History of Mario: Difference between revisions

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===''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''===
===''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''===
[[File:Mario and Yoshi SMW.png|thumb|left|[[Cape Mario|Caped Mario]] and [[Yoshi]]]]
[[File:Mario and Yoshi SMW.png|thumb|left|[[Cape Mario|Caped Mario]] and [[Yoshi]]]]
''[[Super Mario World]]'' and its reissue, ''[[Super Mario World: Super Mario Advance 2]]'', introduce [[Yoshi]] as a sidekick character to Mario. Mario can ride [[Yoshi (species)|Yoshis]] and so gain varying new powers. Mario meets Yoshi on a holiday in [[Dinosaur Land]], where Bowser kidnaps Toadstool again, forcing Mario and Luigi to rescue her once again. ''Super Mario World'' is the first ''Super Mario'' game to have a second jump button for a different jump—the [[Spin Jump]]—with which Super Mario can destroy [[Rotating Block]]s from above or jump off Yoshi's back; he can also use it to avoid certain obstacles or defeat foes. Mario can use [[Cape Feather]]s to turn into [[Cape Mario|Caped Mario]], allowing him to take off from the ground and stay in the air for quite a while. Mario can also use [[Grab Block]]s and throw them at enemies or obstacles.
''[[Super Mario World]]'' and its reissue, ''[[Super Mario World: Super Mario Advance 2]]'', introduce [[Yoshi]] as a sidekick character to Mario. Mario can ride [[Yoshi (species)|Yoshis]] and so gain varying new powers. Mario meets Yoshi on a holiday in [[Dinosaur Land]], where [[Bowser]] kidnaps Toadstool again, forcing Mario and Luigi to rescue her once again. ''Super Mario World'' is the first ''Super Mario'' game to have a second jump button for a different jump—the [[Spin Jump]]—with which Super Mario can destroy [[Rotating Block]]s from above or jump off Yoshi's back; he can also use it to avoid certain obstacles or defeat foes. Mario can use [[Cape Feather]]s to turn into [[Cape Mario|Caped Mario]], allowing him to take off from the ground and stay in the air for quite a while. Mario can also use [[Grab Block]]s and throw them at enemies or obstacles.
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===''Super Mario Land 2: 6 Golden Coins''===
===''Super Mario Land 2: 6 Golden Coins''===
''[[Super Mario Land 2: 6 Golden Coins]]'' introduces a new antagonist to Mario named [[Wario]]. Wario usurps [[Mario's castle]] while Mario rescues Princess Daisy in Sarasaland (the events of ''Super Mario Land''). The player's objective here is to regain control of Mario's castle. Mario gains more power-ups this time, including the [[Fire Flower]] and the [[Carrot]]. The Fire form has a slightly different appearance; Mario wears a small feather on his cap. The Carrot transforms Mario into [[Bunny Mario]], allowing him to slow his descent or hover. Mario encounters several enemies and bosses by traveling through zones rather than worlds. When he finally reaches Wario, Wario attempts to use power-ups transforming him into Bunny Wario<ref name="NP92>''Nintendo Power'' Volume 92, page 87. – "'''''Whack Wario!''' Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario.''"</ref> and Fiery Wario,<ref name="NP92/> but Mario eventually prevails and takes his castle back.
''[[Super Mario Land 2: 6 Golden Coins]]'' introduces a new antagonist to Mario named [[Wario]]. Wario usurps [[Mario's castle]] while Mario rescues Princess Daisy in Sarasaland (the events of ''Super Mario Land''). The player's objective here is to regain control of Mario's castle. Mario gains more power-ups this time, including the [[Fire Flower]] and the [[Carrot]]. The [[Fire Mario|Fire form]] has a slightly different appearance: Mario wears a small feather on his cap. The Carrot transforms Mario into [[Bunny Mario]], allowing him to slow his descent or hover. Mario encounters several enemies and bosses by traveling through zones rather than worlds. When he finally reaches Wario, Wario attempts to use power-ups transforming him into Bunny Wario<ref name="NP92>''Nintendo Power'' Volume 92, page 87. – "'''''Whack Wario!''' Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario.''"</ref> and Fiery Wario,<ref name="NP92/> but Mario eventually prevails and takes his castle back.


