Bowser Jr.: Difference between revisions

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[[File:NSMBW Bowser Jr Artwork.png|thumb|upright=1.1|Bowser Jr., in his personal [[Junior Clown Car]], in ''New Super Mario Bros. Wii''.]]
[[File:NSMBW Bowser Jr Artwork.png|thumb|upright=1.1|Bowser Jr., in his personal [[Junior Clown Car]], in ''New Super Mario Bros. Wii''.]]
[[File:NSMBW Bowser Jr Render.png|frame|left]]
[[File:NSMBW Bowser Jr Render.png|frame|left]]
Bowser Jr. makes another appearance in ''[[New Super Mario Bros. Wii]]'' as the secondary antagonist. This is the first game in which he appears along with the [[Koopalings]], who were Bowser's original seven children. Bowser Jr. leads the Koopalings in this adventure, receiving a personal single-seater airship similar to that of his father, albeit smaller. In the beginning of the game, it is revealed that Bowser Jr., along with the Koopalings, arrives at Princess Peach's castle during her birthday celebration disguised as a birthday [[cake]]. Bowser Jr. and the Koopalings emerge from the cake and kidnap the Princess by loading her onto the airship, having planned the infiltration method<ref>[http://www.nintendo.co.jp/wii/smnj/story/index.html nintendo.co.jp - ''New Super Mario Bros. Wii'' character page] (Click on the blue circle with the arrow to reach the Koopaling page and click on the pictures to see the short bio of each of the Koopalings). [http://www.gamefaqs.com/boards/960544-new-super-mario-bros-wii/52367637 Translation] (Retrieved November 13, 2011)</ref>. From there, the Koopalings (along with Bowser Jr.) make a flight to [[Bowser's Castle]] via the airship with Mario, [[Luigi]], [[Blue Toad (character)|Blue Toad]], and [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]] closely following them in an attempt to rescue Peach. Unlike how Bowser Jr. is fought ten times in ''New Super Mario Bros.'', he is only fought three times, all three times being on the [[airship]]. [[Kamek|Magikoopa]] also ensured Bowser Jr.'s safety after the battles in [[World 4 (New Super Mario Bros. Wii)|World 4]] and [[World 6 (New Super Mario Bros. Wii)|World 6]].
Bowser Jr. makes another appearance in ''[[New Super Mario Bros. Wii]]'' as the central antagonist. This is the first game in which he appears along with the [[Koopalings]], who were Bowser's original seven children. Bowser Jr. leads the Koopalings in this adventure, receiving a personal single-seater airship similar to that of his father, albeit smaller. In the beginning of the game, Bowser Jr. and the Koopalings arrive at Princess Peach's castle during her birthday celebration disguised as a birthday [[cake]]. Bowser Jr. and the Koopalings emerge from the cake and kidnap the Princess by loading her onto the airship, having planned the infiltration method<ref>[http://www.nintendo.co.jp/wii/smnj/story/index.html nintendo.co.jp - ''New Super Mario Bros. Wii'' character page] (Click on the blue circle with the arrow to reach the Koopaling page and click on the pictures to see the short bio of each of the Koopalings). [http://www.gamefaqs.com/boards/960544-new-super-mario-bros-wii/52367637 Translation] (Retrieved November 13, 2011)</ref>. From there, the Koopalings (along with Bowser Jr.) make a flight to [[Bowser's Castle]] via the airship with Mario, [[Luigi]], [[Blue Toad (character)|Blue Toad]], and [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]] closely following them in an attempt to rescue Peach. Unlike how Bowser Jr. is fought ten times in ''New Super Mario Bros.'', he is only fought three times, all three times being on the [[airship]]. [[Kamek|Magikoopa]] also ensured Bowser Jr.'s safety after the battles in [[World 4 (New Super Mario Bros. Wii)|World 4]] and [[World 6 (New Super Mario Bros. Wii)|World 6]].


