Superball Flower: Difference between revisions
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===''Super Mario Maker 2''=== | ===''Super Mario Maker 2''=== | ||
In ''[[Super Mario Maker 2]]'', the character who picks them up takes on monochromatic shades of green, and the background music will also change to [[Birabuto Kingdom]]'s ground theme. The power-up is only available in the ''Super Mario Bros.'' game style as an alternate form of the Fire Flower and retains its properties from ''Super Mario Land''. Superballs can also now light [[Bob-omb]]s, collect [[Key]]s and [[Pink Coin (Super Mario Maker)|Pink Coin]]s, and activate [[P Switch]]es and [[POW Block]]s. Superball Flowers are unlocked by hitting a [[? Block]] that is initially covered by [[Hard Block]]s; by clearing the job [[Spiny Shell Smashers]], given to Mario by Purple Toad, the blocks will be removed, allowing Mario access. | In ''[[Super Mario Maker 2]]'', the character who picks them up takes on monochromatic shades of green, and the background music will also change to [[Birabuto Kingdom]]'s ground theme. The power-up is only available in the ''Super Mario Bros.'' game style as an alternate form of the Fire Flower and retains its properties from ''Super Mario Land''. Superballs can also now light [[Bob-omb]]s, collect [[Key]]s and [[Pink Coin (Super Mario Maker)|Pink Coin]]s, and activate [[P Switch]]es and [[POW Block]]s. Superball Flowers are unlocked by hitting a [[? Block]] that is initially covered by [[Hard Block]]s; by clearing the job [[Spiny Shell Smashers]], given to Mario by Purple Toad, the blocks will be removed, allowing Mario access. | ||
===Trivia=== | |||
* The Superball Flower is the only power up not to have appeared in a game until years later. | |||
==Gallery== | ==Gallery== |