===''Super Mario 64'' / ''Super Mario 64 DS''===
===''Super Mario 64'' / ''Super Mario 64 DS''===
{{multiple image|align=right|direction=horizontal|width1=110|width2=143|footer=Artwork of Mario for ''Super Mario 64'' (left) and his updated appearance in ''Super Mario 64 DS'' (right)|image1=Mario smiling SM64 artwork.png|image2=Mario SM64DS art.png}}
{{multiple image|align=right|direction=horizontal|width1=110|width2=143|footer=Artwork of Mario for ''Super Mario 64'' (left) and his updated appearance in ''Super Mario 64 DS'' (right)|image1=Mario smiling SM64 artwork.png|image2=Mario SM64DS art.png}}
{{quote|Hello!|Mario|Super Mario 64}}
{{quote|Hello!|Mario|Super Mario 64}}
In ''[[Super Mario 64]]'', Mario is invited to have a [[cake]] with Princess Peach at the [[Peach's Castle|Mushroom Castle]], but he finds the castle taken over and Peach kidnapped by Bowser. In order to save Peach, Mario has to collect the castle's [[Power Star]]s to advance and defeat Bowser. Mario utilizes a larger variety of jumps and maneuvers, such as the [[Backward Somersault]], the [[Side Somersault]], and the [[Wall Jump|Wall Kick]], and while he can stomp enemies, he can also attack them by punching and kicking.
In ''[[Super Mario 64]]'', Mario is invited to have a [[cake]] with [[Princess Peach]] at the [[Peach's Castle|Mushroom Castle]], but he finds the castle taken over and Peach kidnapped by Bowser. In order to save Peach, Mario has to collect the castle's [[Power Star]]s to advance and defeat Bowser. Mario utilizes a larger variety of jumps and maneuvers, such as the [[Backward Somersault]], the [[Side Somersault]], and the [[Wall Jump|Wall Kick]], and while he can stomp enemies, he can also attack them by [[punch]]ing and [[kick]]ing.


In the game's remake, ''[[Super Mario 64 DS]]'', Mario is an unlockable character. He is invited to the Mushroom Castle for cake, along with [[Luigi]] and Wario. However, some time after they enter, Bowser overtakes the castle. The three are thrown behind locked doors, with Mario being sealed away by [[Goomboss]], who keeps the [[Mario Key|key to his door]]. Yoshi can unlock Mario's door once he defeats Goomboss. Mario is required to rescue Luigi. The player also needs Mario to complete the game, as he is the only character that Bowser allows to enter the [[Bowser in the Sky|final level]] to rescue Peach. Mario has good stats, with decent power and [[swim]]ming, the best speed, and, by extension, the best jump height and distance (excluding Luigi's Backward Somersault). His special ability is the balloon-floating power gained by the [[Power Flower (Super Mario 64 DS)|Power Flower]]. Mario can also use the feather, the remake equivalent of the [[Wing Cap]], which gives him more special abilities than the other characters. Mario is also the only character that can wall-kick. Other characters can transform into Mario, gaining his appearance but not his voice, by putting on [[Mario Cap|Mario's cap]]. Mario can transform into Luigi and Wario this way but not into Yoshi.
In the game's remake, ''[[Super Mario 64 DS]]'', Mario is an unlockable character. He is invited to the Mushroom Castle for cake, along with [[Luigi]] and Wario. However, some time after they enter, Bowser overtakes the castle. The three are thrown behind locked doors, with Mario being sealed away by [[Goomboss]], who keeps the [[Mario Key|key to his door]]. Yoshi can unlock Mario's door once he defeats Goomboss. Mario is required to rescue Luigi. The player also needs Mario to complete the game, as he is the only character that Bowser allows to enter the [[Bowser in the Sky|final level]] to rescue Peach. Mario has good stats, with decent power and [[swim]]ming, the best speed, and, by extension, the best jump height and distance (excluding Luigi's Backward Somersault). His special ability is the balloon-floating power gained by the [[Power Flower (Super Mario 64 DS)|Power Flower]]. Mario can also use the feather, the remake equivalent of the [[Wing Cap]], which gives him more special abilities than the other characters. Mario is also the only character that can wall-kick. Other characters can transform into Mario, gaining his appearance but not his voice, by putting on [[Mario Cap|Mario's cap]]. Mario can transform into Luigi and Wario this way but not into Yoshi.
