Bubble: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (PPS has it in mermaid-1 (at least what I saw))
No edit summary
Line 7: Line 7:
}}
}}
{{quote|If you're out of breath, grab a bubble for some air!|Penguin|Super Mario Galaxy}}
{{quote|If you're out of breath, grab a bubble for some air!|Penguin|Super Mario Galaxy}}
'''Bubbles''' in the [[Super Mario (franchise)|''Super Mario'' franchise]] are floating objects that sometimes have contents within them, and in some appearances, bubbles even allow the characters to ride inside of them. Some bubbles also replenish [[Mario]] or [[Luigi]]'s air supply while he is underwater.
'''Bubbles''' appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as floating objects that sometimes have contents within them. Sometimes, bubbles even allow the characters to ride inside of them. Some bubbles also replenish [[Mario]] or [[Luigi]]'s air supply while he is underwater.


==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario World''====
====''Super Mario World''====
[[File:KuribonBubble.jpg|thumb|125px|Artwork of a [[Galoomba]] in a bubble from ''Super Mario World''.]]
{{multiframe
{{multiframe
|[[File:SMW Cheep Cheep in Bubble.png]] [[File:SMW Galoomba in Bubble.png]] [[File:SMW Mushroom in Bubble.png]] [[File:SMW Bob-omb in Bubble.png]]
|[[File:SMW Cheep Cheep in Bubble.png]] [[File:SMW Galoomba in Bubble.png]] [[File:SMW Mushroom in Bubble.png]] [[File:SMW Bob-omb in Bubble.png]]
Line 20: Line 19:
}}
}}
Bubbles first appear in ''[[Super Mario World]]'', where they can be found floating around in [[Forest of Illusion 3]], [[Chocolate Island 2]], and [[Chocolate Island 5]]. Bubbles contain either [[Super Mushroom]]s, [[Bob-omb]]s, [[Galoomba|Goomba]]s, or [[Cheep Cheep]]s. Simply touching one causes it to burst, with whatever in it falling down. [[Big Bubble|Large green bubbles]] also appear as obstacles in [[Vanilla Ghost House]] and [[Valley Ghost House]].
Bubbles first appear in ''[[Super Mario World]]'', where they can be found floating around in [[Forest of Illusion 3]], [[Chocolate Island 2]], and [[Chocolate Island 5]]. Bubbles contain either [[Super Mushroom]]s, [[Bob-omb]]s, [[Galoomba|Goomba]]s, or [[Cheep Cheep]]s. Simply touching one causes it to burst, with whatever in it falling down. [[Big Bubble|Large green bubbles]] also appear as obstacles in [[Vanilla Ghost House]] and [[Valley Ghost House]].
{{br}}


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
[[File:SuperMarioLand2Artwork3.png|160px|thumb|left|Artwork of Mario in a soap bubble from ''Super Mario Land 2: 6 Golden Coins'']][[File:SML2 Hippo.png|frame]]
[[File:SuperMarioLand2Artwork3.png|160px|thumb|Artwork of Mario in a soap bubble from ''Super Mario Land 2: 6 Golden Coins'']]
In [[Hippo (level)|the Hippo level]], the titular [[Hippo]] blows '''soap bubbles''',<ref>''Super Mario Land 2: 6 Golden Coins'' English instruction booklet, page 16.</ref> that allow Mario to "swim" in air, allowing him to reach the entrance to the [[Space Zone]]. They pop when they touch water or an enemy - in the latter case, a powered-up Mario briefly flashes between his large and [[small Mario]] sprites as if he has taken damage, but will not lose his current power-up (e.g., [[Fire Mario]] does not become [[Super Mario (form)|Super Mario]]).
In [[Hippo (level)|the Hippo level]], the titular [[Hippo]] blows '''soap bubbles''',<ref>{{cite|title=''Super Mario Land 2: 6 Golden Coins'' instruction booklet|page=16|publisher=Nintendo of America|author=Nintendo|language=en-us|date=1992}}</ref> that allow Mario to "swim" in air, allowing him to reach the entrance to the [[Space Zone]]. They pop when they touch water or an enemy - in the latter case, a powered-up Mario briefly flashes between his large and [[small Mario]] sprites as if he has taken damage, but will not lose his current power-up (e.g., [[Fire Mario]] does not become [[Super Mario (form)|Super Mario]]).
{{br}}


