Falling spike: Difference between revisions

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===''Donkey Kong'' series===
===''Donkey Kong'' series===
They reappeared in the [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' and [[Game Boy Advance]] ''[[Mario vs. Donkey Kong]]''. This time they get stuck on the floor after they fall. Mario or a [[Mini Mario (toy)|Mini-Mario]] can use its flat end as a platform. After a few seconds it will disappear and regenerate in its original location.
====''Donkey Kong'' (Game Boy)====
Falling Spikes reappear in the [[Game Boy]] ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' and [[Game Boy Advance]] ''[[Mario vs. Donkey Kong]]''. This time they get stuck on the floor after they fall. Mario or a [[Mini Mario (toy)|Mini-Mario]] can use its flat end as a platform. After a few seconds it will disappear and regenerate in its original location.


===''Super Mario Advance 4: Super Mario Bros. 3''===
Falling Spikes also appear in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', in the level [[Bowser's Last Stand]]. While they act as they did in ''Super Mario World'', they look the same as normal Spikes.
Falling Spikes also appear in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', in the level [[Bowser's Last Stand]]. While they act as they did in ''Super Mario World'', they look the same as normal Spikes.
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