Fort Cobalt: Difference between revisions

12 bytes removed ,  2 years ago
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→‎Layout: The first set of fences actually have the floorboards knock Mario backward instead if he hits the wrong one. It's the SECOND set that's electrified.
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m (→‎Layout: The first set of fences actually have the floorboards knock Mario backward instead if he hits the wrong one. It's the SECOND set that's electrified.)
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Shortly after entering the area, Huey smells the blue Big Paint Star. Toad #19 of the blue Rescue Squad is in a cardboard box, and will go to his captain at [[Kiwano Temple]] after Mario talks to him. Mario must then hammer down a fence to progress, then navigate to a staircase. A Snifit announces to a group of Shy Guys that a spy is in the fort, and to get to them, Mario must hammer platforms to flip them around, then hammer down another fence. When Mario is spotted, the Shy Guys combine into five [[Shy Guy 5-Stack]]s. After Mario defeats them, the Snifit retreats, leaving behind three Tail cards. Toad #2 can be found hiding behind a crate and must be pulled three times. He initially yells at Mario, but then realizes who he is and apologizes.
Shortly after entering the area, Huey smells the blue Big Paint Star. Toad #19 of the blue Rescue Squad is in a cardboard box, and will go to his captain at [[Kiwano Temple]] after Mario talks to him. Mario must then hammer down a fence to progress, then navigate to a staircase. A Snifit announces to a group of Shy Guys that a spy is in the fort, and to get to them, Mario must hammer platforms to flip them around, then hammer down another fence. When Mario is spotted, the Shy Guys combine into five [[Shy Guy 5-Stack]]s. After Mario defeats them, the Snifit retreats, leaving behind three Tail cards. Toad #2 can be found hiding behind a crate and must be pulled three times. He initially yells at Mario, but then realizes who he is and apologizes.


The next area contains electrified fences that cause Mario to take 30 damage if he hits the wrong one, after which they reshuffle. Mario must use the Paint Hammer to keep track of which fences are and are not electrified. During this section is a Basin that falls on Mario if he triggers its trap, and he can then squeeze it. The final fences, instead of electrocuting Mario, cause him to fall into a lower area with [[Ninji]]s and green [[Shy Guy]]s, and he must start from the beginning. Rescue Squad Toad #18 then leaves after Mario finishes the section.
The next area contains fences that cause Mario to take 30 damage if he hits the wrong one, after which they reshuffle. Mario must use the Paint Hammer to keep track of which fences are and are not electrified. During this section is a Basin that falls on Mario if he triggers its trap, and he can then squeeze it. The final fences, instead of electrocuting Mario, cause him to fall into a lower area with [[Ninji]]s and green [[Shy Guy]]s, and he must start from the beginning. Rescue Squad Toad #18 then leaves after Mario finishes the section.


The third area of the base contains a [[Prisma Café]] to the left. This is the only one where Mario can purchase a [[Magma Burger]], which costs 200 [[Coin]]s and is necessary to navigate [[Redpepper Volcano]] with [[Draggadon]]. Additionally, there is a "special" which costs 100,000 Coins, but if the player chooses this option, no coins will be paid and the owner will inform Mario that he is a spy investigating the fort, and will give him some Tail cards while saying they should be effective against the enemy's [[Super Ludship|new weapon]]. Inside the middle locker is Toad #4 of the blue Rescue Squad. Toad #3 is standing in place, disguised as a blue Snifit that must be beaten in battle first. Blue Rescue Squad Toads #8-#17 are all hiding in a vent and must be knocked out with the hammer. Progressing forward is a flipping platform which, after Mario restores its color, must be flipped to reveal Toad #20 hiding on the other side.
The third area of the base contains a [[Prisma Café]] to the left. This is the only one where Mario can purchase a [[Magma Burger]], which costs 200 [[Coin]]s and is necessary to navigate [[Redpepper Volcano]] with [[Draggadon]]. Additionally, there is a "special" which costs 100,000 Coins, but if the player chooses this option, no coins will be paid and the owner will inform Mario that he is a spy investigating the fort, and will give him some Tail cards while saying they should be effective against the enemy's [[Super Ludship|new weapon]]. Inside the middle locker is Toad #4 of the blue Rescue Squad. Toad #3 is standing in place, disguised as a blue Snifit that must be beaten in battle first. Blue Rescue Squad Toads #8-#17 are all hiding in a vent and must be knocked out with the hammer. Progressing forward is a flipping platform which, after Mario restores its color, must be flipped to reveal Toad #20 hiding on the other side.
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