====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:Plunder in the Sunken Ship.png|thumb|left]]
[[File:Coffre 64.png|thumb|left|A bubble found in a treasure chest in ''Super Mario 64'']]
[[File:Coffre 64.png|thumb|A bubble found in a treasure chest in ''Super Mario 64'']]
Bubbles can be found in the underwater levels of ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|Nintendo DS version]]. They usually appear when Mario opens a [[treasure chest]] underwater, and contain oxygen that refills his [[Health Meter]].
Bubbles can be found in the underwater levels of ''[[Super Mario 64]]'' and its [[Super Mario 64 DS|Nintendo DS version]]. They usually appear when Mario opens a [[treasure chest]] underwater, and contain oxygen that refills his [[Health Meter]].
{{br}}
{{br|left}}
====''Super Mario Advance''====
In ''[[Super Mario Advance]]'', the [[Game Boy Advance]] [[Reissue|remake]] of ''[[Super Mario Bros. 2]]'', there are big solid bubbles which hold [[1-Up Mushroom]]s and can only be popped by throwing three [[Vegetables]] or enemies at them.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:SunshineBubbles.png|thumb|left|Breathable bubbles forming after Mario squirts Eely-Mouth's toxic bubbles]]
[[File:SunshineBubbles.png|thumb|Breathable bubbles forming after Mario squirts Eely-Mouth's toxic bubbles in ''Super Mario Sunshine'']]
In ''[[Super Mario Sunshine]]'', Mario can use bubbles in [[Noki Bay]] when he dives to see [[Eely-Mouth]]. There [[Eely-Mouth]] spews forth toxic bubbles. If Mario were to squirt the toxic bubbles long enough, they turn into breathable air, filling up Mario's air life meter.
In ''[[Super Mario Sunshine]]'', Mario can use bubbles in [[Noki Bay]] when he dives to see [[Eely-Mouth]]. There [[Eely-Mouth]] spews forth toxic bubbles. If Mario were to squirt the toxic bubbles long enough, they turn into breathable air, filling up Mario's air life meter. During the fight with King Boo, if the slots end with any incorrect combination, King Boo will spew out bubbles that drop water bottles when sprayed, but will also home in on Mario and hurt him if he touches them.
 
During the fight with King Boo, if the slots end with any incorrect combination, King Boo will spew out bubbles that drop water bottles when sprayed, but will also home in on Mario and hurt him if he touches them.
{{br}}
 
====''Super Mario Advance''====
In ''[[Super Mario Advance]]'', the [[Game Boy Advance]] [[Reissue|remake]] of ''[[Super Mario Bros. 2]]'', there are big solid bubbles which hold [[1-Up Mushroom]]s and can only be popped by throwing three [[Vegetables]] or enemies at them.


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
Line 47: Line 39:


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMBDS Coin In Bubble.png|frame]]
[[File:NSMBDS Coin In Bubble.png|frame|left]]
Bubbles also appear in ''[[New Super Mario Bros.]]'' They are found in water levels and they carry [[Coin]]s.
Bubbles also appear in ''[[New Super Mario Bros.]]'' They are found in water levels and they carry [[Coin]]s.
{{br}}
{{br|left}}
 
====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:SMG Bubble Breeze Question Coin.png|thumb|left|200px|Mario in a Bubble in ''[[Super Mario Galaxy]]'']]
[[File:SMG Bubble Breeze Question Coin.png|thumb|left|200px|Mario in a Bubble in ''[[Super Mario Galaxy]]'']]
[[File:SMG Bubble.png|thumb|100px|The underwater variant of the bubble]]
[[File:SMG Bubble.png|thumb|100px|The underwater variant of the bubble]]
In ''[[Super Mario Galaxy]]'', bubbles have two roles. They can be found throughout underwater areas, and refill Mario or Luigi's oxygen meter if he touches one, much like in ''Super Mario 64''. There are also bubbles that can be found on land, which Mario or Luigi can enter and ride around in. The player must use the [[Wii#Wii Remote|Wii Remote]] to aim the bubble in the desired direction, blow it around by pressing {{button|wii|A}}, and leave the bubble by pressing {{button|wii|Z}}. [[List of Super Mario Galaxy pre-release and unused content|Originally]], the bubbles in this game were going to be shaped like cubes.<ref>Newer Team (October 1, 2010). [https://youtu.be/KomnH1jRPAQ Super Mario Galaxy - Even more unused zones]. ''YouTube''. Retrieved January 19, 2011.</ref>
In ''[[Super Mario Galaxy]]'', bubbles have two roles. They can be found throughout underwater areas, and refill Mario or Luigi's oxygen meter if he touches one, much like in ''Super Mario 64''. There are also bubbles that can be found on land, which Mario or Luigi can enter and ride around in. The player must use the [[Wii#Wii Remote|Wii Remote]] to aim the bubble in the desired direction, blow it around by pressing {{button|wii|A}}, and leave the bubble by pressing {{button|wii|Z}}. [[List of Super Mario Galaxy pre-release and unused content|Originally]], the bubbles in this game were going to be shaped like cubes.<ref>{{cite|author=Newer Team|date=October 1, 2010|url=youtu.be/KomnH1jRPAQ|title=Super Mario Galaxy - Even more unused zones|publisher=YouTube|language=en|accessdate=January 19, 2011}}</ref>
{{br}}
{{br}}


