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(Undo revision 3133036 by HvyParaBeetle (talk) Its abilities are already mentioned in this paragraph. Plus, you need to write in third person.) Tag: Undo |
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[[File:Spin.gif|16x32px|left]] | [[File:Spin.gif|16x32px|left]] | ||
[[File:Star World 1.png|thumb|[[Cape Mario]] spin jumping on some Rotating Blocks]] | [[File:Star World 1.png|thumb|[[Cape Mario]] spin jumping on some Rotating Blocks]] | ||
The Spin Jump first makes its appearance in ''[[Super Mario World]]'', where Mario or Luigi can Spin Jump using the {{button|snes|A}} button. The Spin Jump can instantly defeat most stompable enemies such as [[Galoomba]]s and [[Koopa Troopa]]s, while allowing Mario or Luigi to bounce on spiky or hazardous enemies, such as [[Spiny|Spinies]] and [[Chainsaw]]s, without taking damage. It is possible to gain height from Spin Jumping on enemies, though not as much as a regular jump. If Mario or Luigi are at least in their [[Super Mario (form)|Super form]], Spin Jumps can break [[Rotating Block]]s from above. Furthermore, if they are in their [[Fire Mario|Fire form]], doing a Spin Jump will scatter [[fireball]]s rapidly in both directions | The Spin Jump first makes its appearance in ''[[Super Mario World]]'', where Mario or Luigi can Spin Jump using the {{button|snes|A}} button. The Spin Jump can instantly defeat most stompable enemies such as [[Galoomba]]s and [[Koopa Troopa]]s, while allowing Mario or Luigi to bounce on spiky or hazardous enemies, such as [[Spiny|Spinies]] and [[Chainsaw]]s, without taking damage. It is possible to gain height from Spin Jumping on enemies, though not as much as a regular jump. If Mario or Luigi are at least in their [[Super Mario (form)|Super form]], Spin Jumps can break [[Rotating Block]]s from above. Furthermore, if they are in their [[Fire Mario|Fire form]], doing a Spin Jump will scatter [[fireball]]s rapidly in both directions. | ||
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