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*[[Wanted!]] — [[Mario's face]], along with the faces of the playable cast, either needs to be found or is part of the many other faces blocking the face that needs to be found.
*[[Wanted!]] — [[Mario's face]], along with the faces of the playable cast, either needs to be found or is part of the many other faces blocking the face that needs to be found.
*[[Boom Box (minigame)|Boom Box]] — Mario's head reacts to the player's choices in the minigame.
*[[Boom Box (minigame)|Boom Box]] — Mario's head reacts to the player's choices in the minigame.
*[[Tox Box Shuffle]] — This is similar to Boom Box.
*[[Tox Box Shuffle]] — Mario's head reacts as it does in Boom Box.
*[[Mix-a-Mug]] — Mario is one of the matchable faces among Wario, Luigi, Peach, and Yoshi.
*[[Mix-a-Mug]] — Mario is one of the matchable faces among Wario, Luigi, Peach, and Yoshi.
*[[Mario's Slides]] — Mario (represented by his face) needs to be guided down the slides toward a Star and away from [[Piranha Plant]]s.
*[[Mario's Slides]] — Mario (represented by his face) needs to be guided down the slides toward a Star and away from [[Piranha Plant]]s.
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In ''[[Super Mario Sunshine]]'', Mario, Princess Peach, and [[Toadsworth]] arrive at [[Isle Delfino]], where Mario is framed for polluting the island and disrupting the sunlight and is sentenced to clean it and collect [[Shine Sprite]]s. Mario meets a new machine called [[F.L.U.D.D.|FLUDD]] and discovers that [[Shadow Mario]], using a stolen [[Magic Paintbrush]], is behind the pollution. Shadow Mario attempts a few times to kidnap Peach, and Mario later discovers that he is [[Bowser Jr.]] in disguise, who accuses Mario of stealing his mom, Peach. Mario does eventually meet and fight Bowser and Bowser Jr. in [[Corona Mountain]] to rescue Peach and restore Isle Delfino to normal.
In ''[[Super Mario Sunshine]]'', Mario, Princess Peach, and [[Toadsworth]] arrive at [[Isle Delfino]], where Mario is framed for polluting the island and disrupting the sunlight and is sentenced to clean it and collect [[Shine Sprite]]s. Mario meets a new machine called [[F.L.U.D.D.|FLUDD]] and discovers that [[Shadow Mario]], using a stolen [[Magic Paintbrush]], is behind the pollution. Shadow Mario attempts a few times to kidnap Peach, and Mario later discovers that he is [[Bowser Jr.]] in disguise, who accuses Mario of stealing his mom, Peach. Mario does eventually meet and fight Bowser and Bowser Jr. in [[Corona Mountain]] to rescue Peach and restore Isle Delfino to normal.


With FLUDD, Mario can spray water at enemies and clear [[goop]]; the Expansion Nozzles for FLUDD can make Mario hover in the air for a short while, make him run at a turbo speed, or rocket him high in the air, although Mario can hold only one Expansion Nozzle at a time. Water for FLUDD can be refilled at any body of water in the game or with [[Water Bottle]]s. Mario can also ride Yoshis. In the secret levels of the game, Shadow Mario takes FLUDD away from Mario, leaving him with only his basic jumping abilities and the [[Ground Pound]] to beat the stage. When Mario loses his cap in ''Super Mario Sunshine'', he takes damage from the sun.
With FLUDD, Mario can spray [[water]] at enemies and clear [[goop]]; the Expansion Nozzles for FLUDD can make Mario hover in the air for a short while, make him run at a turbo speed, or rocket him high in the air, although Mario can hold only one Expansion Nozzle at a time. Water for FLUDD can be refilled at any body of water in the game or with [[Water Bottle]]s. Mario can also ride Yoshis. In the secret levels of the game, Shadow Mario takes FLUDD away from Mario, leaving him with only his basic jumping abilities and the [[Ground Pound]] to beat the stage. When Mario loses his cap in ''Super Mario Sunshine'', he takes damage from the sun.


