Super Smash Bros. for Wii U: Difference between revisions

→‎Playable characters: Characters are now sorted by how they're ordered on the character select screen; still split between default, unlockable, and DLC.
(→‎Playable characters: Characters are now sorted by how they're ordered on the character select screen; still split between default, unlockable, and DLC.)
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{{rewrite|section=yes|previous ''Super Smash Bros.'' articles use original character descriptions as opposed to Trophy descriptions}}
{{rewrite|section=yes|previous ''Super Smash Bros.'' articles use original character descriptions as opposed to Trophy descriptions}}
[[File:SSBWiiU Character Select.jpg|thumb|250px|The full character select screen, including all downloadable characters.]]
[[File:SSBWiiU Character Select.jpg|thumb|250px|The full character select screen, including all downloadable characters.]]
Including DLC characters, this installment features a total of 58 playable characters. These consist of 37 veterans and 21 newcomers. Certain characters from previous ''Super Smash Bros.'' games have been removed from the rosters of both the Nintendo 3DS and Wii U versions in order to keep them consistent, partly due to limitations with the Nintendo 3DS version. Unlike previous games in the series, with the removal of in-game transformations, Sheik, Zero Suit Samus and Charizard are now standalone characters. Of the roster, eleven characters are from the ''[[Mario (franchise)|Mario]]'' universe (eighteen if the seven Koopaling alternates for Bowser Jr. are counted): [[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Bowser]], [[Yoshi]], [[Rosalina]], [[Bowser Jr.]], [[Wario]], [[Donkey Kong]], [[Diddy Kong]], and [[Dr. Mario]].
Including DLC characters, this installment features a total of 58 playable characters. These consist of 37 veterans and 21 newcomers. Certain characters from previous ''Super Smash Bros.'' games have been removed from the rosters of both the Nintendo 3DS and Wii U versions in order to keep them consistent, partly due to limitations with the Nintendo 3DS version. Unlike previous games in the series, with the removal of in-game transformations, Sheik, Zero Suit Samus, and Charizard are now standalone characters. Of the roster, eleven characters are from the ''[[Mario (franchise)|Mario]]'' universe (eighteen if the seven Koopaling alternates for Bowser Jr. are counted): [[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Bowser]], [[Yoshi]], [[Rosalina]], [[Bowser Jr.]], [[Wario]], [[Donkey Kong]], [[Diddy Kong]], and [[Dr. Mario]].


[[Mewtwo]] returns from ''Super Smash Bros. Melee'' as a downloadable, 50th character, releasing for free to Club Nintendo members who signed up for a promotion involving the purchase of both the Nintendo 3DS and Wii U versions of the game.<ref name="Mewtwo free to Club Nintendo members who register both versions">[http://club2.nintendo.com/smash-promo/ Super Smash Bros Offer]</ref> It was released as a paid download later on for those who did not register both versions.<ref name="Mewtwo confirmed to launch as paid DLC later on">[https://twitter.com/nintendoeurope/status/535440807214743552 Nintendo of Europe on Twitter: 'Mewtwo will be available to purchase later in #SmashBros, for those who don't register both versions.']</ref> In addition, two more characters return from previous installments as downloadable characters, namely [[Roy (Fire Emblem)|Roy]] from ''Super Smash Bros. Melee'' and [[Lucas]] from ''Super Smash Bros. Brawl''. Four more newcomers made their debut as playable characters: [[Ryu]] from the ''[[wikipedia:Street Fighter|Street Fighter]]'' series, [[Cloud Strife]] from ''[[wikipedia:Final Fantasy VII|Final Fantasy VII]]'', [[Corrin]] from ''Fire Emblem Fates'', and [[Bayonetta]] from the ''[[wikipedia:Bayonetta|Bayonetta]]'' series. DLC characters do not have any custom special moves.
[[Mewtwo]] returns from ''Super Smash Bros. Melee'' as a downloadable, 50th character, releasing for free to Club Nintendo members who signed up for a promotion involving the purchase of both the Nintendo 3DS and Wii U versions of the game.<ref name="Mewtwo free to Club Nintendo members who register both versions">[http://club2.nintendo.com/smash-promo/ Super Smash Bros Offer]</ref> It was released as a paid download later on for those who did not register both versions.<ref name="Mewtwo confirmed to launch as paid DLC later on">[https://twitter.com/nintendoeurope/status/535440807214743552 Nintendo of Europe on Twitter: 'Mewtwo will be available to purchase later in #SmashBros, for those who don't register both versions.']</ref> In addition, two more characters return from previous installments as downloadable characters, namely [[Roy (Fire Emblem)|Roy]] from ''Super Smash Bros. Melee'' and [[Lucas]] from ''Super Smash Bros. Brawl''. Four more newcomers made their debut as playable characters: [[Ryu]] from the ''[[wikipedia:Street Fighter|Street Fighter]]'' series, [[Cloud Strife]] from ''[[wikipedia:Final Fantasy VII|Final Fantasy VII]]'', [[Corrin]] from ''Fire Emblem Fates'', and [[Bayonetta]] from the ''[[wikipedia:Bayonetta|Bayonetta]]'' series. DLC characters do not have any custom special moves.
