Crate and Peril: Difference between revisions

Undo revision 4168285 by 213.31.44.101 (talk) To throw my hat in the ring, the game was designed for either side to be able to win, no matter how improbable your personal experience may be. I would also advise you to stop this edit war and move this debate to the talk page.
(I said you have a 1/10 chance to win against a FISH, aka, not a human player. I claim that you cannot win against a HUMAN solo player. Just because the game was designed to allow both teams to win does not meant that it is possible for both teams to win, the titanic was designed to be unsinkable, but look at how that ended. If you can provide a single instance of the solo player losing after trying his best, I will gladly eat my hat, until then you cannot refute this claim, please stop trolling.)
Tag: Undo
(Undo revision 4168285 by 213.31.44.101 (talk) To throw my hat in the ring, the game was designed for either side to be able to win, no matter how improbable your personal experience may be. I would also advise you to stop this edit war and move this debate to the talk page.)
Tag: Undo
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==Gameplay==
==Gameplay==
The solo player's objective is to shake the box around and eliminate the group players by tilting the [[Spiny Shell (red)|Spiny Shells]] into them. There are four small green dividers in the box that act as walls for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win. This is the only minigame in the game which cannot be won by the group if the solo player is human controlled, as long as the solo player does not self-sabotage.
The solo player's objective is to shake the box around and eliminate the group players by tilting the [[Spiny Shell (red)|Spiny Shells]] into them. There are four small green dividers in the box that act as walls for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win.


==Ending==
==Ending==
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