===''New Super Mario Bros.''===
===''New Super Mario Bros.''===
{{quote|That's-a so nice!|Mario|New Super Mario Bros.}}
{{quote|That's-a so nice!|Mario|New Super Mario Bros.}}
''[[New Super Mario Bros.]]'' depicts Mario in a similar plotline and game design to ''Super Mario Bros.'', having to save Princess Peach from Bowser Jr. and eventually fighting [[Bowser]]. Throughout the game, Mario has the option to travel through eight worlds or bypass a few. Mario first faces Bowser at the first of the eight [[castle]]s, where Mario presses a switch, causing Bowser to fall into the lava. However, Bowser survives as a skeletal version of himself, known as [[Dry Bowser]]. Mario later fights and defeats Dry Bowser in the eighth castle. Mario fights Bowser and Bowser Jr. during the final fight after Bowser Jr. resurrects Bowser. The traditional [[Super Mushroom]] and [[Fire Flower]] return, but power-ups also include further size-changing effects induced by the [[Mega Mushroom]] and the [[Mini Mushroom]]. The Mega Mushroom lets Mario grow to a giant size, allowing him to crush all enemies and obstacles such as [[Warp Pipe|pipes]], while the Mini Mushroom has Mario shrink to a tiny size, giving him access to [[small pipe]]s.
''[[New Super Mario Bros.]]'' depicts Mario in a similar plotline and game design to ''Super Mario Bros.'', having to save Princess Peach from Bowser Jr. and eventually fighting Bowser. Throughout the game, Mario has the option to travel through eight worlds or bypass a few. Mario first faces Bowser at the first of the eight [[castle]]s, where Mario presses a switch, causing Bowser to fall into the lava. However, Bowser survives as a skeletal version of himself, known as [[Dry Bowser]]. Mario later fights and defeats Dry Bowser in the eighth castle. Mario fights Bowser and Bowser Jr. during the final fight after Bowser Jr. resurrects Bowser. The traditional [[Super Mushroom]] and Fire Flower return, but power-ups also include further size-changing effects induced by the [[Mega Mushroom]] and the [[Mini Mushroom]]. The Mega Mushroom lets Mario grow to a giant size, allowing him to crush all enemies and obstacles such as [[Warp Pipe|pipes]], while the Mini Mushroom has Mario shrink to a tiny size, giving him access to [[small pipe]]s.


Mario can face against Luigi in the two-player side mode Mario vs. Luigi, collecting a set number of stars before his brother does.
Mario can face against Luigi in the two-player side mode Mario vs. Luigi, collecting a set number of stars before Luigi does.


Mario is also in the minigame side mode, which first appeared in ''Super Mario 64 DS''. Mario is also in the following minigames exclusive to ''New Super Mario Bros.'':
Mario is also in the minigame side mode, which first appeared in ''Super Mario 64 DS''. Mario is also in the following minigames exclusive to ''New Super Mario Bros.'':
*[[Vs. Mario's Slides]] — This is a two-player rendition of Mario's Slides from ''Super Mario 64 DS''.
*[[Vs. Mario's Slides]] — This is a two-player rendition of Mario's Slides from ''Super Mario 64 DS''.
*[[Jumping Brothers]] — This is similar to Bounce and Trounce from ''Super Mario 64 DS'', but Mario and Luigi compete with each other for points.
*[[Jumping Brothers]] — This is similar to Bounce and Trounce from ''Super Mario 64 DS'', but Mario and Luigi compete with each other for points.
*[[Jumping Sudden Death]] — This is similar to Jumping Brothers, except the brothers avoid spikes. Instead of points, they have three lives and lose one if one lands on a spike.
*[[Jumping Sudden Death]] — This is similar to Jumping Brothers, except Mario and Luigi avoid spikes. Instead of points, they have three lives and lose one if one lands on a spike.
*[[Vs. Trampoline Time]] — This is a two-player rendition of Trampoline Time from ''Super Mario 64 DS''. Players send a Mario back and forth between their screens until one misses; if a player misses three times, they lose.
*[[Vs. Trampoline Time]] — This is a two-player rendition of Trampoline Time from ''Super Mario 64 DS''. Players send a Mario back and forth between their screens until one misses; if a player misses three times, they lose.
*[[Vs. Pair-a-Gone]] — This is a two-player rendition of Pair-a-Gone from ''Super Mario 64 DS''.
