List of Mario & Luigi: Superstar Saga + Bowser's Minions glitches: Difference between revisions

no edit summary
m (I assume this was the link that was going to be typed in.)
No edit summary
Line 6: Line 6:
===Physics===
===Physics===
====Double [[Glurp]]====
====Double [[Glurp]]====
[[File:MLSSBMDoubleGlurpGlitch.jpg|thumb|right|The Double Glurp glitch in effect. Note how Mario can choose to attack one of the two Glurps occupying the same space.]]
[[File:MLSSBMDoubleGlurpGlitch.jpg|thumb|The Double Glurp glitch in effect. Note how Mario can choose to attack one of the two Glurps occupying the same space.]]
In a battle with two [[Glurp]]s and a [[Scaratroopea]], if both Glurps clone themselves after the Scaratroopea loses its wings, the clones will overlap each other in the same space due to the other space now being occupied by the [[Elite Troopea]].<ref>https://www.youtube.com/watch?v=lxT4G4qEd8Y</ref>
In a battle with two [[Glurp]]s and a [[Scaratroopea]], if both Glurps clone themselves after the Scaratroopea loses its wings, the clones will overlap each other in the same space due to the other space now being occupied by the [[Elite Troopea]].<ref>https://www.youtube.com/watch?v=lxT4G4qEd8Y</ref>


====Wrong Action Commands====
====Wrong Action Commands====
If the player [[flee]]s a battle, remains touching the enemy, and initiates a [[Luigi Dunk]] at the same moment the enemy finishes blinking, the battle will begin with Mario's hammer in the air. If the player flees again, Mario will remain in the back regardless of what command is selected, and can use Luigi's commands with various odd results.<ref>https://www.youtube.com/watch?v=AAxexyFMpAo</ref> Entering a [[Green Pipe]] while this glitch is in effect will disable all action commands.<ref>https://www.youtube.com/watch?v=EOe9nJM23BA</ref> The game will softlock if either Mario or Luigi hits a [[Recovery Block]].
If the player [[flee]]s a battle, remains touching the enemy, and initiates a [[Luigi Dunk]] at the same moment the enemy finishes blinking, the battle will begin with Mario's hammer in the air. If the player flees again, Mario will remain in the back regardless of what command is selected, and can use Luigi's commands with various odd results.<ref>https://www.youtube.com/watch?v=AAxexyFMpAo</ref> Entering a [[Green Pipe]] while this glitch is in effect will disable all action commands.<ref>https://www.youtube.com/watch?v=EOe9nJM23BA</ref> The game will softlock if either Mario or Luigi hits a [[Recovery Block]].
===Graphical===
====Shadowless Mario====
[[File:MLSSDX ShadowlessMario.png|thumb|Mario without his shadow.]]
During the [[Splart]] [[minigame]] in [[Beanbean Fields]], Mario can sometimes lose his shadow in the area the minigame takes place in. The shadow reappears when the player leaves to another area.
{{br|right}}


===Out of Bounds===
===Out of Bounds===
====Stair Clip====
====Stair Clip====
[[File:MLSSBMStairClipGlitch.jpg|thumb|right|Mario and Luigi clipping through the stairs.]]
[[File:MLSSBMStairClipGlitch.jpg|thumb|Mario and Luigi clipping through the stairs.]]
If the player performs a [[Spin Jump (Mario & Luigi series)|Spin Jump]] from a certain position on some slanted surfaces or stairs, Mario and Luigi will clip out of bounds and be sent offscreen, at which point they cannot get back in bounds.<ref>https://www.youtube.com/watch?v=ymCc7J-wjM4</ref> The only way to fix this is to reset the game. If the player saves after performing the glitch, the save file will be bricked, and they will not be able to progress any further.
If the player performs a [[Spin Jump (Mario & Luigi series)|Spin Jump]] from a certain position on some slanted surfaces or stairs, Mario and Luigi will clip out of bounds and be sent offscreen, at which point they cannot get back in bounds.<ref>https://www.youtube.com/watch?v=ymCc7J-wjM4</ref> The only way to fix this is to reset the game. If the player saves after performing the glitch, the save file will be bricked, and they will not be able to progress any further.


3,677

edits