Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

no edit summary
No edit summary
Line 1: Line 1:
{{italic title|id=yes}}
{{italic title|id=yes}}
{{level infobox
{{level infobox
|image=[[File:Bramble Blast DKC2.png|256px]]
|image={{tabber|title1=Original|content1=[[File:Bramble Blast DKC2.png]]|title2=Remake|content2=[[File:Bramble Blast GBA narrow path.png]]<br>The Kongs blast from spinning Barrel Cannons in a very tight path between the brambles in the Game Boy Advance version}}
|code=3 - 6
|code=3 - 6
|world=[[Krem Quay]]
|world=[[Krem Quay]]
Line 9: Line 9:
|after=[[Kudgel's Kontest|>>]]
|after=[[Kudgel's Kontest|>>]]
}}
}}
'''Bramble Blast''' is the sixteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the sixth level of [[Krem Quay]]. This is the first [[bramble]] level of the game, and in it, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must navigate within a maze infested with brambles via many segments of [[Barrel Cannon]]s, sometimes including a few [[Blast Barrel]]s and [[Arrow Barrel]]s. A segment of Barrel Cannons is usually located within an enclosed area, and most of them alternate between two or three directions. The Kongs must figure out a path from the Barrel Cannons to reach the last one that blasts them out the area through a narrow passageway. The Kongs can often find the correct path by blasting in the direction with a trail of [[banana]]s. Sometimes the bananas can lead them to an item, such as a [[Banana Coin]], or in one instance, one of the [[Bonus Barrel]]s. [[Zinger]]s are the main enemy of the stage, although a few [[Flitter]]s are also present. Sometimes, Diddy and Dixie go on-foot between barrel blasting segments, by walking on thin floorboards made of wooden planks. There are two floorboards with on-foot enemies, one having a single [[Klampon]] and the other having two [[Click-Clack]]s. The Kongs can find [[Squawks the Parrot]] just before the end of the level.
'''Bramble Blast''' is the sixteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the sixth level of [[Krem Quay]]. This is the first level that takes place within a large series of [[bramble]]s, and in it, [[Diddy Kong|Diddy]] and [[Dixie Kong]] has to navigate through a maze using a series [[Barrel Cannon]]s, sometimes including a few [[Blast Barrel]]s and [[Arrow Barrel]]s. The Kongs must figure out a path from the Barrel Cannons to reach the last one that blasts them out the area through a narrow passageway. The correct path is usually from blasting in a direction with a trail of [[banana]]s. Sometimes the bananas can lead to an item, such as a [[Banana Coin]], or even a [[Bonus Barrel]]. [[Zinger]]s are the main enemy encountered, although a few [[Flitter]]s are also present. Between the barrel-blasting segments are some thin floorboards made of wooden planks. [[Squawks]] appears just before the end of the level.


The background music for this level, and the other bramble levels in the game, was originally intended as a water or clouds theme, but was repurposed due to the final game lacking those.<ref name=WiseTweet>[https://twitter.com/david_wise/status/940515439649665024?lang=en Tweet by David Wise, 12 December 2017]</ref> The song's title in the SNES version's sound test is "Brambles", while the official soundtrack labels it "Stickerbush Symphony". The [[Game Boy Advance]] remake's sound test, however, spells this as "Stickerbrush Symphony". An arrangement of the theme appears in ''[[Super Smash Bros. Brawl]]'', under the name "Bramble Blast", and reappears under the "Stickerbush Symphony" title in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. In a tweet, David Wise stated that the official name of the theme is "Stickerbush Symphony (Bramble Blast)", but that he likes the names "Stickerbrush Symphony" and "Brambles".<ref name=WiseTweet/> A different arrangement appears in the ''[[Donkey Kong Country: Tropical Freeze]]'' level [[Twilight Terror]].
The background music for this level, and the other bramble levels in the game, was originally intended as a water or clouds theme, but was repurposed due to the final game lacking those.<ref name=WiseTweet>[https://twitter.com/david_wise/status/940515439649665024?lang=en Tweet by David Wise, 12 December 2017]</ref> The song's title in the SNES version's sound test is "Brambles", while the official soundtrack labels it "Stickerbush Symphony". The [[Game Boy Advance]] remake's sound test, however, spells this as "Stickerbrush Symphony". An arrangement of the theme appears in ''[[Super Smash Bros. Brawl]]'', under the name "Bramble Blast", and reappears under the "Stickerbush Symphony" title in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. In a tweet, David Wise stated that the official name of the theme is "Stickerbush Symphony (Bramble Blast)", but that he likes the names "Stickerbrush Symphony" and "Brambles".<ref name=WiseTweet/> A different arrangement appears in the ''[[Donkey Kong Country: Tropical Freeze]]'' level [[Twilight Terror]].
Line 30: Line 30:


==Enemies==
==Enemies==
{|class="dktable-brown"width=15%
The following enemies appear in the following quantities:
|-
 
