BS Super Mario USA: Difference between revisions

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*Mario Statues are included. Picking up one of these gives Mario an [[extra life]] and fills his [[Health Meter]]. There are three of these in each level, plus one obtainable from the end-of-the-world boss. They are usually out in the open, but sometimes are hidden in [[Subspace]]. Two of them only appear after backtracking to [[Phanto]]'s room after using the [[key]]. Each statue can be collected only once.
*Mario Statues are included. Picking up one of these gives Mario an [[extra life]] and fills his [[Health Meter]]. There are three of these in each level, plus one obtainable from the end-of-the-world boss. They are usually out in the open, but sometimes are hidden in [[Subspace]]. Two of them only appear after backtracking to [[Phanto]]'s room after using the [[key]]. Each statue can be collected only once.
*Entering any [[jar]] in Subspace will lead to [[Wart]]'s chamber. He can be defeated multiple times with each one awarding an extra life.
*Entering any [[jar]] in Subspace will lead to [[Wart]]'s chamber. He can be defeated multiple times with each one awarding an extra life.
*A [[point]]s system was added. Points can be gained, among other things, by defeating [[List of enemies|enemies]] in various ways.
*A [[point]]s system was added. Points can be gained, among other things, by defeating [[List of enemies|enemies]] in various ways. Certain enemies are designated as "lucky" and will give extra lives.
*The "Today's Results Screen" records the [[Mushroom]]s, [[Cherry|Cherries]], Coins, Mario Statues, defeated bosses, score, and level select.
*The "Today's Results Screen" records the [[Mushroom]]s, [[Cherry|Cherries]], Coins, Mario Statues, defeated bosses, score, and level select.
*Key sequences in the narrative are accompanied by events that occur in-game. The most common of these are the character portraits at the top of the screen which show which character is talking. The top left is occupied by the good guys while the top right are the enemy bosses. These characters are engaged in off-screen shenanigans that can affect what happens on-screen:
*Key sequences in the narrative are accompanied by events that occur in-game. The most common of these are the character portraits at the top of the screen which show which character is talking. The top left is occupied by the good guys while the top right are the enemy bosses. These characters are engaged in off-screen shenanigans that can affect what happens on-screen:
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