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW 7-2 Bubblewater.png|thumb|Mario in a [[Water Ball]] in [[World 7-2 (New Super Mario Bros. Wii)|World 7-2]]]]
[[File:NSMBW 7-2 Bubblewater.png|thumb|Mario in a [[Water Ball]] in [[World 7-2 (New Super Mario Bros. Wii)|World 7-2]] in ''New Super Mario Bros. Wii'']]
[[File:NSMBW Bubble Screenshot.png|thumb|left|Luigi in a bubble in [[World 1-1 (New Super Mario Bros. Wii)|World 1-1]]]]
[[File:NSMBW Bubble Screenshot.png|thumb|left|Luigi in a bubble in [[World 1-1 (New Super Mario Bros. Wii)|World 1-1]] in ''New Super Mario Bros. Wii'']]
In ''[[New Super Mario Bros. Wii]]'', if a player loses a life in Multiplayer Mode, they reappear in a bubble. The player can also enter a bubble by pressing {{button|wii|A}} (when the Wii Remote is held horizontally) or {{button|wii|C}} (when the Nunchuk is attached to the Wii Remote), giving themselves immunity. The player can shake the [[Wii#Wii Remote|Wii Remote]] to move closer to the other players; each character will make pleas for help that can be heard from the Wii Remote's speakers. However, if all players end up in a bubble, or if the remaining player loses a life, those in bubbles lose their [[List of power-ups|power-ups]], but don't lose any lives. Players cannot bubble in Coin Battle mode.
In ''[[New Super Mario Bros. Wii]]'', if a player loses a life in Multiplayer Mode, they reappear in a bubble. The player can also enter a bubble by pressing {{button|wii|A}} (when the Wii Remote is held horizontally) or {{button|wii|C}} (when the Nunchuk is attached to the Wii Remote), giving themselves immunity. The player can shake the [[Wii#Wii Remote|Wii Remote]] to move closer to the other players; each character will make pleas for help that can be heard from the Wii Remote's speakers. However, if all players end up in a bubble, or if the remaining player loses a life, those in bubbles lose their [[List of power-ups|power-ups]], but don't lose any lives. Players cannot bubble in Coin Battle mode. Coins and items can be found in bubbles floating around some levels, particularly in Free Mode; bubbles with coins appear in the underwater [[level]]s, just as in ''New Super Mario Bros.''
 
Coins and items can be found in bubbles floating around some levels, particularly in Free Mode; bubbles with coins appear in the underwater [[level]]s, just as in the game's DS predecessor.


Also, in [[World 7-2 (New Super Mario Bros. Wii)|World 7-2]], there are water bubbles, called [[Water Ball]]s. Players can swim in them, and they also slow down [[Bullet Bill]]s. They move in mid-air that the player can jump in. Once in one, the player can swim through it to continue onward.
Also, in [[World 7-2 (New Super Mario Bros. Wii)|World 7-2]], there are water bubbles, called [[Water Ball]]s. Players can swim in them, and they also slow down [[Bullet Bill]]s. They move in mid-air that the player can jump in. Once in one, the player can swim through it to continue onward.
Line 68: Line 57:


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
[[File:SMG2 CosmicCoveGalaxy.png|thumb|left|200px|A bubble in [[Cosmic Cove Galaxy]]]]
[[File:SMG2 CosmicCoveGalaxy.png|thumb|left|200px|A bubble in [[Cosmic Cove Galaxy]] in ''Super Mario Galaxy 2'']]
Bubbles reappear in ''Super Mario Galaxy 2'', and serve the same function as they did previously, though in this game, Mario and Luigi can no longer ride around in bubbles at all, so they are used only for replenishing Mario or Luigi's air gauge when it gets too low. One minor difference in this game involves the [[Co-Star Luma]] being able to physically fetch air bubbles that are far away from the player, and then bring them to the player. [[Princess Peach|Peach]] is also shown to be trapped inside a Bubble before the final boss.
Bubbles reappear in ''Super Mario Galaxy 2'', and serve the same function as they did previously, though in this game, Mario and Luigi can no longer ride around in bubbles at all, so they are used only for replenishing Mario or Luigi's air gauge when it gets too low. One minor difference in this game involves the [[Co-Star Luma]] being able to physically fetch air bubbles that are far away from the player, and then bring them to the player. [[Princess Peach|Peach]] is also shown to be trapped inside a Bubble before the final boss.
{{br}}
{{br}}
Line 93: Line 82:


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
{{multiframe
{{multiframe|[[File:SMM2-SMB-Bubble.png]]|align=left}}
|[[File:SMM2-SMB-Bubble.png]]
|align=left
}}
In ''[[Super Mario Maker 2]]'', if a player is defeated in Multiplayer Co-op mode, they return inside a bubble, similar to the ''New Super Mario Bros.'' games. Additionally, when a player carrying a [[Key]] or a completed [[Super Mario Maker 2#Clear Conditions|Clear Condition]] is defeated in multiplayer, the Key or Clear Condition enters a bubble, allowing other players to grab it.
In ''[[Super Mario Maker 2]]'', if a player is defeated in Multiplayer Co-op mode, they return inside a bubble, similar to the ''New Super Mario Bros.'' games. Additionally, when a player carrying a [[Key]] or a completed [[Super Mario Maker 2#Clear Conditions|Clear Condition]] is defeated in multiplayer, the Key or Clear Condition enters a bubble, allowing other players to grab it.
{{br|left}}
{{br|left}}


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
In ''[[Super Mario Bros. Wonder]]'', players can blow bubbles while in [[Bubble Mario|Bubble form]]. Bubbles can defeat enemies when they come into contact with them and can also be jumped off of by players.<ref>Nintendo of America (August 31, 2023). [https://youtu.be/G0m_uNaSres Super Mario Bros. Wonder Direct 8.31.2023]. ''YouTube''. Retrieved August 31, 2023.</ref>
In ''[[Super Mario Bros. Wonder]]'', players can blow bubbles while in [[Bubble Mario|Bubble form]]. Bubbles can defeat enemies when they come into contact with them and can also be jumped off of by players.<ref>{{cite|author=Nintendo of America|date=August 31, 2023|url=youtu.be/G0m_uNaSres|title=Super Mario Bros. Wonder Direct 8.31.2023|publisher=YouTube|language=en|accessdate=August 31, 2023}}</ref>


The role of bubbles from some previous games of reviving defeated players in multiplayer is succeeded by [[Ghost (form)|ghost]]s.
The role of bubbles from some previous games of reviving defeated players in multiplayer is succeeded by [[Ghost (form)|ghost]]s.


===''Yoshi's Island'' series===
===''Yoshi'' franchise===
====''Super Mario World 2: Yoshi's Island''====
====''Yoshi's Island'' series====
[[File:Morphbubble.PNG|frame]]
[[File:Morphbubble.PNG|frame]]
In ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]'', Bubbles have a number of roles. They sometimes house [[Extra life|1UPs]], but usually appear in the form of [[morph bubble]]s. If the player is hit by an enemy, [[Baby Mario]] floats away in a Bubble. [[Bubble Dayzee]]s and [[Barney Bubble]]s also spit out Bubbles as their attack method. These Bubbles cannot hurt a [[Yoshi (species)|Yoshi]] directly, but are capable of knocking him back. Yoshis can also bounce up high after jumping onto these Bubbles. The Yoshis can also spit these Bubbles themselves upon licking them up, though theirs' defeat enemies instead, and must be restocked by licking up another bubble.
Bubbles in ''[[Super Mario World 2: Yoshi's Island]]'', [[Yoshi's Island: Super Mario Advance 3|its Game Boy Advance remake]], and ''[[Yoshi's Island DS]]'' have a number of roles. They sometimes house [[Extra life|1UPs]], but usually appear in the form of [[morph bubble]]s. If the player is hit by an enemy, [[Baby Mario]] floats away in a Bubble. [[Bubble Dayzee]]s and [[Barney Bubble]]s also spit out Bubbles as their attack method. These Bubbles cannot hurt a [[Yoshi (species)|Yoshi]] directly, but are capable of knocking him back. Yoshis can also bounce up high after jumping onto these Bubbles. The Yoshis can also spit these Bubbles themselves upon licking them up, though theirs' defeat enemies instead, and must be restocked by licking up another bubble.


====''Yoshi's Island DS''====
====''Yoshi's Story''====
Bubbles appear throughout ''[[Yoshi's Island DS]]'', and serve the same purpose as they do in the original ''Yoshi's Island''.
[[File:Bubble_Pop.PNG|thumb|left]]
Bubbles in ''[[Yoshi's Story]]'' appear in every level, and they commonly contain fruits such as [[apple]]s, [[banana]]s, [[grape]]s, [[watermelon]]s, and [[melon]]s. A Yoshi can pop a bubble by simply throwing an [[Yoshi's Egg|egg]] at it or by touching it about 15 to 30 times. When the Yoshi bumps into it once, it simply gets knocked around, without popping. Bubbles occasionally just float or move around the area of the level above the ground. In some levels in the game, a bubble contains a [[Heart Fruit]] that can actually help the Yoshi. Occasionally, bubbles marked with question marks, known as [[? Bubble]]s, contain surprises.