*[[Vs. Pair-a-Gone]] — This is a two-player rendition of Pair-a-Gone from ''Super Mario 64 DS''.
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===''Super Mario Galaxy''===
===''Super Mario Galaxy''===
{{quote|Super Mario Galaxy!|Mario|Super Mario Galaxy}}
{{quote|Super Mario Galaxy!|Mario|Super Mario Galaxy}}
In the beginning of ''[[Super Mario Galaxy]]'', Mario attends the [[Star Festival]] to receive a gift from Princess Peach. Bowser, however, disrupts the event, captures Peach, and summons [[Kamek]] to blast away Mario. After being found by [[Baby Luma]] (Peach's intended gift) and [[Rosalina]] in the [[Gateway Galaxy]], Mario assists Rosalina in powering her [[Cosmic Observatory]] so he can reach Bowser, who is disrupting other [[galaxy|galaxies]]. Most of the jumping mechanics present in ''Super Mario 64'' return, such as the long jump and the backward somersault. New powers include the [[spin|Star-Spin]] and the [[Star Pointer]], which can be controlled independently from Mario. The Star Pointer can shoot enemies or grab [[Star Bit]]s without controlling Mario. Additionally, Mario can get assistance by another player in Co-Star Mode, who can help gather Star Bits, shoot Star Bits, stun enemies, and assist in his jumping. Finally, Mario can find new sets of temporary power-ups that aid him in completing levels, providing him with new abilities, including but not limited to the [[Bee Mushroom]], the [[Boo Mushroom]], the [[Ice Flower]], and the [[Spring Mushroom]].
In the beginning of ''[[Super Mario Galaxy]]'', Mario attends the [[Star Festival]] to receive a gift from Princess Peach. Bowser, however, disrupts the event, captures Peach, and summons [[Kamek]] to blast away Mario. After being found by [[Baby Luma]] (Peach's intended gift) and [[Rosalina]] in the [[Gateway Galaxy]], Mario assists Rosalina in powering her [[Cosmic Observatory]] so he can reach Bowser, who is disrupting other [[galaxy|galaxies]]. Most of the jumping mechanics present in ''Super Mario 64'' return, such as the [[Long Jump|long jump]] and the backward somersault. New powers include the [[spin|Star-Spin]] and the [[Star Pointer]], which can be controlled independently from Mario. The Star Pointer can shoot enemies or grab [[Star Bit]]s without controlling Mario. Additionally, Mario can get assistance by another player in Co-Star Mode, who can help gather Star Bits, shoot Star Bits, stun enemies, and assist in his jumping. Finally, Mario can find new sets of temporary power-ups that aid him in completing levels, providing him with new abilities, including but not limited to the [[Bee Mushroom]], the [[Boo Mushroom]], the [[Ice Flower]], and the [[Spring Mushroom]].


===''New Super Mario Bros. Wii''===
===''New Super Mario Bros. Wii''===
{{quote|New Super Mario Bros. Wii-hee!|Mario|New Super Mario Bros. Wii}}
{{quote|New Super Mario Bros. Wii-hee!|Mario|New Super Mario Bros. Wii}}
Mario's role and basic abilities in ''[[New Super Mario Bros. Wii]]'' remain the same as in [[New Super Mario Bros.|its predecessor]], although there are a few added power-ups, such as the [[Propeller Mushroom]] and the [[Penguin Suit]]. The story, while still basic, is slightly different—in the cutscene at the beginning of the game, Mario, Luigi, and many [[Toad (species)|Toad]]s, including [[Yellow Toad and Blue Toad|Blue Toad]] and [[Yellow Toad and Blue Toad|Yellow Toad]], are celebrating [[Princess Peach]]'s birthday when a cake suddenly walks into the castle. When Peach moves closer to the cake, Bowser Jr. and the [[Koopalings]] jump out of the cake and throw it onto her. Mario, Luigi, and the Toads then give chase, and Mario once again fights his way through eight worlds in his attempt to rescue Peach. After Mario rescues her, the princess tells him about secret World 9, extending his adventure.  
