series of red or green [[Mega Block|Big Block]]s above his head. When the block is struck by him, the resulting debris will fall on the bro whose color matches it; the type of jump also indicates the target, with regular jumps knocking debris at Mario, and spin jumps knocking bricks at Luigi. The debris can be deflected using the [[Hammer]], and may make a brother [[Dizzy]] if it hits. Bowser Memory M will then shrink back to normal (after a digital [[Koopa Troopa]] bites him in the original version).


When using the Starman, Bowser Memory M will become [[Invincible Mario|invincible]] and dash straight towards one bro or other. The brothers can avoid this attack by [[jump|jumping]] over him as he runs underneath, but if Mario or Luigi is attacked, he will be knocked off the screen and re-emerge when the invincibility wears off. However, a [[coin]] may occasionally appear, signaling a quick change of plans: if a coin appears above a bro's head, Bowser Memory M will jump and grab the coin (so the bro should refrain from jumping), or a coin could appear in front of a bro, signaling that Bowser Memory M will grab the coin and attack the bro nearby.
When using a Super Star, Bowser Memory M will become [[Invincible Mario|invincible]] and dash straight towards one bro or other. The brothers can avoid this attack by [[jump]]ing over him as he runs underneath, but if Mario or Luigi is hit, he will be knocked off the screen (but will automatically avoid the rest of the attack) and re-emerge when the invincibility wears off. However, a [[coin]] may occasionally appear, and Bowser Memory M will go after it. If a coin appears above a brother's head, Bowser Memory M will jump and grab the coin, and the bro. should refrain from jumping (unless they jump before Bowser Memory M does and collects it, adding to the coin drop at the end of the fight). A coin may also appear in front of a bro, usually the one not in his line of sight; in that case, Bowser Memory M will switch targets.


===Bowser Memory L===
===Bowser Memory L===
Bowser Memory L also has two attacks: being chased by a [[Boo]] Memory or throwing a Hammer. When being chased by a Memory Boo, Bowser Memory L will run and jump over a Bro; the Bro must then jump over or on the Boo Memory. Bowser Memory L will often run in circles, alternating the bro he jumps over. He stops either after a few cycles or Boo Memory is defeated. In his other attack, Bowser Memory L will wield a Hammer and approach a bro, but will trip and toss the Hammer through the air and directly at his target. The flying Hammer can be defended against with the swing of bro's own Hammer.
{{multiframe
|[[File:Bowser Memory L.png]] [[File:MLBISBJJBowserMemoryL.png]]
|align=left
}}
Bowser Memory L also has two attacks: being chased by a digital [[Boo]] or throwing a [[hammer]]. When being chased by a Boo, Bowser Memory L will run and jump over a bro; the bro must then jump over or on the Boo. Bowser Memory L will often run in circles, alternating the bro he jumps over. He stops after a few cycles pass or the Boo is defeated with a stomp. In his other attack, Bowser Memory L will wield a digital hammer and approach a bro, but will trip and toss the hammer through the air at his target. The bros. can deflect the flying hammer with their own hammer. The target can be identified by Bowser Memory L's path, with him walking northwest meaning Mario is the target and him walking due west meaning Luigi is the target.


Bowser Memory L also will sometimes throw Mushrooms to Bowser Memory M to recover 40 [[HP]], and both can revive the other via [[1-Up Mushroom]]s. Both entities have to be both knocked down in order to win the battle.
Additionally, Bowser Memory L will take a step backwards from his spot for every attack sustained. When he is attacked for a second time, he will run off of the screen, leaving Bowser Memory M to fight alone. Bowser Memory L will return to help him after some time, but will retreat again when he is attacked two times. However, if Bowser Memory M is knocked out when Bowser Memory L runs away, Bowser Memory L will revive Bowser Memory M with around 60-120 [[Heart Point|HP]] via a digital 1-Up Mushroom before leaving the battle. If the Bros. defeat Bowser Memory M, Bowser Memory L will instantly return if he already retreated.


===Bowser Memory MLX===
Bowser Memory L also will sometimes throw Mushrooms to Bowser Memory M to recover 40 HP (23 HP in the remake).
{{bisenemy
{{br|left}}
|title='''''[[Mario & Luigi: Bowser's Inside Story|Bowser's Inside Story]]'' Enemy'''
 
|image=Bowser Memory MLX
==Statistics==
|location=[[Challenge Node]]
===''Mario & Luigi: Bowser's Inside Story''===
|hp=M-2,500, L-3,000
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Bowser Memory M|align=horizontal|image=[[File:Bowser_Memory_M.gif]]}}
|power=M-200, L-186
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Bowser Memory L|align=horizontal|image=[[File:Bowser_Memory_L.gif]]}}
|defense=M-96, L-104
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
|speed=M-85, L-51
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Bowser Memory M|align=horizontal|}}
|experience=0
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Bowser Memory L|align=horizontal|}}
|coins=6,000
|items=None
|gear=None
|related=None
}}
Bowser Memory MLX is an opponent in [[The Gauntlet|the Gauntlet]], and has to be defeated in ten turns or less. It could also be noted that Bowser Memory MLX is the only boss whose color scheme is not drastically altered from the original, instead appearing somewhat darker. One difference during battle however, is that Bowser Memory LX does not leave a bro much room to jump on a Boo Memory.


