Wario Land (series): Difference between revisions

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{{italic title}}
{{italic title}}
{{series infobox
{{series infobox
|image={{tabber|title1=Current logo|content1=[[File:WarioLandLogo 3.png|250px]]<br>The logo used for ''Wario Land 4'' and ''Wario Land: Shake It!''|title2=First logo|content2=[[File:WarioLandLogo 1.png|250px]]<br>The logo used for ''Wario Land: Super Mario Land 3'' and ''Virtual Boy Wario Land''|title3=Second logo|content3=[[File:WarioLandLogo 2.png]]<br>The logo used for ''Wario Land II'' and ''Wario Land 3''}}
|image={{tabber|title1=First logo|content1=[[File:WarioLandLogo 1.png|250px]]<br>The logo used for ''Wario Land: Super Mario Land 3'' and ''Virtual Boy Wario Land''|title2=Second logo|content2=[[File:WarioLandLogo 2.png|250px]]<br>The logo used for ''Wario Land II'' and ''Wario Land 3''|title3=Current logo|content3=[[File:WarioLandLogo 3.png|250px]]<br>The logo used for ''Wario Land 4'' and ''Wario Land: Shake It!''}}
|first=''[[Wario Land: Super Mario Land 3]]'' ([[List of games by date#1994|1994]])
|first=''[[Wario Land: Super Mario Land 3]]'' ([[List of games by date#1994|1994]])
|latest=''[[Wario Land: Shake It!]]'' ([[List of games by date#2008|2008]])
|latest=''[[Wario Land: Shake It!]]'' ([[List of games by date#2008|2008]])
|number=7 (5 main, one on the [[Virtual Boy]], one spin-off)
|number=7 (6 main, one spin-off)
|franchise=''[[Wario (franchise)|Wario]]''
|franchise=''[[Wario (franchise)|Wario]]''
|staff=[[Hiroji Kiyotake]], [[Takehiko Hosokawa]], [[Hirofumi Matsuoka]]
|staff=[[Hiroji Kiyotake]], [[Takehiko Hosokawa]], [[Hirofumi Matsuoka]]
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==Gameplay==
==Gameplay==
{{quote2|Everyone wants a piece of Wario. It seems that someone is always out to steal his treasure or just ruin his day. The temperamental hero is terrorized, transformed, and taken to the cleaners. Will he fight back or howl like a kicked dog?|''[[Nintendo Power]]'' Issue #106, March 1998}}
{{quote2|Everyone wants a piece of Wario. It seems that someone is always out to steal his treasure or just ruin his day. The temperamental hero is terrorized, transformed, and taken to the cleaners. Will he fight back or howl like a kicked dog?|''[[Nintendo Power]]'' Issue #106, March 1998}}
The gameplay of the ''Wario Land'' series can be split in three groups.
The gameplay of the ''Wario Land'' series can be split in three groups;


The gameplay of the first two ''Wario Land'' games, ''[[Wario Land: Super Mario Land 3]]'' and ''[[Virtual Boy Wario Land]]'', bear more similarities to ''[[Super Mario Bros.]]'' than do subsequent ''Wario Land'' games. These ''Wario Land'' games have floating blocks much like [[? Block]]s that contain [[coin]]s, helmets, or hearts (collecting 100 coins grants Wario a [[Extra Life|1-Up]]). Helmets give Wario new abilities, such as [[Jet Wario|the ability to fly]] or [[Bull Wario|pound the ground]]. If Wario touches an enemy, he will take damage, lose his helmets, or [[Tiny Wario|shrink down in size]]. All levels have a [[Time Limit]].
===First era===
The gameplay of the first two ''Wario Land'' games, ''[[Wario Land: Super Mario Land 3]]'' and ''[[Virtual Boy Wario Land]]'', bear more similarities to the ''[[Super Mario series]]'' than do subsequent ''Wario Land'' games. These ''Wario Land'' games have floating blocks much like [[? Block]]s that contain [[coin]]s, helmets, or hearts (collecting 100 coins grants Wario a [[Extra Life|1-Up]]). Helmets give Wario new abilities, such as [[Jet Wario|the ability to fly]] or [[Bull Wario|pounding the ground]]. If Wario touches an enemy, he will take damage, lose his helmets, or [[Tiny Wario|shrink down in size]]. All levels have a [[Time Limit]].


===Second era===
In ''[[Wario Land II]]'' and ''[[Wario Land 3]]'', floating blocks are gone, as are level time limits. Wario has no hit points and cannot die, but touching an enemy stuns Wario, knocking him backward. Some enemies don't stun Wario but transform him in one of several ways, these transformations replacing the helmets of the first two games; for example, if he is crushed by something heavy, he will be [[Flat Wario|flattened]]. Wario's transformations can help him complete the level. [[Puffy Wario]], for example, can float through the air, allowing Wario to access areas that he is unable to reach.
In ''[[Wario Land II]]'' and ''[[Wario Land 3]]'', floating blocks are gone, as are level time limits. Wario has no hit points and cannot die, but touching an enemy stuns Wario, knocking him backward. Some enemies don't stun Wario but transform him in one of several ways, these transformations replacing the helmets of the first two games; for example, if he is crushed by something heavy, he will be [[Flat Wario|flattened]]. Wario's transformations can help him complete the level. [[Puffy Wario]], for example, can float through the air, allowing Wario to access areas that he is unable to reach.


In ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'', Wario now has hit points and can die. If Wario takes damage, he will lose a heart. If Wario takes damage when he has only one heart left, he is kicked out of the level and he loses everything that he collects in the level up to that point. However, Wario can't get a [[Game Over]]. Wario's transformations are still in the games, but are less prominent. Levels are still without time limits, though one commences after hitting a [[Switch (Wario Land 4)|switch]] (in ''Wario Land 4'') or shaking a [[Merfle Barrel]] (in ''Wario Land: Shake It!''). If Wario returns to the start of the level in time, the level is cleared. In ''Wario Land 4'', if the timer reaches zero, Wario loses the [[Coin (Wario Land 4)|coins]] he has collected until none remain. When Wario has no coins left, he is sent back to the [[Golden Pyramid]]. In ''Wario Land: Shake It!'' if the timer reaches zero, Wario loses all of his coins and collected items. However, if Wario has reached a [[checkpoint block]], he is sent back to it.
===Third era===
In ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'', Wario can die, as in the first two games. however, unlike those games, if Wario takes damage when he has only one heart left, he is kicked out of the level and loses everything that he collects in the level, and can't get a [[Game Over]]. Wario's transformations are still in the games, but are less prominent, especially in ''Wario Land: Shake It!''. Levels are still without time limits, though one commences after hitting a [[Switch (Wario Land 4)|switch]] (in ''Wario Land 4'') or shaking a [[Merfle Barrel]] (in ''Wario Land: Shake It!''). If Wario returns to the start of the level in time, the level is cleared. In ''Wario Land 4'', if the timer reaches zero, Wario loses the [[Coin (Wario Land 4)|coins]] he has collected until none remain. When Wario has no coins left, he is sent back to the [[Golden Pyramid]]. In ''Wario Land: Shake It!'' if the timer reaches zero, Wario loses all of his coins and collected items. However, if Wario has reached a [[checkpoint block]], he is sent back to it.


{{Wario games}}
{{Wario games}}
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