In the first battle with Bowser Jr., he uses his version of the [[Koopa Clown Car]] (later named the [[Junior Clown Car]]). He flies up, and the only possible way to attack him is to use the [[Propeller Block]] in order to spin up to his height and jump on his head, although throwing the Propeller Block at him proves just as effective as a [[stomp]]. This is the first game where Bowser Jr. is shown to have the ability to breathe fireballs. When the fire makes contact with the ground, it sets ablaze, creating another obstacle for Mario. Bowser Jr. must be jumped on three times to be defeated.
In the first battle with Bowser Jr., he uses his version of the [[Koopa Clown Car]] (later named the [[Junior Clown Car]]). He flies up, and the only possible way to attack him is to use the [[Propeller Block]] in order to spin up to his height and jump on his head, although throwing the Propeller Block at him proves just as effective as a [[stomp]]. This is the first game where Bowser Jr. is shown to have the ability to breathe fireballs. When the fire makes contact with the ground, it sets ablaze, creating another obstacle for Mario. Bowser Jr. must be jumped on three times to be defeated.


In the second battle, he uses his heavily damaged (attached with doubler plate) vehicle to battle. Luckily, Mario finds a [[RemoCon Clown]] to use in combat. The RemoCon Clown must be flown up by the player and used to knock Bowser Jr. into the [[Electric Fence]] on the walls of the room. He must be hit three times to be defeated. It is also possible to jump on his head, to defeat, like in the first battle. To do so, the player must have a Propeller Mushroom at the beginning of the level and keep it for the whole level, then use it to fly up to Bowser Jr. during the battle.
In the second battle, he uses his heavily damaged (attached with doubler plate) vehicle to battle. Luckily, Mario finds a [[RemoCon Clown]] to use in combat. The RemoCon Clown must be flown up by the player and used to knock Bowser Jr. into the [[Electric Fence]] on the walls of the room, which will damage him. He must be hit three times to be defeated. It is also possible to jump on his head, to defeat, like in the first battle. To do so, the player must have a Propeller Mushroom at the beginning of the level and keep it for the whole level, then use it to fly up to Bowser Jr. during the battle.


In the third battle, Mario [[Ground Pound]]s the floor upon entering the room, sending a wave through the floor that knocks over Bowser Jr.'s vehicle. Bowser Jr. turns around and sees his father's Koopa Clown Car. Kicking his broken machine aside, he jumps into the larger version. Using his father's Koopa Clown Car, Bowser Jr. drops large spiked bombs on the field with its mouth cannon. A Ground Pound must be used on the wavy floor to lob the spiked bomb back up and damage the Koopa Clown Car. The third bomb is larger than the first two. Bowser Jr. can now fire more than one fireball in a row, and they create blazing obstacles on the floor. In addition, these fireballs home in on Mario. Bowser Jr. must be hit three times.
In the third battle, Mario [[Ground Pound]]s the floor upon entering the room, sending a wave through the floor that knocks over Bowser Jr.'s broken Koopa Clown Car. Bowser Jr. turns around and sees his father's Koopa Clown Car. Kicking his broken machine aside, he jumps into the larger version. Using his father's Koopa Clown Car, Bowser Jr. drops large spiked bombs on the field with its mouth cannon. A Ground Pound must be used on the wavy floor to lob the spiked bomb back up and damage the Koopa Clown Car. The third bomb is larger than the first two. Bowser Jr. can now fire more than one fireball in a row, and they create blazing obstacles on the floor. In addition, these fireballs home in on Mario. Bowser Jr. must be hit three times.


Bowser Jr. can be seen in the ending, commanding [[Larry Koopa|Larry]] to help the other [[Koopalings]] help Bowser. He eventually gets hoisted up, though Bowser's Castle starts collapsing on them.
Bowser Jr. can be seen in the ending, commanding [[Larry Koopa|Larry]] to help the other [[Koopalings]] help Bowser. He eventually gets hoisted up, though Bowser's Castle starts collapsing on them.