Tower: Difference between revisions

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Undo revision 3473803 by 73.144.168.60 (talk) Instruction booklet takes priority
(For NSMBW, I added "/Towers" because the Prima Games guide called them Towers. Thank You!)
m (Undo revision 3473803 by 73.144.168.60 (talk) Instruction booklet takes priority)
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|width1=90
|width1=90
|image2=NSMBW Tower Screenshot.png
|image2=NSMBW Tower Screenshot.png
|caption2=A fortress/tower in ''New Super Mario Bros. Wii''
|caption2=A fortress in ''New Super Mario Bros. Wii''
|width2=120
|width2=120
|image3=TowerNSMB2.png
|image3=TowerNSMB2.png
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'''Towers''' (called '''fortresses''' in ''[[New Super Mario Bros. Wii]]''<ref>''New Super Mario Bros. Wii'' instruction booklet, page 9.</ref>) are a type of level appearing in ''[[New Super Mario Bros.]]'' sub-series. They are more or less the equivalent of the [[fortress]]es from ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]''. Unlike most fortresses, in which the player may have to progress from left to right or vertically, towers exclusively feature vertical direction. One appears midway through every [[world]] (except for [[World 6 (New Super Mario Bros.)|World 6]] and [[World 8 (New Super Mario Bros.)|World 8]] from ''New Super Mario Bros.'' as well as [[Rock-Candy Mines]] from ''[[New Super Mario Bros. U]]'', which have two). The challenge of towers generally depends more on traps and obstacles than [[List of enemies|enemies]].  
'''Towers''' (called '''fortresses''' in ''[[New Super Mario Bros. Wii]]'')<ref>''New Super Mario Bros. Wii'' instruction booklet, page 9.</ref> are a type of level appearing in ''[[New Super Mario Bros.]]'' sub-series. They are more or less the equivalent of the [[fortress]]es from ''[[Super Mario Bros. 3]]'' and ''[[Super Mario World]]''. Unlike most fortresses, in which the player may have to progress from left to right or vertically, towers exclusively feature vertical direction. One appears midway through every [[world]] (except for [[World 6 (New Super Mario Bros.)|World 6]] and [[World 8 (New Super Mario Bros.)|World 8]] from ''New Super Mario Bros.'' as well as [[Rock-Candy Mines]] from ''[[New Super Mario Bros. U]]'', which have two). The challenge of towers generally depends more on traps and obstacles than [[List of enemies|enemies]].  


Starting from ''New Super Mario Bros. Wii'', some worlds have no towers whatsoever. [[World 9 (New Super Mario Bros. Wii)|World 9]] of ''New Super Mario Bros. Wii'', the Special Worlds of ''[[New Super Mario Bros. 2]]'', [[Peach's Castle#New Super Mario Bros. U|Peach's Castle]] and [[Superstar Road]] of ''[[New Super Mario Bros. U]]'' are examples.
Starting from ''New Super Mario Bros. Wii'', some worlds have no towers whatsoever. [[World 9 (New Super Mario Bros. Wii)|World 9]] of ''New Super Mario Bros. Wii'', the Special Worlds of ''[[New Super Mario Bros. 2]]'', [[Peach's Castle#New Super Mario Bros. U|Peach's Castle]] and [[Superstar Road]] of ''[[New Super Mario Bros. U]]'' are examples.
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==''New Super Mario Bros. Wii'' boss fights==
==''New Super Mario Bros. Wii'' boss fights==
[[File:NSMBW World 3-T Screenshot.png|thumb|200px|The World 3 tower]]
[[File:NSMBW World 3-T Screenshot.png|thumb|200px|The World 3 tower]]
At the end of the fortresses/towers, there is a boss fight with the [[Koopalings|Koopaling]] of that world. After defeating it, it flees to the [[castle]] at the end of its respective world for a rematch. In the last tower, instead of a Koopaling, [[Kamek|Magikoopa]] is fought instead. After defeating him, he flees to the Airship. However, he is not fought there again.  
At the end of the fortresses, there is a boss fight with the [[Koopalings|Koopaling]] of that world. After defeating it, it flees to the [[castle]] at the end of its respective world for a rematch. In the last tower, instead of a Koopaling, [[Kamek|Magikoopa]] is fought instead. After defeating him, he flees to the Airship. However, he is not fought there again.  
*'''{{world-link|1|tower|World 1-Tower (New Super Mario Bros. Wii)}}''': The fight with [[Larry Koopa]] is extremely simple, with small bottomless pits on each side of the room.
*'''{{world-link|1|tower|World 1-Tower (New Super Mario Bros. Wii)}}''': The fight with [[Larry Koopa]] is extremely simple, with small bottomless pits on each side of the room.
*'''{{world-link|2|tower|World 2-Tower (New Super Mario Bros. Wii)}}''': [[Roy Koopa]] has a fight which is over a pit of quicksand.
*'''{{world-link|2|tower|World 2-Tower (New Super Mario Bros. Wii)}}''': [[Roy Koopa]] has a fight which is over a pit of quicksand.