!Name
<gallery>
!Count
Click Clack DKC2.png|[[Click-Clack]] (2)
|-
Flitter DKC2.png|[[Flitter]] (5)
|align=center|[[File:Click Clack DKC2.png]]<br>[[Click-Clack]]
Klampon DKC2.png|[[Klampon]] (1)
|2
Zinger DKC2 yellow.png|[[Zinger]] (yellow) (7)
|-
Zinger DKC2 red.png|Zinger (red) (3)
|align=center|[[File:Flitter DKC2.png]]<br>[[Flitter]]
</gallery>
|5
|-
|align=center|[[File:Klampon DKC2.png]]<br>[[Klampon]]
|1
|-
|align=center|[[File:Zinger DKC2 yellow.png]] [[File:Zinger DKC2 red.png]]<br>[[Zinger]] (yellow and red)
|7 (yellow)<br>3 (red)<br>'''Total:''' 10
|}


==Items and objects==
==Items and objects==
{|class="dktable-brown"width=15%
The following items and objects appear in the following quantities:
|-
!Name
!Count
|-
|align="center"|[[File:Banana Bunch DKC SNES.png]]<br>[[Banana Bunch]]
|8
|-
|align="center"|[[File:Banana Coin.png]]<br>[[Banana Coin]]
|2
|-
|align="center"|[[File:DK Barrel.png]]<br>[[DK Barrel]]
|3
|}


==Secrets==
<gallery>
===Bonus Areas===
Banana Bunch DKC SNES.png|[[Banana Bunch]] (8)
{|class="dktable-brown"width=70%
Banana Coin.png|[[Banana Coin]] (2)
|-
DK Barrel.png|[[DK Barrel]] (3)
!Image
</gallery>
!Type and description
|-
|align="center"|[[File:Bramble Blast Bonus Area 1.png]]
|'''''Find the Token!'''''<br>Some time after the letter O, the Kongs end up in a barrel blasting segment with a couple of Arrow Barrels. They must blast around the section until reaching the west corner, where a Barrel Cannon can blast them southwest into a gap (alluded by a single Banana). Here, they are caught by a Bonus Barrel that blasts them down into the Bonus Area. Here they have 40 seconds to blast between a series of Barrel Cannons (arranged in a diamond-shaped pattern) to reach a [[Kremkoin]] on the right side. The Kongs must find the correct path to the Blast Barrel, which blasts them out of the maze and directly into the Kremkoin.
|-
|align="center"|[[File:Bramble Blast Bonus Area 2.png]]
|'''''Find the Token!'''''<br>In the hidden path with Squawks, the Kongs and Squawks must fly all the way to the end of the path. The Bonus Barrel is located after the third red Zinger in the path and is accessed from a Blast Barrel. The Bonus Area is somewhat like a continuation of the hidden path, as the Kongs and Squawks must carefully move around the bramble maze and reach the Kremkoin at the end. They only have 25 seconds to complete the challenge. There are a few groups of three Bananas in the path, which notify them and Squawks to change direction. There is a [[No Animal Sign]] to the left of the Kremkoin: if Squawks passes it, he turns into an [[Extra Life Balloon]]. If the Kongs and Squawks hit a bramble, they lose at the challenge.
|}
 
===Collectibles===
{|class="dktable-brown"width=70%
|-
!Item
!Location
|-
|align="center"|[[File:DK Coin sprite.png]]<br>[[DK Coin|Cranky's Video Game Hero Coin]]
|When starting the hidden path with Squawks, the Kongs and Squawks must go left. As they travel upward, they must fly to a corner in the left, where a vertically-moving Zinger is guarding a Video Game Hero Coin. To obtain it, Squawks must defeat the Zinger and fly into the Video Game Hero Coin.
|-
|align="center"|[[File:Golden Feather DKC2 GBA.png]]<br>[[Golden feather]] (GBA version)
|After encountering the first two Click-Clacks, the Kongs must pass through a small set of Barrel Cannons and then blast into a large arrangement of Barrel Cannons. Here, the Kongs must blast from the Barrel Cannons to the left of the wall, and make their way around to the right side. The golden feather is positioned in the right corner, just southwest of the Barrel Cannon positioned between two Arrow Barrels.
|}