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|Standard - [[Peanut Popgun]]<br>Side - [[Monkey Flip]]<br>Up - [[Rocketbarrel Boost]]<br>Down - [[Banana Peel (move)|Banana Peel]]
|Standard - [[Peanut Popgun]]<br>Side - [[Monkey Flip]]<br>Up - [[Rocketbarrel Boost]]<br>Down - [[Banana Peel (move)|Banana Peel]]
|[[Rocketbarrel Barrage]]
|[[Rocketbarrel Barrage]]
|-
!align=center colspan="2"|[[File:LittleMacSSB4.png|120x120px]]<br> ''[[Little Mac]]'' [[File:PunchOutSymbol.png|35px]]
|This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut.
|Standard - [[Little Mac#Straight Lunge|Straight Lunge]]<br>Side - [[Little Mac#Jolt Haymaker|Jolt Haymaker]]<br>Up - [[Little Mac#Rising Uppercut|Rising Uppercut]]<br>Down - [[Little Mac#Slip Counter|Slip Counter]]
|[[Little Mac#Giga Mac|Giga Mac]]
|-
|-
!align=center colspan="2"|[[File:SSB4 - Link Artwork.png|120x120px]]<br> [[Link]] [[File:Zelda_Emblem.png|30px]]
!align=center colspan="2"|[[File:SSB4 - Link Artwork.png|120x120px]]<br> [[Link]] [[File:Zelda_Emblem.png|30px]]
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|Standard - [[Meta Knight#Mach Tornado|Mach Tornado]]<br>Side - [[Meta Knight#Drill Rush|Drill Rush]]<br>Up - [[Meta Knight#Shuttle Loop|Shuttle Loop]]<br>Down - [[Meta Knight#Dimensional Cape|Dimensional Cape]]
|Standard - [[Meta Knight#Mach Tornado|Mach Tornado]]<br>Side - [[Meta Knight#Drill Rush|Drill Rush]]<br>Up - [[Meta Knight#Shuttle Loop|Shuttle Loop]]<br>Down - [[Meta Knight#Dimensional Cape|Dimensional Cape]]
|[[Meta Knight#Galaxia Darkness|Galaxia Darkness]]
|[[Meta Knight#Galaxia Darkness|Galaxia Darkness]]
|-
!align=center colspan="2"|[[File:LittleMacSSB4.png|120x120px]]<br> ''[[Little Mac]]'' [[File:PunchOutSymbol.png|35px]]
|This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut.
|Standard - [[Little Mac#Straight Lunge|Straight Lunge]]<br>Side - [[Little Mac#Jolt Haymaker|Jolt Haymaker]]<br>Up - [[Little Mac#Rising Uppercut|Rising Uppercut]]<br>Down - [[Little Mac#Slip Counter|Slip Counter]]
|[[Little Mac#Giga Mac|Giga Mac]]
|-
|-
!align=center colspan="2"|[[File:FoxSSB4.png|120x120px]]<br> [[Fox McCloud|Fox]] [[File:StarFox_Emblem.png|30px]]
!align=center colspan="2"|[[File:FoxSSB4.png|120x120px]]<br> [[Fox McCloud|Fox]] [[File:StarFox_Emblem.png|30px]]
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===Unlockable characters===
===Unlockable characters===
|-
!align=center colspan="2"|[[File:Falco SSB4 Art.png|120x120px]]<br> [[Falco Lombardi|Falco]] [[File:StarFox_Emblem.png|30px]]
|A talented pilot and part of the Star Fox team, Falco can be a bit rough around the edges. He once led his own galactic gang before joining up with Fox. In Smash Bros. his ability to jump high and deal damage in the air makes him a powerful threat and his thrown Reflector can catch foes by surprise.