===''Yoshi's Story''===
====''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''====
[[File:Bubble_Pop.PNG|thumb|left]]
[[File:Bigmontybubblefort.png|left|thumb|Bubbles in Big Montgomery's Bubble Fort of ''Yoshi's Woolly World'']]
In ''[[Yoshi's Story]]'', bubbles appear in every level in the game. They commonly contain fruits such as [[apple]]s, [[banana]]s, [[grape]]s, [[watermelon]]s, and [[melon]]s. A Yoshi can pop a bubble by simply throwing an [[Yoshi's Egg|egg]] at it or by touching it about 15 to 30 times. When the Yoshi bumps into it once, it simply gets knocked around, without popping. Bubbles occasionally just float or move around the area of the level above the ground. In some levels in the game, a bubble contains a [[Heart Fruit]] that can actually help the Yoshi. Occasionally, bubbles marked with question marks, known as [[? Bubble]]s, contain surprises.
Bubbles in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'' can be bounced on by Yoshi. Bubbles appear three levels, [[Big Montgomery's Bubble Fort]], [[Woollet Bill's Last Ride]], and [[Wonderful World of Wool]]. Bubbles can be popped from a [[Hook Guy]]'s sticks, and enemies are sometimes contained inside of them. Bubbles in ''Poochy & Yoshi's Woolly World'' also appear in the [[Poochy Dash]] level [[Zippy Lagoon]], where they pop upon contact with [[Poochy]].


===''Wario Land'' series===
===''Wario Land'' series===
[[File:WL4-Bubble Sprite.png|frame]]
[[File:WL4-Bubble Sprite.png|frame]]
In the [[Wario Land (series)|''Wario Land'' series]], Bubbles first appear in ''[[Wario Land II]]'', then reappear in ''[[Wario Land 3]]'' and ''[[Wario Land 4]]''. In each game, bubbles are found in the underwater segments of various levels. If [[Wario]] makes contact with one, he becomes [[Bubble Wario]], being trapped inside and forced to float to the water's surface or until he hits a ceiling. In some areas, they are a helpful tool, allowing Wario to bypass water currents, but when Wario needs to swim down a channel, the bubbles become a nuisance, as they push him back to the surface. In ''Wario Land II'', the boss [[Awabō]] is made from a bubble.
Bubbles in the [[Wario Land (series)|''Wario Land'' series]] first appear in ''[[Wario Land II]]'', then reappear in ''[[Wario Land 3]]'' and ''[[Wario Land 4]]''. In each game, bubbles are found in the underwater segments of various levels. If [[Wario]] makes contact with one, he becomes [[Bubble Wario]], being trapped inside and forced to float to the water's surface or until he hits a ceiling. In some areas, they are a helpful tool, allowing Wario to bypass water currents, but when Wario needs to swim down a channel, the bubbles become a nuisance, as they push him back to the surface. In ''Wario Land II'', the boss [[Awabō]] is made from a bubble.


===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
In ''[[Paper Mario]]'', the [[Bubble Plant]] in [[Flower Fields]] blows a Bubble if given a [[Bubble Berry]]. [[Mario]] and his partner can hop into the Bubble and travel past a sea of thorns.
A bubble in ''[[Paper Mario]]'' is blown by the [[Bubble Plant]] in [[Flower Fields]] if given a [[Bubble Berry]]. [[Mario]] and his partner can hop into the Bubble and travel past a sea of thorns.


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
In ''[[Paper Mario: Color Splash]]'', Mario and [[Huey]] are in a Bubble while playing ''[[Snifit or Whiffit]]''. If Mario fails four main rounds or one bonus round or refuses to take part in the game show, a [[Big Urchin]] pops the Bubble, giving him an instant [[Game Over]].
A bubble in ''[[Paper Mario: Color Splash]]'' is used by Mario and [[Huey]] to travel while playing ''[[Snifit or Whiffit]]''. If Mario fails four main rounds or one bonus round or refuses to take part in the game show, a [[Big Urchin]] pops the Bubble, giving him an instant [[Game Over]].


===''Donkey Kong Jungle Beat''===
===''Donkey Kong Jungle Beat''===
In ''[[Donkey Kong Jungle Beat]]'', bubbles are spawned by [[Bubble Shrub]]s. They can be climbed into, causing them to rise with him inside. In the original release, controlling the bubble is the same as controlling [[Donkey Kong]]'s walk, but in ''[[New Play Control! Donkey Kong Jungle Beat]]'', it is instead controlled by tilting the [[Wii Remote]]. Additionally, small bubbles hold [[Banana Bunch]]es in many levels, and can be popped with a [[clap]]. Winged versions of these move around. In the reissue, bubbles in the [[Opening Ceremony]] and [[Banana Banquet]] also contain trapped [[Helper Monkey]]s.
Bubbles in ''[[Donkey Kong Jungle Beat]]'' are spawned by [[Bubble Shrub]]s, and they can be climbed into, causing them to rise with [[Donkey Kong]] inside. In the original release, controlling the bubble is the same as controlling [[Donkey Kong]]'s walk, but in ''[[New Play Control! Donkey Kong Jungle Beat]]'', it is instead controlled by tilting the [[Wii Remote]]. Additionally, small bubbles hold [[Banana Bunch]]es in many levels, and can be popped with a [[clap]]. Winged versions of these move around. In the reissue, bubbles in the [[Opening Ceremony]] and [[Banana Banquet]] also contain trapped [[Helper Monkey]]s.


