Klubba's Kiosk: Difference between revisions

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m (→‎Donkey Kong Country 2: Diddy's Kong Quest: gut feeling told me to take out the link. probably should have listened..)
(→‎Donkey Kong Country 2: Diddy's Kong Quest: Krocodlie Kore only unlocks once all the Lost World levels are cleared.)
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In the Game Boy Advance version, a Lost World level can be accessed from any Klubba's Kiosk if the Kongs have paid a fee of Kremkoins to Klubba. In both versions of the game, after the Kongs pay all 75 Kremkoins to Klubba, they can access the final area, [[Krocodile Kore (Donkey Kong Country 2: Diddy's Kong Quest)|Krocodile Kore]], from any Klubba's Kiosk.
In the Game Boy Advance version, a Lost World level can be accessed from any Klubba's Kiosk if the Kongs have paid the respective world's Kremkoin fee to Klubba. In both versions of the game, after the Kongs pay all 75 Kremkoins to Klubba and beat the respective levels, they can access the final area, [[Krocodile Kore (Donkey Kong Country 2: Diddy's Kong Quest)|Krocodile Kore]], from any Klubba's Kiosk.


If the Kongs re-enter a Klubba's Kiosk which they already paid a fee at, they directly enter the Golden Barrel without the options menu being brought up. In the Game Boy Advance version, the options are first brought up to Diddy and Dixie, regardless whether or not they have paid Kremkoins at that kiosk. The remake also has a different scenery based on the current world, just like [[Kong Kollege]].
If the Kongs re-enter a Klubba's Kiosk which they already paid a fee at, they directly enter the Golden Barrel without the options menu being brought up. In the Game Boy Advance version, the options are first brought up to Diddy and Dixie, regardless whether or not they have paid Kremkoins at that kiosk. The remake also has a different scenery based on the current world, just like [[Kong Kollege]].