Burn: Difference between revisions

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===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
In ''[[Paper Mario: The Thousand-Year Door]]'', Burns again behave much the same way as Poison, that is, the character or enemy burned will lose 1 HP every turn for a number of turns. However, a burn usually won't last as long as poison. Burn is indicated by a small flame at the afflicted's back. It can be cured by some random stage effects that involve water, an attack that inflicts the [[Freeze]] ailment, or simply after a few turns.
In ''[[Paper Mario: The Thousand-Year Door]]'', Burns again behave much the same way as Poison, that is, the character or enemy burned will lose 1 HP every turn for a number of turns. However, a burn usually won't last as long as poison. Burn is indicated by a small flame at the afflicted's back. It can be cured by some random stage effects that involve water, an attack that inflicts the [[Freeze]] ailment, or simply after a few turns. Fiery foes such as [[Lava Bubbles]] are immune.


[[Vivian]] is capable of inflicting a burn on her enemies using her [[Shade Fist]] and [[Fiery Jinx]] moves, and Mario can do so as well with the [[Fire Drive]] badge. Additionally, it can be caused by the following foes: [[Fire Bro]]s, [[Lava Bubble]]s, [[Ember]]s, [[Phantom Ember]]s, and [[Sir Grodus]], and by the flame-throwing stage prop.
[[Vivian]] is capable of inflicting a burn on her enemies using her [[Shade Fist]] and [[Fiery Jinx]] moves, and Mario can do so as well with the [[Fire Drive]] badge. Additionally, it can be caused by the following foes: [[Fire Bro]]s, [[Lava Bubble]]s, [[Ember]]s, [[X-Naut PhD]]s, [[Phantom Ember]]s, and [[Sir Grodus]], and by the flame-throwing stage prop.


===''Mario + Rabbids'' series===
===''Mario + Rabbids'' series===