List of Super Smash Bros. for Nintendo 3DS / Wii U pre-release and unused content: Difference between revisions

→‎Icons: Providing tip reference.
(→‎Icons: Providing tip reference.)
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Data for an icon representing the ''Rhythm Heaven'' series can be found in the game's files, meaning that a fighter or stage based on the series may have been planned at one point.<ref name="SSB4 Data Mine">http://www.sourcegaming.info/2015/01/26/smash-4-wii-u-data-discoveries/</ref>
Data for an icon representing the ''Rhythm Heaven'' series can be found in the game's files, meaning that a fighter or stage based on the series may have been planned at one point.<ref name="SSB4 Data Mine">http://www.sourcegaming.info/2015/01/26/smash-4-wii-u-data-discoveries/</ref>


There are also two unused stock icons, which are for [[Ridley]] and [[Gaur Plain|Metal Face]] respectively. Ridley has two stock icons, but only the variant with the purple head is used in the final game. The presence of Metal Face's stock icon in the game data suggests that players were originally going to receive a KO point if they defeat Metal Face, which, even though it is mentioned in the game's tips{{ref needed}}, does not happen in the final version of the game.
There are also two unused stock icons, which are for [[Ridley]] and [[Gaur Plain|Metal Face]] respectively. Ridley has two stock icons, but only the variant with the purple head is used in the final game. The presence of Metal Face's stock icon in the game data suggests that players were originally going to receive a KO point if they defeat Metal Face, which, even though it is mentioned in the game's tips<ref>"When Metal Face shows up at night, you can attack and defeat him. Whoever finished him off will get credit for the resulting KO." - Tip for [[Gaur Plain]]</ref>, does not happen in the final version of the game.


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