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==Platform==
==Platform==
[[File:NSMBU DX screenshot.png|thumb|left|[[Mario]] and [[Fire Mario|Fire]] [[Toadette]] in [[Painted Swampland]] from ''[[New Super Mario Bros. U Deluxe]]'', a sidescrolling platformer.]]
[[File:NSMBU DX screenshot.png|thumb|left|[[Mario]] and [[Fire Mario|Fire]] [[Toadette]] in [[Painted Swampland]] from ''[[New Super Mario Bros. U Deluxe]]'', a side-scrolling platformer]]
Platform games (often called '''platformers''') require players to control a character who traverses levels consisting of a multitude of platforms to [[Goal Pole|reach]] or [[Power Star|attain]] a particular goal.
Platform games (often called '''platformers''') require players to control a character who traverses levels consisting of a multitude of platforms to [[Goal Pole|reach]] or [[Power Star|attain]] a particular goal.


[[File:SM64BobOmbBattlefield.png|thumb|right|Mario running in the course [[Bob-omb Battlefield]], which is from ''[[Super Mario 64]]''; the first three-dimensional platform game in the ''Mario'' series.]]
[[File:SM64BobOmbBattlefield.png|thumb|right|Mario running in the course [[Bob-omb Battlefield]], which is from ''[[Super Mario 64]]'', the first three-dimensional platform game in the ''Mario'' series]]
The majority of ''Mario'' games fall within the platformer genre, which itself can be divided into two sub-genres: sidescrolling and three-dimensional. '''Sidescrollers''' usually allow travel in only one or two directions towards a [[Goal Pole]]. '''Three-dimensional''' (or '''3D''') platformers allow travel in any direction and usually consist of objective-based level completion. Classification is based upon movement style, so games like ''[[New Super Mario Bros. Wii]]'' with modern three-dimensional graphics are still classified as sidescrollers.
The majority of ''Mario'' games fall within the platformer genre, which itself can be divided into two sub-genres: side-scrolling and three-dimensional. '''Side-scrollers''' usually allow travel in only one or two directions towards a [[Goal Pole]]. '''Three-dimensional''' (or '''3D''') platformers allow travel in any direction and usually consist of objective-based level completion. Classification is based upon movement style, so games like ''[[New Super Mario Bros. Wii]]'' with modern three-dimensional graphics are still classified as side-scrollers.


Most 3D platformers in the ''Mario'' series feature a menu for selecting what objective is to be achieved (or objectives in ''Super Mario Odyssey'') whenever Mario enters an area (except ''[[Super Mario 3D World]]'' &  ''[[Super Mario 3D Land|Land]]'', in which levels are completed by reaching a traditional Goal Pole). The player can also select objectives they have previously completed, including re-fighting bosses.
Most 3D platformers in the ''Mario'' series feature a menu for selecting what objective is to be achieved (or objectives in ''Super Mario Odyssey'') whenever Mario enters an area (except ''[[Super Mario 3D World]]'' &  ''[[Super Mario 3D Land|Land]]'', in which levels are completed by reaching a traditional Goal Pole). The player can also select objectives they have previously completed, including re-fighting bosses.
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