Mario's role and basic abilities in ''[[New Super Mario Bros. Wii]]'' remain the same as in [[New Super Mario Bros.|its predecessor]], although there are a few added power-ups, such as the [[Propeller Mushroom]] and the [[Penguin Suit]]. The story, while still basic, is slightly different—in the cutscene at the beginning of the game, Mario, Luigi, and many [[Toad (species)|Toad]]s, including [[Yellow Toad and Blue Toad|Blue Toad]] and [[Yellow Toad and Blue Toad|Yellow Toad]], are celebrating Princess Peach's birthday when a cake suddenly walks into the castle. When Peach moves closer to the cake, Bowser Jr. and the [[Koopalings]] jump out of the cake and throw it onto her. Mario, Luigi, and the Toads then give chase, and Mario once again fights his way through eight worlds in his attempt to rescue Peach. After Mario rescues her, she tells him about secret [[World 9 (New Super Mario Bros. Wii)|World 9]], extending his adventure.  
{{br|left}}
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===''Super Mario Galaxy 2''===
===''Super Mario Galaxy 2''===
{{quote|Super Mario...Galaxy! Woo-hoo!|Mario|Super Mario Galaxy 2}}
{{quote|Super Mario...Galaxy! Woo-hoo!|Mario|Super Mario Galaxy 2}}
''[[Super Mario Galaxy 2]]'' follows a more simplistic form of the original game's story. Bowser disrupts the Star Festival and kidnaps Peach so she can bake a cake for him. As in the first game, Mario discovers [[Baby Luma]]. While pursuing Bowser, Mario enlists [[Lubba]]'s help and pilots [[Starship Mario]]. Aside from additional power-ups and the addition of Yoshi, the gameplay is also identical to that of the first ''Super Mario Galaxy'' game.
''[[Super Mario Galaxy 2]]'' follows a more simplistic form of the original game's story. [[Bowser]] disrupts the Star Festival and kidnaps Peach so she can bake a cake for him. As in the first game, Mario discovers Baby Luma. While pursuing Bowser, Mario enlists [[Lubba]]'s help and pilots [[Starship Mario]]. Aside from additional power-ups and the addition of [[Yoshi]], the gameplay is also identical to that of the first ''Super Mario Galaxy'' game.


===''Super Mario 3D Land''===
===''Super Mario 3D Land''===
{{quote2|Super Mario 3D Land.|[[Mario]]|</span>[[Nintendo 3DS]] Home Menu icon<span>}}
{{quote2|Super Mario 3D Land.|[[Mario]]|</span>[[Nintendo 3DS]] Home Menu icon<span>}}
In ''[[Super Mario 3D Land]]'', Bowser kidnaps Peach while she checks the damage to a [[Tail Tree]]. Mario and the Toads then follow to try to rescue her. During the adventure, Mario battles several enemies old and new, including [[Boom Boom]] and [[Pom Pom]]. While running through the worlds, Mario receives letters from Peach to learn about her situation. Mario's adventure is a throwback to the classic 2D ''Super Mario'' adventures, relying on power-ups and his jumping to successfully clear levels, but merged with the 3D gameplay of later games as a new feature. He uses several classic power-ups, notably the [[Tanooki Suit]] from ''Super Mario Bros. 3''. Unlike in older games, however, his default form is his Super form; whenever he loses a life, he restarts in this form rather than his Small form. His new abilities include [[roll]]ing, which can break blocks if he is in Super form. He also has a few of his jumps from the 3D games, including the Long Jump, the Crouch Jump (which works like the Backward Somersault), and the Side Somersault.
In ''[[Super Mario 3D Land]]'', Bowser kidnaps [[Princess Peach]] while she checks the damage to a [[Tail Tree]]. Mario and the Toads then follow to try to rescue her. During the adventure, Mario battles several enemies old and new, including [[Boom Boom]] and [[Pom Pom]]. While running through the worlds, Mario receives letters from Peach to learn about her situation. Mario's adventure is a throwback to the classic 2D ''Super Mario'' adventures, relying on power-ups and his jumping to successfully clear levels, but merged with the 3D gameplay of later games as a new feature. He uses several classic power-ups, notably the [[Tanooki Suit]] from ''[[Super Mario Bros. 3]]''. Unlike in older games, however, his default form is his [[Super Mario (form)|Super form]]; whenever he loses a life, he restarts in this form rather than his [[Small Mario|Small form]]. His new abilities include [[roll]]ing, which can break blocks if he is in Super form. He also has a few of his jumps from the 3D games, including the Long Jump, the Crouch Jump (which works like the [[Backward Somersault]]), and the [[Side Somersault]].


