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{{quote2|This game features everyone's favorite nonemotive witch-in-training: {{color|Ashley|magenta}}! Use the power of her magic to protect the patch from the mandrake's attack. Crush a pumpkin, and you could be in for something...magical.|In-game description|[[WarioWare Gold]]}} | {{quote2|This game features everyone's favorite nonemotive witch-in-training: {{color|Ashley|magenta}}! Use the power of her magic to protect the patch from the mandrake's attack. Crush a pumpkin, and you could be in for something...magical.|In-game description|[[WarioWare Gold]]}} | ||
[[File:PumpkinPanic.png|thumb|250px|]] | [[File:PumpkinPanic.png|thumb|250px|]] | ||
{{about|the Minigame souvenir|the Record souvenir|[[Pumpkin Panic (Record)]]}} | |||
'''Pumpkin Panic''' is a secret [[minigame]] in ''[[WarioWare Gold]]'' in the game's Toy Room. In it, the player controls [[Ashley and Red|Ashley]] as she tries to protect a pumpkin patch from [[mandrake]]s. Ashley can use her magic to turn mandrakes into pumpkins, and can kick pumpkins around to knock out additional mandrakes. For each pumpkin she kicks, Ashley fills up a particular meter at the top right, and if the meter is full, Ashley can perform some magic that turns all on-screen mandrakes into pumpkins. After a few rounds of smaller mandrakes are defeated, a much larger mandrake appears; they are immune to Ashley's direct attacks and must instead be attacked by kicking pumpkins into it or with her special move. If Ashley successfully defeats a large mandrake, a new image will appear in the minigame's gallery. The pumpkin patch can withstand two hits from a mandrake which destroys the fencing, but the game ends if a third mandrake makes it to the patch. | '''Pumpkin Panic''' is a secret [[minigame]] in ''[[WarioWare Gold]]'' in the game's Toy Room. In it, the player controls [[Ashley and Red|Ashley]] as she tries to protect a pumpkin patch from [[mandrake]]s. Ashley can use her magic to turn mandrakes into pumpkins, and can kick pumpkins around to knock out additional mandrakes. For each pumpkin she kicks, Ashley fills up a particular meter at the top right, and if the meter is full, Ashley can perform some magic that turns all on-screen mandrakes into pumpkins. After a few rounds of smaller mandrakes are defeated, a much larger mandrake appears; they are immune to Ashley's direct attacks and must instead be attacked by kicking pumpkins into it or with her special move. If Ashley successfully defeats a large mandrake, a new image will appear in the minigame's gallery. The pumpkin patch can withstand two hits from a mandrake which destroys the fencing, but the game ends if a third mandrake makes it to the patch. | ||
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