Shaman: Difference between revisions

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Shamans are first encountered near [[The Sea]] area and the [[Sunken Ship]] as shopkeepers, selling Mario and his party items and weapons. After Mario buys items from the latter, the Shaman verifies whether Mario's password to access the ship's treasure room is correct or not, stating how many letters (if any at all) are correct and giving a hint on that the password relates to the sea.
Shamans are first encountered near [[The Sea]] area and the [[Sunken Ship]] as shopkeepers, selling Mario and his party items and weapons. After Mario buys items from the latter, the Shaman verifies whether Mario's password to access the ship's treasure room is correct or not, stating how many letters (if any at all) are correct and giving a hint on that the password relates to the sea.


They later appear in the [[Belome Temple]], again, as merchants. One allows Mario access to a warp [[Trampoline]] for 100 coins, and another allows Mario to receive his fortune, as well as access to the rest of the temple, for 50 coins. There is another Shaman later on, who tells Mario that the fortune he receives from a Belome statue determines the destination of the next room. In the caverns of [[Land's End]] outside the temple, there is another Shaman, who sells Mario a [[Star]] for 800 coins.
They later appear in the [[Belome Temple]], again, as merchants. One allows Mario access to a warp [[Trampoline]] for 100 [[coin]]s, and another allows Mario to receive his fortune, as well as access to the rest of the temple, for 50 coins. There is another Shaman later on, who tells Mario that the fortune he receives from a Belome statue determines the destination of the next room. In the caverns of [[Land's End]] outside the temple, there is another Shaman, who sells Mario a [[Star]] for 800 coins.


[[Mario]] later battles them as enemies in both [[Nimbus Land]] and [[Bowser's Keep]]. These magical beings are very weak to physical attacks, while having a strong magical defense.
[[Mario]] later battles them as enemies in both [[Nimbus Land]] and [[Bowser's Keep]]. These magical beings are very weak to physical attacks, while having a strong magical defense.