===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party: Island Tour''====
====''Mario Party: Island Tour''====
{{main|Bubble clone}}
{{main|Bubble clone}}
In ''[[Mario Party: Island Tour]]'', [[Bowser]] uses a bubble machine to lock the fun of the Mario Party Islands away and construct [[Bowser's Tower]]. He creates [[bubble clone]]s to attack the player in mini-games. At the end of the mode, it is revealed the Bowser they fight is also a bubble clone, with the real Bowser ambushing the player and knocking them off the tower.
Bubbles in ''[[Mario Party: Island Tour]]'' are featured in a few capacities, all involving [[Bowser]]. Bowser uses a bubble machine to lock the fun of the Mario Party Islands away and construct [[Bowser's Tower]]. He creates [[bubble clone]]s to attack the player in mini-games. At the end of the mode, it is revealed the Bowser they fight is also a bubble clone, with the real Bowser ambushing the player and knocking them off the tower.


====''Super Mario Party''====
====''Super Mario Party''====
In ''[[Super Mario Party]]'', when the player uses an [[Ally Phone]] or lands on an [[Ally Space]], an ally comes in a bubble which pops upon touching the ground.
Bubbles in ''[[Super Mario Party]]'' are what allies travel down in when summoned by the player using an [[Ally Phone]] or landing on an [[Ally Space]]. The bubble pops upon touching the ground.


===''Donkey Kong Country: Tropical Freeze''===
===''Donkey Kong Country: Tropical Freeze''===
[[File:DKCTF Air Bubble Prima.jpg|240px|thumb]]
[[File:DKCTF Air Bubble Prima.jpg|240px|thumb|Air bubbles in ''Donkey Kong Country: Tropical Freeze'']]
'''Air bubbles'''<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 23.</ref> are used in ''[[Donkey Kong Country: Tropical Freeze]]'' to recover air while underwater. Generally, air bubbles sprout discretely from sunken diving helmets, and the [[Kong]]s can run into them to restore air. In some levels, such as [[Deep Keep]], they also encounter clusters of tiny bubbles gushing out of sea sponge. These rising columns of bubbles have the same effect on the characters.
'''Air bubbles'''<ref>{{cite|author=von Esmarch, Nick, and Cory van Grier|title=''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide|page=23|language=en-us|publisher=Prima Games|date=February 21, 2014|isbn=978-0-804-16252-4}}</ref> are used in ''[[Donkey Kong Country: Tropical Freeze]]'' to recover air while underwater. Generally, air bubbles sprout discretely from sunken diving helmets, and the [[Kong]]s can run into them to restore air. In some levels, such as [[Deep Keep]], they also encounter clusters of tiny bubbles gushing out of sea sponge. These rising columns of bubbles have the same effect on the characters.


===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
[[File:BabyLuigiEagle.png|thumb|left|Baby Luigi in a bubble during his Eagle animation, alongside various items in bubbles as well]]
[[File:BabyLuigiEagle.png|thumb|left|Baby Luigi in a bubble during his Eagle animation, alongside various items in bubbles as well]]
Bubbles make an appearance in [[Baby Luigi]]'s [[Eagle]] animation in the golf portion of the game, where, alongside Baby Luigi being in a bubble, various items, such as [[coin]]s, [[Super Mushrooms]], and [[Fire Flower]]s can be found in them, possibly referencing their appearances in bubbles in ''New Super Mario Bros. U''.
Bubbles make an appearance in [[Baby Luigi]]'s [[Eagle]] animation in the golf portion of the game, where, alongside Baby Luigi being in a bubble, various items, such as [[coin]]s, [[Super Mushrooms]], and [[Fire Flower]]s can be found in them, possibly referencing their appearances in bubbles in ''New Super Mario Bros. U''.
 
{{br|left}}
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
[[File:Bigmontybubblefort.png|left|thumb]]
Bubbles appear in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', in the levels [[Big Montgomery's Bubble Fort]], [[Woollet Bill's Last Ride]], and [[Wonderful World of Wool]]. Yoshi can bounce on top of them. [[Hook Guy]]s can pop them with their sticks. Enemies can also sometimes be found in bubbles. In ''Poochy & Yoshi's Woolly World'', they also appear in the [[Poochy Dash]] level [[Zippy Lagoon]], where they pop upon contact with [[Poochy]].
 