===''New Super Mario Bros. 2''===
===''New Super Mario Bros. 2''===
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===''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''===
===''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''===
{{quote|Oh, yeah! Mario time!|Mario|New Super Mario Bros. U}}
{{quote|Oh, yeah! Mario time!|Mario|New Super Mario Bros. U}}
In ''[[New Super Mario Bros. U]]'', Mario must again save the [[Mushroom Kingdom]] from Bowser and [[Koopa Troop|his minions]] as he travels with his allies [[Luigi]], [[Yellow Toad and Blue Toad|Blue Toad]], [[Yellow Toad and Blue Toad|Yellow Toad]], and his new allies, [[Mii]]s. This game introduces [[Super Acorn]]s, which give Mario a new form, [[Flying Squirrel Mario]], when he collects them. In this form, Mario can glide and cling to walls. The upgraded [[P-Acorn]] allows him to [[fly]] indefinitely. His old power-ups, including but not limited to the [[Super Mushroom]], [[Fire Flower]], and [[Ice Flower]], return. The Penguin Suit and Propeller Suit from ''New Super Mario Bros. Wii'' also return, but they are found only in certain [[Toad House]]s and in Challenge Mode.
In ''[[New Super Mario Bros. U]]'', Mario must again save the [[Mushroom Kingdom]] from Bowser and [[Koopa Troop|his minions]] as he travels with his allies [[Luigi]], Blue Toad, Yellow Toad, and his new allies, [[Mii]]s. This game introduces [[Super Acorn]]s, which give Mario a new form, [[Flying Squirrel Mario]], when he collects them. In this form, Mario can glide and cling to walls. The upgraded [[P-Acorn]] allows him to [[fly]] indefinitely. His old power-ups, including but not limited to the [[Super Mushroom]], [[Fire Flower]], and [[Ice Flower]], return. The Penguin Suit and Propeller Suit from ''New Super Mario Bros. Wii'' also return, but they are found only in certain [[Toad House]]s and in Challenge Mode.


In this game, Mario discovers [[Baby Yoshi]]s that aid him on his adventure by providing light, emitting bubbles, or floating. During his adventure, he encounters new enemies, including but not limited to [[Waddlewing]]s, [[Nabbit]], and [[Goombrat]]s. To save Princess Peach, Mario must travel to a Koopaling's [[airship]] and defeat that Koopaling to proceed. When Mario finally arrives at [[Peach's Castle]], it is conquered, and he must enter the modified castle to defeat Bowser and rescue Peach.
In this game, Mario discovers [[Baby Yoshi]]s that aid him on his adventure by providing light, emitting bubbles, or floating. During his adventure, he encounters new enemies, including but not limited to [[Waddlewing]]s, [[Nabbit]], and [[Goombrat]]s. To save Princess Peach, Mario must travel to a Koopaling's [[airship]] and defeat that Koopaling to proceed. When Mario finally arrives at [[Peach's Castle]], it is conquered, and he must enter the modified castle to defeat Bowser and rescue Peach.
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[[File:Cat Mario Artwork (alt) - Super Mario 3D World.png|thumb|150px]]
[[File:Cat Mario Artwork (alt) - Super Mario 3D World.png|thumb|150px]]
{{quote|Super Mario...3D World!! Meow!|Mario|Super Mario 3D World}}
{{quote|Super Mario...3D World!! Meow!|Mario|Super Mario 3D World}}
Mario returns in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port, ''[[Super Mario 3D World + Bowser's Fury]]'', alongside Luigi, [[Princess Peach]], and [[Toad]], as an all-round character, in a similar way to ''[[Super Mario Bros. 2]]'', lacking the special abilities and trade-offs of the other three characters. After Bowser has kidnapped the [[Sprixie Princesses]], Peach falls into the [[Clear Pipe|pipe]] that leads to the [[Sprixie Kingdom]], and Mario, Toad, and Luigi follow. There, they cooperate on their adventure to reach Bowser. During the adventure, Mario encounters new items, most notably the [[Super Bell]], which transforms him into [[Cat Mario]]. He also encounters new enemies, such as [[Cat Goomba]]s, and old enemies, including [[Chargin' Chuck]]s. [[Boom Boom]] and [[Pom Pom]] also reappear to hinder Mario's progress, while new bosses, such as [[Hisstocrat]], are additional impediments.