===KONG Letters===
===KONG Letters===
[[File:BrambleBlast-GBA-O.png|thumb|The letter O]]
[[File:BrambleBlast-GBA-O.png|thumb|The letter O]]
{|class="dktable-brown" width=70%
*'''K:''' In the second assortment of Barrel Cannons, which the Kongs transition into directly after the first, the Kongs must blast down into the Barrel Cannon at the bottom left. From it, they must blast in a northeast direction into the letter K.
|-
*'''O:''' In the third assortment of Barrel Cannons, the letter O is located just southeast of the last Barrel Cannon, which blasts them out of the section. The Barrel Cannon alternates between four directions, one of them being southeast, directly into the letter O.
!Letter
*'''N:''' Right after the [[Star Barrel]], the Kongs are blasted into an upward-facing Barrel Cannon that quickly changes its aim. The letter N is floating above the Barrel Cannon, and the Kongs can only reach it by blasting out just as the Barrel Cannon is facing north.
!Location
*'''G:''' After completing the second Bonus Area, the Kongs are returned down into a narrow path with the letter G, which is floating above the [[Spinner Barrel|Rotatable Barrel]], which itself is located directly above the End of Level Target.
|-
 
|align="center"|[[File:Letter K.png]]
===Key items===
|In the second assortment of Barrel Cannons, which the Kongs transition into directly after the first, the Kongs must blast down into the Barrel Cannon at the bottom left. From it, they must blast in a northeast direction into the letter K.
*'''[[DK Coin|Cranky's Video Game Hero Coin]]:''' When starting the hidden path with Squawks, the Kongs and Squawks must go left. As they travel upward, they must fly to a corner in the left, where a vertically-moving Zinger is guarding a Video Game Hero Coin. To obtain it, Squawks must defeat the Zinger and fly into the Video Game Hero Coin.
|-
*'''[[Golden feather]] (Game Boy Advance version only):''' After encountering the first two Click-Clacks, the Kongs must pass through a small set of Barrel Cannons and then blast into a large arrangement of Barrel Cannons. Here, the Kongs must blast from the Barrel Cannons to the left of the wall, and make their way around to the right side. The golden feather is positioned in the right corner, just southwest of the Barrel Cannon positioned between two Arrow Barrels.
|align="center"|[[File:Letter O.png]]
 
|In the third assortment of Barrel Cannons, the letter O is located just southeast of the last Barrel Cannon, which blasts them out of the section. The Barrel Cannon alternates between four directions, one of them being southeast, directly into the letter O.
==Bonus Levels==
|-
{{multiframe|[[File:Bramble Blast Bonus Area 1.png|200px]] [[File:Bramble Blast Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
|align="center"|[[File:Letter N.png]]
Bramble Blast has two Bonus Levels, listed by their type:
|Right after the [[Star Barrel]], the Kongs are blasted into an upward-facing Barrel Cannon that quickly changes its aim. The letter N is floating above the Barrel Cannon, and the Kongs can only reach it by blasting out just as the Barrel Cannon is facing north.
 
|-
*'''''Find the Token!''''': Some time after the letter O, the Kongs end up in a barrel blasting segment with a couple of Arrow Barrels. They must blast around the section until reaching the west corner, where a Barrel Cannon can blast them southwest into a gap (alluded by a single Banana). Here, they are caught by a Bonus Barrel that blasts them down into the Bonus Area. Here they have 40 seconds to blast between a series of Barrel Cannons (arranged in a diamond-shaped pattern) to reach a [[Kremkoin]] on the right side. The Kongs must find the correct path to the Blast Barrel, which blasts them out of the maze and directly into the Kremkoin.
|align="center"|[[File:Letter G.png]]
*'''''Find the Token!''''': In the hidden path with Squawks, the Kongs and Squawks must fly all the way to the end of the path. The Bonus Barrel is located after the third red Zinger in the path and is accessed from a Blast Barrel. The Bonus Area is somewhat like a continuation of the hidden path, as the Kongs and Squawks must carefully move around the bramble maze and reach the Kremkoin at the end. They only have 25 seconds to complete the challenge. There are a few groups of three Bananas in the path, which notify them and Squawks to change direction. There is a [[No Animal Sign]] to the left of the Kremkoin: if Squawks passes it, he turns into an [[Extra Life Balloon]]. If the Kongs and Squawks hit a bramble, they lose at the challenge.
|After completing the second Bonus Area, the Kongs are returned down into a narrow path with the letter G, which is floating above the [[Spinner Barrel|Rotatable Barrel]], which itself is located directly above the End of Level Target.  
|}


==Gallery==
==Gallery==
===Game Boy Advance===
<gallery>
<gallery>
Bramble Blast DKC2 GBA.png|The Kongs blasting between a series of Barrel Cannons
Bramble Blast DKC2 GBA.png|The Kongs blasting between a series of Barrel Cannons in the Game Boy Advance version
Bramble Blast GBA narrow path.png|The Kongs blast from spinning Barrel Cannons in a very tight path between the brambles.
Bramble Blast GBA Golden Feather.png|Location of the golden feather in the Game Boy Advance version
Bramble Blast GBA Golden Feather.png|Location of the golden feather
Bramble Blast GBA Squawks.png|Squawks flying Dixie through the hidden path before the [[End of Level Target]] in the Game Boy Advance version
Bramble Blast GBA Squawks.png|Squawks flying Dixie through the hidden path before the [[End of Level Target]].
</gallery>
</gallery>


8,697

edits