===''Dr. Mario World''===
===''Dr. Mario World''===
[[File:DrMarioWorldBubble.png|thumb|An image demonstrating the bubble feature in ''Dr. Mario World''.]]
[[File:DrMarioWorldBubble.png|thumb|An image demonstrating the bubble feature in ''Dr. Mario World''.]]
Bubbles appear as stage features in ''[[Dr. Mario World]]'', first appearing in [[World 2 (Dr. Mario World)|World 2]]. A bubble will float to the top of the screen until it is obstructed by an object, and it may contain viruses or other objects. An object that can be matched with [[capsule]]s such as viruses or [[Exploder|exploders]] will require matching with the capsules to pop the bubble, while in other instances including empty bubbles, just making a capsule match near the bubble will pop the bubble. A bubble can also be popped through use of a skill or item. A bubble that is currently floating will not react to anything else in the stage until it lands, except for when pushing the bubble upwards or blocking the bubble from floating upwards with a capsule. Normally, popping a bubble would fill the skill meter by one point, but popping an empty bubble fills the skill meter by two points. The [[Hammer Bro.]] assistant will affect the floating speed of the bubble when equipped by slowing down the floating.  
Bubbles in ''[[Dr. Mario World]]'' are stage features that first appear in [[World 2 (Dr. Mario World)|World 2]]. A bubble will float to the top of the screen until it is obstructed by an object, and it may contain viruses or other objects. An object that can be matched with [[capsule]]s such as viruses or [[Exploder|exploders]] will require matching with the capsules to pop the bubble, while in other instances including empty bubbles, just making a capsule match near the bubble will pop the bubble. A bubble can also be popped through use of a skill or item. A bubble that is currently floating will not react to anything else in the stage until it lands, except for when pushing the bubble upwards or blocking the bubble from floating upwards with a capsule. Normally, popping a bubble would fill the skill meter by one point, but popping an empty bubble fills the skill meter by two points. The [[Hammer Bro.]] assistant will affect the floating speed of the bubble when equipped by slowing down the floating.  