Mario returns in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port, ''[[Super Mario 3D World + Bowser's Fury]]'', alongside Luigi, Princess Peach, and [[Toad]], as an all-round character, in a similar way to ''[[Super Mario Bros. 2]]'', lacking the special abilities and trade-offs of the other three characters. After Bowser has kidnapped the [[Sprixie Princesses]], Peach falls into the [[Clear Pipe|pipe]] that leads to the [[Sprixie Kingdom]], and Mario, Toad, and Luigi follow. There, they cooperate on their adventure to reach Bowser. During the adventure, Mario encounters new items, most notably the [[Super Bell]], which transforms him into [[Cat Mario]]. He also encounters new enemies, such as [[Cat Goomba]]s, and old enemies, including [[Chargin' Chuck]]s. [[Boom Boom]] and [[Pom Pom]] also reappear to hinder Mario's progress, while new bosses, such as [[Hisstocrat]], are additional impediments.


In the game's port's standalone story ''[[#Super Mario 3D World + Bowser's Fury|Bowser's Fury]]'', Mario is the only character from ''Super Mario 3D World'' to be playable. He teams up with [[Bowser Jr.]] to collect [[Cat Shine]]s and defeat a corrupted Bowser and restore him back to normal, which they do by collecting more Cat Shines that awaken a new power-up called the [[Giga Bell]], one of the enhanced versions of the Super Bell that transforms Mario into [[Giga Cat Mario]], allowing him to grow to an enormous size to battle Fury Bowser. If he collects all 100 Cat Shines, his Cat form changes to match his Giga Cat form, Bowser Jr. and his [[Junior Clown Car]] become Cat variants of themselves, and Fury Bowser's spikes and hair change from orange to white, although all of these changes are simply aesthetic.
In the game's port's standalone story ''[[#Super Mario 3D World + Bowser's Fury|Bowser's Fury]]'', Mario is the only character from ''Super Mario 3D World'' to be playable. He teams up with [[Bowser Jr.]] to collect [[Cat Shine]]s and defeat a corrupted Bowser and restore him back to normal, which they do by collecting more Cat Shines that awaken a new power-up called the [[Giga Bell]], one of the enhanced versions of the Super Bell that transforms Mario into [[Giga Cat Mario]], allowing him to grow to an enormous size to battle [[Fury Bowser]]. If Mario collects all 100 Cat Shines, his Cat form changes to match his Giga Cat form, Bowser Jr. and his [[Junior Clown Car]] become Cat variants of themselves, and Fury Bowser's spikes and hair change from orange to white, although all of these changes are simply aesthetic.


===''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''===
===''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''===
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===''Super Mario Run''===
===''Super Mario Run''===
Mario reappears in ''[[Super Mario Run]]'' as a playable character along with [[Luigi]], [[Princess Peach]], [[Toad]], [[Toadette]], the colored [[Yoshi (species)|Yoshi]]s, and [[Princess Daisy]]. Mario is the only playable character at the start of the game, but the others are unlocked as the player progresses through the game. Along with Luigi, Mario has a small form, allowing him to be hit twice before being defeated. Statues of Mario can also be bought at the shop and built in Kingdom Builder. A golden Mario statue is also available for purchase via [[My Nintendo]].
Mario reappears in ''[[Super Mario Run]]'' as a playable character along with Luigi, [[Princess Peach]], Toad, [[Toadette]], the colored [[Yoshi (species)|Yoshi]]s, and [[Princess Daisy]]. Mario is the only playable character at the start of the game, but the others are unlocked as the player progresses through the game. Along with Luigi, Mario has a small form, allowing him to be hit twice before being defeated. Statues of Mario can also be bought at the shop and built in Kingdom Builder. A golden Mario statue is also available for purchase via [[My Nintendo]].


===''Super Mario Odyssey''===
===''Super Mario Odyssey''===