Super Mario RPG (Nintendo Switch): Difference between revisions

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*Some bosses now have special animations when hit with certain special moves in addition to the original text callouts, like Croco spinning around while his tail is on fire, or Claymorton being stunned with electricity.<ref name=NintenduoWorld/>
*Some bosses now have special animations when hit with certain special moves in addition to the original text callouts, like Croco spinning around while his tail is on fire, or Claymorton being stunned with electricity.<ref name=NintenduoWorld/>
*Enemies how have defeat animations before disappearing.
*Enemies how have defeat animations before disappearing.
*[[Jonathan Jones|Johnny]]'s field size now matches his battle size.
*The sealed door in [[Monstro Town]] that leads to [[Culex]]'s room has been colored black.
*The sealed door in [[Monstro Town]] that leads to [[Culex]]'s room has been colored black.
*When getting a [[Game Over]], the screen now fades to black, with the exception of the player.
*When getting a [[Game Over]], the screen now fades to black, with the exception of the player.
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