|Standard - [[Falco Lombardi#Blaster|Blaster]]<br>Side - [[Falco Lombardi#Falco Phantasm|Falco Phantasm]]<br>Up - [[Falco Lombardi#Fire Bird|Fire Bird]]<br>Down - [[Falco Lombardi#Reflector|Reflector]]
|[[Falco Lombardi#Landmaster|Landmaster]]
|-
|-
!align=center colspan="2"|[[File:Wario SSB4 Artwork.jpg|120x120px]]<br> [[Wario]][[File:Wario Emblem.png|30px]]
!align=center colspan="2"|[[File:Wario SSB4 Artwork.jpg|120x120px]]<br> [[Wario]][[File:Wario Emblem.png|30px]]
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|[[Wario-Man]]
|[[Wario-Man]]
|-
|-
!align=center colspan="2"|[[File:Lucina_SSB4.png|120x120px]]<br> ''[[Lucina]]'' [[File:FireEmblem_Emblem.png|30px]]
!align=center colspan="2"|[[File:G&WSSB4.png|120x120px]]<br> [[Mr. Game & Watch]] [[File:Game&Watch Emblem.png|30px]]
|Chrom's daughter and the future Princess of Ylisse. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip.
|Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.
|Standard - [[Lucina#Shield Breaker|Shield Breaker]]<br>Side - [[Lucina#Dancing Blade|Dancing Blade]]<br>Up - [[Lucina#Dolphin Slash|Dolphin Slash]]<br>Down - [[Lucina#Counter|Counter]]
|Standard - [[Mr. Game & Watch#Chef|Chef]]<br>Side - [[Mr. Game & Watch#Judge|Judge]]<br>Up - [[Mr. Game & Watch#Fire|Fire]]<br>Down - [[Mr. Game & Watch#Oil Panic|Oil Panic]]
|[[Lucina#Critical Hit|Critical Hit]]
|[[Mr. Game & Watch#Octopus|Octopus]]
|-
|-
!align=center colspan="2"|[[File:DarkPitSSB4.png|120x120px]]<br> ''[[Dark Pit]]'' [[File:KidIcarus Emblem.png|30px]]
!align=center colspan="2"|[[File:DuckHuntSSB4.png|120x120px]]<br> ''[[Duck Hunt (character)|Duck Hunt]]'' [[File:DuckHunt Emblem.png|30px]]<br><small>''Duck Hunt Duo'' in PAL regions</small>
|Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different.
|You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the NES Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt!
|Standard - [[Dark Pit#Silver Bow|Silver Bow]]<br>Side - [[Dark Pit#Electroshock Arm|Electroshock Arm]]<br>Up - [[Dark Pit#Power of Flight|Power of Flight]]<br>Down - [[Dark Pit#Guardian Orbitars|Guardian Orbitars]]
|Standard - [[Duck Hunt (character)#Trick Shot|Trick Shot]]<br>Side - [[Duck Hunt (character)#Clay Shooting|Clay Shooting]]<br>Up - [[Duck Hunt (character)#Duck Jump|Duck Jump]]<br>Down - [[Duck Hunt (character)#Wild Gunman|Wild Gunman]]
|[[Dark Pit#Dark Pit Staff|Dark Pit Staff]]
|[[Duck Hunt (character)#NES Zapper Posse|NES Zapper Posse]]
|-
|-
!align=center colspan="2"|[[File:Dr Mario SSB4 Artwork.png|120x120px]]<br> [[Dr. Mario]] [[File:Mario_Emblem.png|35px]]
!align=center colspan="2"|[[File:Falco SSB4 Art.png|120x120px]]<br> [[Falco Lombardi|Falco]] [[File:StarFox_Emblem.png|30px]]
|In the 1990 puzzle game Dr. Mario, Mario threw on a white coat and decided to take a shot at that whole "medicine" thing. In this game, he's a balanced fighter who can throw [[Megavitamin]] capsules and nimbly deflect blows with his Super Sheet. He's not quite as quick as normal Mario, but his attacks deal a bit more damage.
|A talented pilot and part of the Star Fox team, Falco can be a bit rough around the edges. He once led his own galactic gang before joining up with Fox. In Smash Bros. his ability to jump high and deal damage in the air makes him a powerful threat and his thrown Reflector can catch foes by surprise.
