Save point: Difference between revisions

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[[File:WLSML3-CheckpointAni.gif|thumb|right|The inactive and active save points]]
[[File:WLSML3-CheckpointAni.gif|thumb|right|The inactive and active Skulls]]
'''Save points'''<ref>''Wario Land: Super Mario Land 3'' North American instruction booklet, page 10.</ref> serve as the [[checkpoint]] in ''[[Wario Land: Super Mario Land 3]]''. They appear as a skull with horns on a pole and an embedded coin slot. In order to active it, [[Wario]] must throw a [[10-Coin|10 Gold Coin]] into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, save points are usually not found on the direct path to the end of the level, but in separate rooms. They also do not appear in all levels.
'''Skulls''' serve as the [[checkpoint]] in ''[[Wario Land: Super Mario Land 3]]''. They appear as a skull with horns on a pole and an embedded coin slot. In order to active it, [[Wario]] must throw a [[10-Coin|10 Gold Coin]] into the coin slot, allowing him to respawn from there if he loses a life. By doing this, the coin slot disappears and the sphere and skull light up. Unlike most other checkpoints, Skulls are usually not found on the direct path to the end of the level, but in separate rooms. They also do not appear in all levels.
==Names in other languages==
{{foreign names
|Jap=<span class="explain"title="ちゅうかん">中間</span>のセーブポイント<ref>''Super Mario Land 3: Wario Land'' Japanese instruction booklet, page 9.</ref>
|JapR=Chūkan no Sēbu Pointo
|JapM=Middle Save Point
}}
 
==References==
<references/>
{{Checkpoints}}
{{Checkpoints}}
{{WL}}
{{WL}}
[[Category:Checkpoints]]
[[Category:Checkpoints]]
[[Category:Wario Land: Super Mario Land 3 objects]]
[[Category:Wario Land: Super Mario Land 3 objects]]