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'''Pyrobots'''<ref>Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 27.</ref> are [[Ready-Bots]]<ref>"Ready-Bots" concept artwork, "Critters 2 Gallery" in the "Extras" section of ''Donkey Kong Country Returns''.</ref> that appear in ''[[Donkey Kong Country Returns]]''. As their name states, Pyrobots use flamethrowers, which can hurt [[Donkey Kong]] and [[Diddy Kong]]. Pyrobots come in two models. | '''Pyrobots'''<ref>Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 27.</ref> are [[Ready-Bots]]<ref>"Ready-Bots" concept artwork, "Critters 2 Gallery" in the "Extras" section of ''Donkey Kong Country Returns''.</ref> that appear in ''[[Donkey Kong Country Returns]]''. As their name states, Pyrobots use flamethrowers, which can hurt [[Donkey Kong]] and [[Diddy Kong]]. Pyrobots come in two models. | ||
The red, older '''Pyrobot Mk I'''<ref>"''On a platform between two sets of mallets, stun the '''Pyrobot Mk I''' and then pound on the container to get another Puzzle Piece.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 135.</ref> (also spelled '''Pyrobot Mk 1'''<ref>"''Below the N Block, stun the '''Pyrobot Mk 1''' by jumping on it, and then pound a trapdoor to drop into a hidden area.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 135.</ref>) is resistant to every kind of direct attack that the [[Kong]]s make. However, jumping on one can immobilize it temporarily. The only way to defeat a Mk 1 is to throw a [[barrel]] or a [[ | The red, older '''Pyrobot Mk I'''<ref>"''On a platform between two sets of mallets, stun the '''Pyrobot Mk I''' and then pound on the container to get another Puzzle Piece.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 135.</ref> (also spelled '''Pyrobot Mk 1'''<ref>"''Below the N Block, stun the '''Pyrobot Mk 1''' by jumping on it, and then pound a trapdoor to drop into a hidden area.''" Knight, Michael. ''Donkey Kong Country Returns'' [[Prima Games|Prima]] Official Game Guide. Page 135.</ref>) is resistant to every kind of direct attack that the [[Kong]]s make. However, jumping on one can immobilize it temporarily. The only way to defeat a Mk 1 is to throw a [[barrel]] or a [[BuckBomb]] at one. | ||
[[File:PyrobotY.png|thumb|left|200px|Pyrobot Mk II]] | [[File:PyrobotY.png|thumb|left|200px|Pyrobot Mk II]] | ||
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In ''[[Donkey Kong Country Returns 3D]]'', the red Pyrobots in [[Robo Factory]] shoot fire steams out of their heads while the yellow ones act like normal Pyrobots. | In ''[[Donkey Kong Country Returns 3D]]'', the red Pyrobots in [[Robo Factory]] shoot fire steams out of their heads while the yellow ones act like normal Pyrobots. | ||
{{br}} | {{br}} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{DKCR}} | {{DKCR}} | ||
[[Category:Robots]] | [[Category:Robots]] |