|Standard - [[Megavitamin]]<br>Side - [[Super Sheet]]<br>Up - [[Super Jump Punch]]<br>Down - [[Dr. Tornado]]
|Standard - [[Falco Lombardi#Blaster|Blaster]]<br>Side - [[Falco Lombardi#Falco Phantasm|Falco Phantasm]]<br>Up - [[Falco Lombardi#Fire Bird|Fire Bird]]<br>Down - [[Falco Lombardi#Reflector|Reflector]]
|[[Doctor Finale]]
|[[Falco Lombardi#Landmaster|Landmaster]]
|-
|-
!align=center colspan="2"|[[File:ROBSSB4EN.png|120x120px]]<br> [[R.O.B.]] [[File:ROB Emblem.png|30px]]
!align=center colspan="2"|[[File:ROBSSB4EN.png|120x120px]]<br> [[R.O.B.]] [[File:ROB Emblem.png|30px]]
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|[[R.O.B.#Super Diffusion Beam|Super Diffusion Beam]]
|[[R.O.B.#Super Diffusion Beam|Super Diffusion Beam]]
|-
|-
!align=center colspan="2"|[[File:G&WSSB4.png|120x120px]]<br> [[Mr. Game & Watch]] [[File:Game&Watch Emblem.png|30px]]
!align=center colspan="2"|[[File:Dr Mario SSB4 Artwork.png|120x120px]]<br> [[Dr. Mario]] [[File:Mario_Emblem.png|35px]]
|Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying.
|In the 1990 puzzle game Dr. Mario, Mario threw on a white coat and decided to take a shot at that whole "medicine" thing. In this game, he's a balanced fighter who can throw [[Megavitamin]] capsules and nimbly deflect blows with his Super Sheet. He's not quite as quick as normal Mario, but his attacks deal a bit more damage.
|Standard - [[Mr. Game & Watch#Chef|Chef]]<br>Side - [[Mr. Game & Watch#Judge|Judge]]<br>Up - [[Mr. Game & Watch#Fire|Fire]]<br>Down - [[Mr. Game & Watch#Oil Panic|Oil Panic]]
|Standard - [[Megavitamin]]<br>Side - [[Super Sheet]]<br>Up - [[Super Jump Punch]]<br>Down - [[Dr. Tornado]]
|[[Mr. Game & Watch#Octopus|Octopus]]
|[[Doctor Finale]]
|-
!align=center colspan="2"|[[File:DarkPitSSB4.png|120x120px]]<br> ''[[Dark Pit]]'' [[File:KidIcarus Emblem.png|30px]]
|Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different.
|Standard - [[Dark Pit#Silver Bow|Silver Bow]]<br>Side - [[Dark Pit#Electroshock Arm|Electroshock Arm]]<br>Up - [[Dark Pit#Power of Flight|Power of Flight]]<br>Down - [[Dark Pit#Guardian Orbitars|Guardian Orbitars]]
|[[Dark Pit#Dark Pit Staff|Dark Pit Staff]]
|-
|-
!align=center colspan="2"|[[File:DuckHuntSSB4.png|120x120px]]<br> ''[[Duck Hunt (character)|Duck Hunt]]'' [[File:DuckHunt Emblem.png|30px]]<br><small>''Duck Hunt Duo'' in PAL regions</small>
!align=center colspan="2"|[[File:Lucina_SSB4.png|120x120px]]<br> ''[[Lucina]]'' [[File:FireEmblem_Emblem.png|30px]]
|You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the NES Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt!
|Chrom's daughter and the future Princess of Ylisse. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip.
|Standard - [[Duck Hunt (character)#Trick Shot|Trick Shot]]<br>Side - [[Duck Hunt (character)#Clay Shooting|Clay Shooting]]<br>Up - [[Duck Hunt (character)#Duck Jump|Duck Jump]]<br>Down - [[Duck Hunt (character)#Wild Gunman|Wild Gunman]]
|Standard - [[Lucina#Shield Breaker|Shield Breaker]]<br>Side - [[Lucina#Dancing Blade|Dancing Blade]]<br>Up - [[Lucina#Dolphin Slash|Dolphin Slash]]<br>Down - [[Lucina#Counter|Counter]]
|[[Duck Hunt (character)#NES Zapper Posse|NES Zapper Posse]]
|[[Lucina#Critical Hit|Critical Hit]]
|-
|-
!colspan="5" style="font-size:12px"|
!colspan="5" style="font-size:12px"|
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|-
|-
![[Dark Pit]]
![[Dark Pit]]
|Clear All-Star mode on Normal
|Clear All-Star mode on Normal difficulty
|Play 40 matches
|Play 40 matches
|[[Palutena's Temple]]
|[[Palutena's Temple]]
|-
|-
![[Dr. Mario]]
![[Dr. Mario]]
|Clear Master Orders on Hard
|Clear a Hard difficulty Master Orders ticket
|Play 50 matches
|Play 50 matches
|[[Delfino Plaza]]
|[[Delfino Plaza]]
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|-
|-
![[Mr. Game & Watch]]
![[Mr. Game & Watch]]
|Clear Classic Mode in intensity 2.0 or higher with 5 characters
|Clear Classic Mode on intensity 2.0 or higher with 5 characters
|Play 80 matches
|Play 80 matches
|[[Flat Zone X]]
|[[Flat Zone X]]