Goal Pole: Difference between revisions

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If the player successfully reaches and activates the Goal Pole, but is blocked from moving forward, the player character will eventually stop running, turn around and crouch before the level ends.
If the player successfully reaches and activates the Goal Pole, but is blocked from moving forward, the player character will eventually stop running, turn around and crouch before the level ends.
====''Super Mario Bros. Wonder====
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The Goal Pole in ''[[Super Mario Bros. Wonder]]'' reappears in two different flag designs:
*'''Black flag with Bowser’s face in flag:''' when Mario or any other playable character sticks to the Goal Pole containing this kind of flag, the player finishes the level, then the flag is replaced with a red flag with a white circle containing Mario’s logo in red.
*'''Blue flag with a white circle containing a four-petaled flower designed in four layers, dark blue from the outside, then light blue, then white, then pink in the middle:''' while Mario was riding cloud-like stout horned herd creatures that harshly run on the right like bulls due to [[Wonder Effect]]s, the creatures bump into the Goal Pole containing this kind of flag while continuously keeping running harshly, so the Goal Pole detaches from the ground and falls down then goes off screen, unknown if the level is considered finished or not.
After the Goal Pole (with any kind of flag), there’s a [[Toad House]]-like house with a swirly flower bud head instead of a [[Fortress]].


===''The Super Mario Bros. Super Show!''===
===''The Super Mario Bros. Super Show!''===