==Names in Other Languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=クッパメモリーML<br/>''Kuppa Memorī ML''
|Jap=クッパメモリーML{{ref needed}}
|JapR=Kuppa Memorī ML
|JapM=Bowser Memory ML
|JapM=Bowser Memory ML
|SpaA=Memoria de Bowser ML
|SpaA=Memoria de Bowser ML
Line 52: Line 54:
|SpaE=Bowsermemo ML
|SpaE=Bowsermemo ML
|SpaEM=From Bowser and ''memoria'' (memory).
|SpaEM=From Bowser and ''memoria'' (memory).
|Fra=Bowser_ROM/M and<br>Bowser_ROM/L
|FreA=Mémoire Bowser ML
|FraM="ROM" refers to [[Wikipedia:Read-Only Memory|Read-Only Memory]].
|FreAM=Bowser Memory ML
}}
|FreE=Bowser_ROM/ML
<br clear=all>
|FreEM="ROM" refers to {{wp|read-only memory}}.
{{ML:BIS}}
|Ger=Memo-Mario and<br>Memo-Luigi
[[Category:Items]]
|GerM=''Memo'' is short for the English "memory"
[[Category:Objects]]
|Ita=Memoria M&L<br>Memoria M<br>Memoria L
[[Category:Bosses]]
|ItaM=Memory M&L<br>Memory M<br>Memory L
[[Category:RPG Bosses]]
|Kor=쿠파메모리ML
[[Category:Mario & Luigi Series Bosses]]
|KorR=Kupa Memori ML
[[Category:Mario & Luigi: Bowser's Inside Story]]
|KorM=Bowser Memory ML}}
[[Category:Bowser's Body]]
 
==Quotes==
*"''REPEL VIRUS!''"
*"''Affirmative. Correct.''"
 
==Gallery==
===''Mario & Luigi: Bowser's Inside Story''===
<gallery>
BowserMemoryKoopaTroopa.png|[[Koopa Troopa]]
BowserMemoryBoo.png|[[Boo]]
BowserMemoryStar.png|[[Super Star]]
BowserMemoryMushroom.png|[[Super Mushroom]]
</gallery>
 
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
<gallery>
MLBISBJJBowserMemoryBoo.png|Boo
MLBISBJJBowserMemorySuperStar.png|Super Star
MLBISBJJBowserMemorySuperMushroom.png|Super Mushroom
MLBISBJJBowserMemoryMegaMushroom.png|[[Mega Mushroom]]
MLBISBJJBowserMemory1-UpMushroom.png|[[1-Up Mushroom]]
</gallery>
 
==Trivia==
*The duo's attacks reference ''[[Super Mario Bros.]]'' and other titles in the series:
**When Bowser Memory M uses a Super Mushroom, he grows, but reverts to normal when he is hit by a Koopa Troopa. In the remake, he uses a Mega Mushroom instead, thus shrinking due to its time limit expiring.
**When Bowser Memory M uses a Super Star, an arrangement of the ''Super Mario Bros.'' invincibility theme plays while he is invincible. Also, Mario and Luigi fall off-screen if hit by this attack, just like the enemies in the 2D ''Super Mario'' games.
**Bowser Memory L's behavior during the battle is very similar to Luigi's personality, particularly his cowardice and fears (retreating after being attacked enough times and the Boo chasing him), as well as his clumsiness (tripping over and tossing his hammer). These traits also reference the [[Luigi's Mansion (series)|''Luigi's Mansion'']] games.
***The digital Boo attack also partially references the [[Chain Chomp]] attack used by the [[Elder Princess Shroob]] from [[Mario & Luigi: Partners in Time|the previous game]].
*Similar to the [[Hammer Bro (Mario & Luigi: Partners in Time)|Hammer Bro]] bosses from ''Mario & Luigi: Partners in Time'', their explosion animation is the same as that of normal enemies, as opposed to bosses. The same thing happens with the [[Shroob]]s. In the remake, their boss explosions are more minor than those of other bosses.
*In the remake, Bowser Memory ML and Bowser Memory MLX are the only bosses to not gain the [[Fury]] status effect as they receive damage.
*In the remake, if players use the Green Shell is used to deplete the HP off of either Bowser Memory, but fails to get an Excellent rating, the memory will explode, but will also crash the game since it's attempting to play an animation for an entity that no longer exists.
 
==Interwiki links==
*German: [[:de:Memo-Mario]], [[:de:Memo-Luigi]]
{{M&LBIS}}
[[Category:Bowser's body]]
[[Category:Mario & Luigi: Bowser's Inside Story bosses]]
[[Category:Mario & Luigi: Bowser's Inside Story characters]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey characters]]
[[it:Memoria M&L]]