[[Bowser Jr.|Dr. Bowser Jr.]]'s and [[Dolphin|Dr. Dolphin]]'s skills involves bubbles. For Dr. Bowser Jr., his stage mode skill pops up to 10 bubbles while his versus mode skill covers up to 10 viruses in the opponent's field in bubbles. For Dr. Dolphin, its stage mode skill pops up to 4 bubbles (3 prior to version 2.2.0), while its versus mode skill covers up to 6 viruses inside bubbles. Although Dr. Dolphin skill involves less bubbles than Dr. Bowser Jr., it is compensated by a lower skill meter to allow for potentially more uses of the skill. [[Morton Koopa Jr.|Dr. Morton]]'s skill in versus mode also involves bubbles (in addition to ice), in which he will cover some of the viruses inside bubbles. Bubbles may appear in some of the starting layouts in versus mode.
[[Bowser Jr.|Dr. Bowser Jr.]]'s and [[Dolphin|Dr. Dolphin]]'s skills involves bubbles. For Dr. Bowser Jr., his stage mode skill pops up to 10 bubbles while his versus mode skill covers up to 10 viruses in the opponent's field in bubbles. For Dr. Dolphin, its stage mode skill pops up to 4 bubbles (3 prior to version 2.2.0), while its versus mode skill covers up to 6 viruses inside bubbles. Although Dr. Dolphin skill involves less bubbles than Dr. Bowser Jr., it is compensated by a lower skill meter to allow for potentially more uses of the skill. [[Morton Koopa Jr.|Dr. Morton]]'s skill in versus mode also involves bubbles (in addition to ice), in which he will cover some of the viruses inside bubbles. Bubbles may appear in some of the starting layouts in versus mode.
Line 172: Line 155:
==Gallery==
==Gallery==
<gallery>
<gallery>
KuribonBubble.jpg|Artwork of a [[Galoomba]] in a bubble from ''Super Mario World''
SML2 Hippo.png|Mario swimming in midair in ''Super Mario Land 2: 6 Golden Coins''
SM64 Asset Sprite Bubble.png|''[[Super Mario 64]]''
SM64 Asset Sprite Bubble.png|''[[Super Mario 64]]''
Story Practice.png|''[[Yoshi's Story]]''
Story Practice.png|''[[Yoshi's Story]]''
Plunder in the Sunken Ship.png|''[[Super Mario 64 DS]]''
SMM2-SMB3-Bubble.png|''[[Super Mario Maker 2]]'' (''[[Super Mario Bros. 3]]'' style)
SMM2-SMB3-Bubble.png|''[[Super Mario Maker 2]]'' (''[[Super Mario Bros. 3]]'' style)
SMM2-SMW-Bubble.png|''Super Mario Maker 2'' (''[[Super Mario World]]'' style)
SMM2-SMW-Bubble.png|''Super Mario Maker 2'' (''[[Super Mario World]]'' style)
Line 181: Line 167:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=シャボン{{hover|玉|だま}}<ref>''Super Mario Land 2: 6-tsu no Kinka'' Japanese instruction booklet, page 11.</ref><br>''Shabondama''<br>アイテムシャボン<ref>「キャッチ!タッチ!ヨッシー!任天堂公式ガイドブック」 (''Catch! Touch! Yoshi! Nintendo Kōshiki Guidebook''). {{media link|CTY Shogakukan P11.jpg|Page 11}}.</ref><br>''Aitemu Shabon''<br>シャボン<br>''Shabon''<br>バブル<br>''Baburu''
|Jap=シャボン{{hover|玉|だま}}<ref>{{cite|title=''Super Mario Land 2: 6-tsu no Kinka'' instruction booklet|page=11|date=1992|language=ja|publisher=Nintendo|author=Nintendo}}</ref>
|JapM=Soap Bubble (''Super Mario Land 2: 6 Golden Coins'')<br><br>Item Bubble (''Yoshi Touch & Go'' item)<br><br>Bubble<br><br>Bubble
|JapR=Shabondama
|Chi=泡泡 <ref>[http://www.nintendo.com.hk/nsmb/play/index.htm 新超級瑪利歐兄弟Wii] (official Hong Kong ''New Super Mario Bros. Wii'' website). ''nintendo.com.hk''. Retrieved May 19, 2018.</ref> <small>(''New Super Mario Bros. Wii'')</small><br>''Pào pào''<br>肥皂泡 <small>(''Mario Kart Tour'')</small><br>''Féizào pào''
|Jap2=アイテムシャボン<ref>{{cite|title=「キャッチ!タッチ!ヨッシー!任天堂公式ガイドブック」 (''Catch! Touch! Yoshi! Nintendo Kōshiki Guidebook'')|page={{media link|CTY Shogakukan P11.jpg|11}}|publisher=[[Shogakukan]]|language=ja}}</ref>
|ChiM=Bubble<br><br>Soap Bubble
|Jap2R=Aitemu Shabon
|Jap3=シャボン
|Jap3R=Shabon
|Jap4=バブル
|Jap4R=Baburu
|JapM=Soap Bubble (''Super Mario Land 2: 6 Golden Coins'')
|Jap2M=Item Bubble (''Yoshi Touch & Go'' item)
|Jap3M=Bubble
|Jap4M=Bubble
|Chi=泡泡<ref>{{cite|url=www.nintendo.com.hk/nsmb/play/index.htm|title=新超級瑪利歐兄弟Wii] (official Hong Kong ''New Super Mario Bros. Wii'' website|publisher=nintendo.com.hk|accessdate=May 19, 2018|language=zh-hant}}</ref> <small>(''New Super Mario Bros. Wii'')</small>
|ChiR=Pào pào
|Chi2=肥皂泡 <small>(''Mario Kart Tour'')</small>
|Chi2R=Féizào pào
|ChiM=Bubble
|Chi2M=Soap Bubble
|Dut=Luchtbel
|Dut=Luchtbel
|DutM=Air Bubble
|DutM=Air Bubble
|Fre=Bulle<br>Bulle d'eau<ref>Chaîne New Super Mario Bros U.[https://www.youtube.com/watch?v=KPRN-bC4hnI New Super Mario Bros. U - Paradis Chantilly-5 - Prêt, feu, gagnez ! (Wii U)] video description.</ref>
|Fre=Bulle
|FreM=Bubble<br>water bubble
|Fre2=Bulle d'eau<ref>{{cite|author=Chaîne New Super Mario Bros U|url=www.youtube.com/watch?v=KPRN-bC4hnI|title=New Super Mario Bros. U - Paradis Chantilly-5 - Prêt, feu, gagnez ! (Wii U)] video description|publisher=YouTube|language=fr}}</ref>
|FreM=Bubble
|Fre2M=Water bubble
|Ger=Luftblase
|Ger=Luftblase
|GerM=Bubble
|GerM=Bubble
|Ita=Bolla<br>Bolla di sapone<ref>''[[Super Mario Land 2: 6 Golden Coins]]'' Italian booklet, pag. 16</ref><ref>''Club Nintendo'' (Italy) Numero 1 - 1993, page 22.</ref>
|Ita=Bolla
|ItaM=Bubble<br>Soap bubble
|Ita2=Bolla di sapone<ref>{{cite|title=''[[Super Mario Land 2: 6 Golden Coins]]'' Italian booklet|page=16}}</ref><ref>{{cite|title=''Club Nintendo'' (Italy) Numero 1 - 1993|page=22}}</ref>
|ItaM=Bubble
|Ita2M=Soap bubble
|Kor=비눗방울
|Kor=비눗방울
|KorR=Binut Bangul
|KorR=Binut Bangul