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==Summary== | ==Summary== | ||
Tidal Trouble is the second level to take place on a series of boardwalks, after [[Lakeside Limbo]]. There is a current in the water flowing left, in the opposite direction that [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must go. The [[Kong]]s must jump out the water to continue moving against the force of the current. The Kongs must watch out that the current does not shift them into [[Koco]]s. On the boardwalks, the Kongs encounter [[Knocka]]s, [[Buzz (enemy)|Buzz]]es, [[Booty Bird]]s, and [[Knik-Knak]]s. A single [[Kobble]] also appears in the level (but | Tidal Trouble is the second level to take place on a series of boardwalks, after [[Lakeside Limbo]]. There is a current in the water flowing left, in the opposite direction that [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must go. The [[Kong]]s must jump out of the water to continue moving against the force of the current. The Kongs must watch out that the current does not shift them into [[Koco]]s. On the boardwalks, the Kongs encounter [[Knocka]]s, [[Buzz (enemy)|Buzz]]es, [[Booty Bird]]s, and [[Knik-Knak]]s. A single [[Kobble]] also appears in the level (but does not appear in the [[Game Boy Advance]] version). | ||
The second section of the level features more swimming. During the section, the Kongs must avoid the Buzzes above the water, as well as the Kocos in the water. A [[Lurchin]] is featured in a [[Bonus Level]] as well. For a brief part of the level, the Kongs can enter an [[Animal Barrel]] to transform into [[Enguarde the Swordfish|Enguarde]], which is directly under the second Knocka. | The second section of the level features more swimming. During the section, the Kongs must avoid the Buzzes above the water, as well as the Kocos in the water. A [[Lurchin]] is featured in a [[Bonus Level]] as well. For a brief part of the level, the Kongs can enter an [[Animal Barrel]] to transform into [[Enguarde the Swordfish|Enguarde]], which is directly under the second Knocka. |
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